Abstract:
Devices, systems, and methods for training players of team sports are presented. A robot athlete emulates a sports player and includes a motive system for moving about a sports field. The robot athlete also includes an anthropomorphic figure with mechanisms for rotating the torso, raising the arms, and a lifting the torso to emulate a stretch or jump. An inventive method and system for controlling the robot athlete may include resetting the body of the robot athlete to a neutral position and determining if one of a plurality of modes of operation has been selected. Exemplary modes of operation may include an automatic mode, a pursuit mode, and a remote control mode. In the automatic mode, the robot athlete may monitor an array of sensors with a control system that responds to human player movement with one or more sets of predefined motion routines.