Augmented media message
    2.
    发明授权
    Augmented media message 有权
    增强媒体消息

    公开(公告)号:US08797353B2

    公开(公告)日:2014-08-05

    申请号:US12791041

    申请日:2010-06-01

    摘要: A method for generating and viewing on a handheld device a 3-D augmented reality feature containing a rich media message that is linked to a physical object comprises the steps of: a) by a first user: i. Taking a picture of a physical object; ii. selecting an augmented reality theme; iii. attaching the rich media animated object to the image taken, in the desired position and location on the physical object; iv. generating a reach media message from the augmented reality image obtained in step (iii); iv. optionally attaching an additional file to the rich media message; v. Transferring the physical object to a second user; and vi. sending to said second user a message via a communication channel, which contains the augmented reality rich media; b) by the second user (the recipient): vii. viewing the physical object received from the first user, using an AR viewer in the mobile phone camera, thereby to see the augmented reality rich media appearing on said physical object.

    摘要翻译: 一种用于在手持设备上生成和观看包含与物理对象链接的富媒体消息的3-D增强现实特征的方法包括以下步骤:a)由第一用户: 拍摄物理对象; ii。 选择增强现实主题; iii。 将富媒体动画对象附加到在物理对象上的期望位置和位置拍摄的图像; iv。 从步骤(iii)中获得的增强现实图像生成到达媒体消息; iv。 可选地将附加文件附加到富媒体消息; v。将物理传输到第二个用户; 和vi。 经由包含增强现实富媒体的通信信道向所述第二用户发送消息; b)由第二用户(收件人):vii。 使用移动电话摄像机中的AR查看器查看从第一用户接收的物理对象,从而看到出现在所述物理对象上的增强现实富媒体。

    System, a method, and an apparatus for sharing an updated content with peers
    3.
    发明授权
    System, a method, and an apparatus for sharing an updated content with peers 有权
    用于与对等体共享更新的内容的系统,方法和装置

    公开(公告)号:US08401535B2

    公开(公告)日:2013-03-19

    申请号:US11812479

    申请日:2007-06-19

    申请人: Eyal Toledano

    发明人: Eyal Toledano

    IPC分类号: H04M3/00

    摘要: A method for providing content via a wireless communication network to a requesting terminal. The method comprising editing the content on a mobile terminal, receiving a request at a mobile terminal for the content from the first requesting terminal, and providing the content to the first requesting terminal via at least one connection with a mobile terminal storing the content.

    摘要翻译: 一种通过无线通信网络向请求终端提供内容的方法。 该方法包括在移动终端上编辑内容,从移动终端接收来自第一请求终端的内容的请求,以及经由与存储内容的移动终端的至少一个连接将内容提供给第一请求终端。

    Multiplatform gaming system
    4.
    发明授权
    Multiplatform gaming system 有权
    多平台游戏系统

    公开(公告)号:US08267793B2

    公开(公告)日:2012-09-18

    申请号:US12857681

    申请日:2010-08-17

    IPC分类号: A63F9/24

    摘要: A multiplatform gaming system comprises in combination: (a) a mobile communication device provided with circuitry suitable to communicate over one or more communication channels; (b) software provided in said mobile device to receive inputs from one or more sensors of the device, and to transmit control data relying on said inputs over a communication channel; and (c) a gaming platform provided with a display, which platform runs software suitable to receive said control data and to control the behavior of a game according to such control data.

    摘要翻译: 多平台游戏系统包括:(a)移动通信设备,其具有适于通过一个或多个通信信道进行通信的电路; (b)在所述移动设备中提供的用于接收来自所述设备的一个或多个传感器的输入并且通过通信信道发送依赖于所述输入的控制数据的软件; 以及(c)具有显示器的游戏平台,该平台运行适于接收所述控制数据的软件,并根据这些控制数据来控制游戏的行为。

    Ad-hoc adaptive wireless mobile sound system
    7.
    发明授权
    Ad-hoc adaptive wireless mobile sound system 有权
    自适应无线移动音响系统

    公开(公告)号:US08233648B2

    公开(公告)日:2012-07-31

    申请号:US12186741

    申请日:2008-08-06

    IPC分类号: H04R5/02

    摘要: An ad-hoc Adaptive Wireless Mobile Sound System comprises mobile phone nodes and a Master device for sending a query to the nodes, to verify whether they hold in their memory a specific song/track and to learn their music playing capabilities, for conveying to the nodes that do not have a specific file in their memory, a compressed audio stream of the file, for selecting, based on an answer to the query, an appropriate surround scheme that considers the mobile nodes capabilities, for publishing the surround scheme by which a playing role is allocated for each of the nodes, and for synchronizing the mobile nodes and to order them to play a stream audio file according to the surround scheme. In one embodiment, the Master is operable to select a compensating surround scheme when one of the nodes is found incapable of executing its allocated role during play time.

