Method and apparatus for rendering three-dimensional images of objects with hand-drawn appearance in real time
    1.
    发明授权
    Method and apparatus for rendering three-dimensional images of objects with hand-drawn appearance in real time 有权
    用于实时绘制手绘外观的物体的三维图像的方法和装置

    公开(公告)号:US07327364B2

    公开(公告)日:2008-02-05

    申请号:US10661645

    申请日:2003-09-15

    IPC分类号: G06T15/50

    摘要: An image generating method for producing a pictorial image at higher speed when a three-dimensional object is arranged in an object space. The image generating method has: generating at least one of retouched image of a three-dimensional image by arranging a plurality of brush images so as to superpose a part of the plurality of brush images on one another part of the plurality of brush images within a rendering region on which the three-dimensional object is projected on the basis of a predetermined viewpoint; generating a projection image by projecting the three-dimensional object on the basis of the predetermined viewpoint; and rendering an image of the three-dimensional object so as to reflect color information of the projection image at a part at which the retouched image is transparent by synthesizing the retouched image with the projection image.

    摘要翻译: 一种用于当将三维物体布置在物体空间中时以较高速度产生图形图像的图像产生方法。 图像生成方法具有:通过布置多个画笔图像来生成三维图像的修饰图像中的至少一个,以便将多个画笔图像的一部分叠加在多个画笔图像的另一部分上 基于预定视点投影三维物体的渲染区域; 通过基于预定视点投影三维物体来产生投影图像; 以及渲染所述三维物体的图像,以便通过用所述投影图像合成所述经过修饰的图像,来反映在所述润饰图像透明的部分处的所述投影图像的颜色信息。

    Image generating method, storage medium, image generating apparatus, data signal and program
    2.
    发明授权
    Image generating method, storage medium, image generating apparatus, data signal and program 有权
    图像生成方法,存储介质,图像生成装置,数据信号和程序

    公开(公告)号:US07064753B2

    公开(公告)日:2006-06-20

    申请号:US10661675

    申请日:2003-09-15

    IPC分类号: G06T15/00

    CPC分类号: G06T15/50 G06T15/02

    摘要: An image generating method for producing a pictorial image at higher speed when a three-dimensional object is arranged in an object space. The image generating method has: operating a normal line to a surface of a three-dimensional object; setting a plurality of sampling points within a rendering region on which the three-dimensional object is projected on the basis of a predetermined viewpoint; and rendering the three-dimensional object by performing processing for determining an arrangement angle of a predetermined brush image on the basis of the normal line at a position on the surface of the three-dimensional object, corresponding to each of the plurality of sampling points, and arranging the predetermined brush image at the arrangement angle at the position corresponding to each of the plurality of sampling points in the rendering buffer.

    摘要翻译: 一种用于当将三维物体布置在物体空间中时以较高速度产生图形图像的图像产生方法。 图像生成方法具有:对三维物体的表面进行法线的操作; 基于预定视点,在其上投影有三维物体的渲染区域内设置多个采样点; 以及通过执行用于基于与所述多个采样点中的每一个对应的所述三维物体的表面上的位置处的所述法线来确定预定画笔图像的排列角度的处理来呈现所述三维物体, 以及在与所述再现缓冲器中的所述多个采样点中的每一个相对应的位置处以所述排列角度布置所述预定画笔图像。