Time varying processing of repeated digital audio samples in accordance with a user defined effect
    1.
    发明授权
    Time varying processing of repeated digital audio samples in accordance with a user defined effect 有权
    根据用户定义的效果对重复的数字音频样本进行时变处理

    公开(公告)号:US08145496B2

    公开(公告)日:2012-03-27

    申请号:US11807214

    申请日:2007-05-25

    申请人: Brian Transeau

    发明人: Brian Transeau

    IPC分类号: G10L21/00

    摘要: A programmed “Stutter Edit” creates, stores and triggers combinations of effects to be used on a repeated short sample (“slice”) of recorded audio. The combination of effects (“gesture”) act on the sample over a specified duration (“gesture length”), with the change in parameters for each effect over the gesture length being dictated by user-defined curves. Such a system affords wide manipulation of audio recorded on-the-fly, perfectly suited for live performance. These effects preferably include not only stuttering but also imposing an amplitude envelope on the slice being triggered, sample rate and bit rate manipulation, panning (interpolation between pre-defined spatial positions), high- and low-pass filters and compression. Destructive edits, such as reversing, pitch shifting, and fading may also alter the way the Stutter Edit is heard. More advanced techniques, include using filters, FX processors, and other plug-ins, can increase the detail and uniqueness of a particular Stutter Edit effect.

    摘要翻译: 编程的“Stutter Edit”创建,存储和触发要用于录制音频的重复短样本(“slice”)的效果组合。 效果的组合(“手势”)在指定的持续时间(“手势长度”)上对样本进行操作,每个效果在手势长度上的参数变化由用户定义的曲线决定。 这样一个系统可以很好地操纵录制的音频,非常适合现场表演。 这些效果优选不仅包括口吃,而且还在被触发的切片上施加幅度包络,采样率和比特率操纵,平移(预定义空间位置之间的插值),高通滤波器和低通滤波器以及压缩。 破坏性编辑,如反转,音调偏移和衰落也可能会改变Stutter Edit的听到方式。 更先进的技术,包括使用过滤器,FX处理器和其他插件,可以增加特定Stutter Edit效果的细节和唯一性。

    METHOD AND APPARATUS FOR DIGITAL AUDIO GENERATION AND MANIPULATION
    2.
    发明申请
    METHOD AND APPARATUS FOR DIGITAL AUDIO GENERATION AND MANIPULATION 有权
    数字音频生成与处理的方法与装置

    公开(公告)号:US20080184868A1

    公开(公告)日:2008-08-07

    申请号:US11551696

    申请日:2006-10-20

    申请人: Brian Transeau

    发明人: Brian Transeau

    IPC分类号: G10H7/00

    摘要: A method and apparatus creates “micro edits” or alterations and manipulation of sounds, per track or per portion of a track in a “drum machine,” thereby creating unique subdivisions of sound as well as providng means for panning sound within a two dimensional sound space.

    摘要翻译: 一种方法和装置在“鼓机”中创建“微编辑”或者声音,轨道或轨道的每一部分的“微编辑”或改变和操纵,由此创建独特的声音细分以及在二维声音中平移声音的手段 空间。

    Realtime editing and performance of digital audio tracks
    3.
    发明授权
    Realtime editing and performance of digital audio tracks 有权
    实时编辑和演奏数字音轨

    公开(公告)号:US08452432B2

    公开(公告)日:2013-05-28

    申请号:US12652011

    申请日:2010-01-04

    申请人: Brian Transeau

    发明人: Brian Transeau

    摘要: A user-friendly system for real time performance and user modification of one or more previously recorded musical compositions facilitates user involvement in the creative process of a new composition that reflects the user's personal style and musical tastes. Such a system may be implemented in a small portable electronic device such as a handheld smartphone that includes a stored library of musical material including original and alternative versions of each of several different components of a common original musical composition, and a graphic user interface that allows the user to select at different times while that original composition is being performed, which versions of which components are to be incorporated to thereby create in real time a new performance that includes elements of the original performance, preferably enhanced at various times with user selected digital sound effects including stuttering and filtering. The system may also optionally comprise a visualizer module that renders a visual animation that is responsive to at least the rhythm and amplitude of the system's audio output, not only for entertainment value but also to provide visual feedback for the user.

    摘要翻译: 一个用户友好的系统用于实时性能和用户修改一个或多个先前录制的音乐作品有助于用户参与反映用户个人风格和音乐口味的新作品的创作过程。 这样的系统可以在诸如手持智能手机的小型便携式电子设备中实现,其包括存储的音乐材料库,包括共同原始音乐作品的几个不同组件中的每一个的原始和替代版本,以及允许 用户在正在执行原始构图的同时选择不同的时间,将要组合哪些组件的版本,从而实时地创建包括原始性能的元素的新性能,优选地在用户选择的数字 音效包括口吃和过滤。 系统还可以包括可视化模块,该可视化模块呈现响应于系统音频输出的至少节奏和幅度的视觉动画,不仅用于娱乐价值,而且还为用户提供视觉反馈。