    摘要翻译: 专用自适应无线移动声音系统包括移动电话节点和用于向节点发送查询的主设备,以验证他们是否在其存储器中保存特定歌曲/轨道并且学习其音乐播放能力,以便传达到 在其存储器中没有特定文件的节点,文件的压缩音频流,用于基于对查询的答案来选择考虑移动节点能力的适当的环绕方案,用于发布环绕方案 为每个节点分配播放角色,并且用于同步移动节点并且根据环绕方案命令它们播放流音频文件。 在一个实施例中,当发现节点之一不能在播放时间期间执行其分配的角色时,主机可操作以选择补偿环绕方案。

    SOCIAL SCREEN CASTING
    8.
    发明申请
    SOCIAL SCREEN CASTING 审中-公开
    社会画面铸件

    公开(公告)号:US20120173622A1

    公开(公告)日:2012-07-05

    申请号:US12983954

    申请日:2011-01-04

    IPC分类号: G06F15/16 H04W88/02

    CPC分类号: H04L65/4076 H04L65/1089

    摘要: A system for allowing the sharing of content available on the screen of a first user's mobile device with a second user, collectively comprises: i) A Screen Casting Engine, suitable to capture the screen of a first mobile device operating as a streamer device, and to send it to other mobile devices or computers over wireless network; ii) Stream Management Circuitry provided in said streamer device, which is suitable to direct the captured screens to multiple targets; iii) Key and touch injection engine, which is suitable to capture key events from a player mobile device or PC, and to send them back to the streamer; and, optionally iv) Social feedback software which allows two phone users to interact—one holding the streamer phone, and the other viewing his display by running a player.

    摘要翻译: 用于允许与第二用户共享在第一用户的移动设备的屏幕上可用的内容的系统集体地包括:i)适用于捕获作为流送设备操作的第一移动设备的屏幕的屏幕投射引擎,以及 通过无线网络将其发送到其他移动设备或计算机; ii)所述流送设备中提供的流管理电路,其适于将捕获的屏幕引导到多个目标; iii)主要和触摸式注射引擎,适用于从玩家移动设备或PC捕获关键事件,并将其发送回流光; 以及可选地iv)允许两个电话用户进行交互的社交反馈软件 - 一个持有流行电话,另一个通过运行播放器来观看他的显示。

    MULTIPLATFORM GAMING SYSTEM
    9.
    发明申请
    MULTIPLATFORM GAMING SYSTEM 有权
    多媒体游戏系统

    公开(公告)号:US20120046108A1

    公开(公告)日:2012-02-23

    申请号:US12857681

    申请日:2010-08-17

    IPC分类号: A63F9/24

    摘要: A multiplatform gaming system comprises in combination: (a) a mobile communication device provided with circuitry suitable to communicate over one or more communication channels; (b) software provided in said mobile device to receive inputs from one or more sensors of the device, and to transmit control data relying on said inputs over a communication channel; and (c) a gaming platform provided with a display, which platform runs software suitable to receive said control data and to control the behavior of a game according to such control data.

    摘要翻译: 多平台游戏系统包括:(a)移动通信设备,其具有适于通过一个或多个通信信道进行通信的电路; (b)在所述移动设备中提供的用于接收来自所述设备的一个或多个传感器的输入并且通过通信信道发送依赖于所述输入的控制数据的软件; 以及(c)具有显示器的游戏平台,该平台运行适于接收所述控制数据的软件,并根据这些控制数据来控制游戏的行为。

    System and method for visual pairing of mobile devices
    10.
    发明授权
    System and method for visual pairing of mobile devices 有权
    移动设备视觉配对的系统和方法

    公开(公告)号:US08116685B2

    公开(公告)日:2012-02-14

    申请号:US12693577

    申请日:2010-01-26

    IPC分类号: H04B7/00

    CPC分类号: H04M1/7253 H04W12/04

    摘要: System and method for visual pairing between wireless devices, according to which a first software component is installed on a first WCD with a display screen and a second software component is installed on a second WCD having a camera and then a request to establish an open WCC is sent from the second WCD to the first WCD. If the request is approved by the first WCD, an image with graphically encoded unique one-time information is generated on the display screen using the first software. The image is captured by the camera and the information is decoded in the captured image by using the second software component. This information is used to establish an open WCC between the second WCD and the first WCD.

    摘要翻译: 用于在无线设备之间进行视觉配对的系统和方法,根据该系统和方法,第一软件组件安装在具有显示屏的第一WCD上,并且第二软件组件安装在具有相机的第二WCD上,然后安装建立开放WCC的请求 从第二次WCD发送到第一个WCD。 如果请求被第一WCD批准,则使用第一软件在显示屏幕上生成具有图形编码的唯一一次信息的图像。 图像由相机拍摄,并且通过使用第二软件组件在捕获的图像中解码信息。 该信息用于在第二WCD和第一WCD之间建立开放WCC。