摘要:
Method for determining the bounding box of a computerized graphic shape comprising one or more primitives described in vectorial mode, wherein the bounding box is calculated by applying analytical mathematical formulas to the vectorial description of the primitives constituting the shape without preliminarily performing a phase of drawing and displaying of the shape through resolution of the vectorial primitives that compose it.
摘要:
Method for determining the bounding box of a computerized graphic shape comprising one or more primitives described in vectorial mode, wherein the bounding box is calculated by applying analytical mathematical formulas to the vectorial description of the primitives constituting the shape without preliminarily performing a phase of drawing and displaying of the shape through resolution of the vectorial primitives that compose it.
摘要:
A method of deriving a digital terrain model from a digital surface model of an area of interest includes: dividing the area of interest into a plurality of area portions or patches; calculating, from the digital surface model, a set of candidate surfaces adapted to represent a ground surface in each area portion; if such set includes at least two candidate surfaces, estimating a distance from the ground surface of each candidate surface by using a function of a set of geometrical features related to the considered candidate surface, such function being derived from a known relation between a digital surface model and the height of the ground surface in a reference area; selecting, as a representation of the ground surface in each area portion, the candidate surface having the smallest distance from the ground surface, so as to obtain local digital terrain models; and merging the different digital terrain models.
摘要:
The method comprises the steps of:- receiving (17) from a sender terminal (18) a text message, such as an SMS message,- integrating (16) said text message with a video content, to generate a multimedia message, and- transmitting (10) to at least a recipient terminal (12, 13, 14) said multimedia message in the form of an MMS message. The possible coexistence and interoperability of traditional mobile terminals (e.g. GSM) with new generation mobile terminals (e.g. UMTS) is thereby assured.
摘要:
A method of content recommendation, includes: generating a first digital mathematical representation of contents to associate the contents with a first plurality of words describing the contents; generating a second digital mathematical representation of text documents different from the contents to associate the documents with a second plurality of words; processing the first and second pluralities of words to determine a common plurality of words; processing the first and second digital mathematical representations to generate a common digital mathematical representation of the contents and the text documents based on the common plurality of words; and providing content recommendation by processing the common digital mathematical representation.
摘要:
A method for comparing a first image with a second image. The method identifies first keypoints in the first image and second keypoints in the second image and associates each first keypoint with a corresponding second keypoint to form a corresponding keypoint match. For each pair of first keypoints, the method further calculates the distance therebetween for obtaining a corresponding first length. Similarly, for each pair of second keypoints, the method calculates the distance therebetween for obtaining a corresponding second length. The method further calculates a plurality of distance ratios; each distance ratio is based on a length ratio between a selected one between a first length and a second length and a corresponding selected one between a second length and a first length, respectively.
摘要:
A method for comparing a first image with a second image. The method identifies first keypoints in the first image and second keypoints in the second image and associates each first keypoint with a corresponding second keypoint to form a corresponding keypoint match. For each pair of first keypoints, the method further calculates the distance therebetween for obtaining a corresponding first length. Similarly, for each pair of second keypoints, the method calculates the distance therebetween for obtaining a corresponding second length. The method further calculates a plurality of distance ratios; each distance ratio is based on a length ratio between a selected one between a first length and a second length and a corresponding selected one between a second length and a first length, respectively.
摘要:
In a stereo vision system comprising two cameras shooting the same scene from different positions, a method is performed for determining dense disparity fields between digital images shot by the two cameras, including the steps of capturing a first and a second image of the scene, and determining, for each pixel of the second image, the displacement from a point in the first image to such pixel of the second image minimising an optical flow objective function, wherein the optical flow objective function includes, for each pixel of the second image, a term depending in a monotonously increasing way on the distance between the epipolar line associated with such pixel and the above point in the first image, such term depending on calibration parameters of the two cameras and being weighed depending on the uncertainty of the calibration data.
摘要:
The method permits the animation of a synthesised model of a human face in relation to an audio signal. The method is not language dependent and provides a very natural animated synthetic model, being based on the simultaneous analysis of voice and facial movements, tracked on real speakers, and on the extraction of suitable visemes. The subsequent animation consists in transforming the sequence of visemes corresponding to the phonemes of the driving text into the sequence of movements applied to the model of the human face.
摘要:
The method allows the creation of 3-D facial models, which can be used, for instance, for the avatar implementation, video-communication applications, video games, video productions, and for the creation of advanced man-machine interfaces. At least one image of a human face is provided together with a 3D facial model (M) having a vertex structure and comprising a number of surfaces chosen within the set formed by a face surface (V), surfaces of the right eye (OD) and left eye (OS), respectively, and surfaces of the upper teeth (DS) and lower teeth (DI), respectively. Among the vertices of the structure of the model (M) and on such at least one face image, respective sets of homologous points are chosen. The model structure (M) is then modified in such a way that the above respective sets of homologous points are made to coincide (FIG. 2).