    Time varying processing of repeated digital audio samples in accordance with a user defined effect
    4.
    发明申请
    Time varying processing of repeated digital audio samples in accordance with a user defined effect 有权
    根据用户定义的效果对重复的数字音频样本进行时变处理

    公开(公告)号:US20090281793A1

    公开(公告)日:2009-11-12

    申请号:US11807214

    申请日:2007-05-25

    申请人: Brian Transeau

    发明人: Brian Transeau

    IPC分类号: G10L21/00

    摘要: A programmed “Stutter Edit” creates, stores and triggers combinations of effects to be used on a repeated short sample (“slice”) of recorded audio. The combination of effects (“gesture”) act on the sample over a specified duration (“gesture length”), with the change in parameters for each effect over the gesture length being dictated by user-defined curves. Such a system affords wide manipulation of audio recorded on-the-fly, perfectly suited for live performance. These effects preferably include not only stuttering but also imposing an amplitude envelope on the slice being triggered, sample rate and bit rate manipulation, panning (interpolation between pre-defined spatial positions), high- and low-pass filters and compression. Destructive edits, such as reversing, pitch shifting, and fading may also alter the way the Stutter Edit is heard. More advanced techniques, include using filters, FX processors, and other plug-ins, can increase the detail and uniqueness of a particular Stutter Edit effect.

    摘要翻译: 编程的“Stutter Edit”创建,存储和触发要用于录制音频的重复短样本(“slice”)的效果组合。 效果的组合(“手势”)在指定的持续时间(“手势长度”)上对样本进行操作,每个效果在手势长度上的参数变化由用户定义的曲线决定。 这样一个系统可以很好地操纵录制的音频,非常适合现场表演。 这些效果优选不仅包括口吃,而且还在被触发的切片上施加幅度包络,采样率和比特率操纵,平移(预定义空间位置之间的插值),高通滤波器和低通滤波器以及压缩。 破坏性编辑,如反转,音调偏移和衰落也可能会改变Stutter Edit的听到方式。 更先进的技术,包括使用过滤器,FX处理器和其他插件,可以增加特定Stutter Edit效果的细节和唯一性。

    Method and apparatus for digital audio generation and manipulation
    5.
    发明授权
    Method and apparatus for digital audio generation and manipulation 有权
    用于数字音频生成和操纵的方法和装置

    公开(公告)号:US07935879B2

    公开(公告)日:2011-05-03

    申请号:US11551696

    申请日:2006-10-20

    申请人: Brian Transeau

    发明人: Brian Transeau

    IPC分类号: G10H7/00

    摘要: A method and apparatus creates “micro edits” or alterations and manipulation of sounds, per track or per portion of a track in a “drum machine,” thereby creating unique subdivisions of sound as well as providing means for panning sound within a two dimensional sound space.

    摘要翻译: 一种方法和装置在“鼓机”中创建“微编辑”或声音,轨道或轨道的每一部分的“微编辑”或改变和操纵,由此产生独特的声音细分以及提供在二维声音内平移声音的装置 空间。

    Realtime Editing and Performance of Digital Audio Tracks
    6.
    发明申请
    Realtime Editing and Performance of Digital Audio Tracks 有权
    实时编辑和演奏数字音轨

    公开(公告)号:US20100204811A1

    公开(公告)日:2010-08-12

    申请号:US12652011

    申请日:2010-01-04

    申请人: Brian TRANSEAU

    发明人: Brian TRANSEAU

    IPC分类号: G06F17/00

    摘要: A user-friendly system for real time performance and user modification of one or more previously recorded musical compositions facilitates user involvement in the creative process of a new composition that reflects the user's personal style and musical tastes. Such a system may be implemented in a small portable electronic device such as a handheld smartphone that includes a stored library of musical material including original and alternative versions of each of several different components of a common original musical composition, and a graphic user interface that allows the user to select at different times while that original composition is being performed, which versions of which components are to be incorporated to thereby create in real time a new performance that includes elements of the original performance, preferably enhanced at various times with user selected digital sound effects including stuttering and filtering. The system may also optionally comprise a visualizer module that renders a visual animation that is responsive to at least the rhythm and amplitude of the system's audio output, not only for entertainment value but also to provide visual feedback for the user.

    摘要翻译: 一个用户友好的系统用于实时性能和用户修改一个或多个先前录制的音乐作品有助于用户参与反映用户个人风格和音乐口味的新作品的创作过程。 这样的系统可以在诸如手持智能手机的小型便携式电子设备中实现,其包括存储的音乐材料库,包括共同原始音乐作品的几个不同组件中的每一个的原始和替代版本,以及允许 用户在正在执行原始构图的同时选择不同的时间,将要组合哪些组件的版本,从而实时地创建包括原始性能的元素的新性能,优选地在用户选择的数字 音效包括口吃和过滤。 系统还可以包括可视化模块,该可视化模块呈现响应于系统音频输出的至少节奏和幅度的视觉动画,不仅用于娱乐价值,而且还为用户提供视觉反馈。