3D puzzle generation, algorithms for generation, and physical instantiations
    1.
    发明授权
    3D puzzle generation, algorithms for generation, and physical instantiations 有权
    3D拼图生成,生成算法和物理实例

    公开(公告)号:US08628393B1

    公开(公告)日:2014-01-14

    申请号:US12889319

    申请日:2010-09-23

    摘要: A system for generating a three-dimensional puzzle comprises a processor and a memory. The processor is configured to generate a three dimensional mesh representation. The processor is further configured to convert polygons comprising the three-dimensional mesh representation to one or more puzzle piece representations. The processor is further configured to add attachment points and receiving points to the one or more puzzle piece representations. The processor is further configured to provide the one or more puzzle piece representations with attachment points and receiving points. The memory is coupled to the processor and configured to provide the processor with instructions.

    摘要翻译: 用于产生三维拼图的系统包括处理器和存储器。 处理器被配置为生成三维网格表示。 处理器还被配置为将包括三维网格表示的多边形转换为一个或多个拼图代表。 处理器还被配置为将附加点和接收点添加到一个或多个拼图片表示。 处理器还被配置为提供具有附接点和接收点的一个或多个拼图片表示。 存储器耦合到处理器并且被配置为向处理器提供指令。

    Surfacing algorithm for designing and manufacturing 3D models
    2.
    发明授权
    Surfacing algorithm for designing and manufacturing 3D models 有权
    3D模型设计和制造的平面算法

    公开(公告)号:US09529939B2

    公开(公告)日:2016-12-27

    申请号:US13204534

    申请日:2011-08-05

    IPC分类号: G06F17/50 G06T17/00 G06T17/20

    摘要: Techniques are described for decomposing three-dimensional (3D) geometry into an assemblable collection of two-dimensional (2D) panels. Importantly, the 3D geometry is automatically encoded into the 2D panels, allowing the 3D geometry to be recreated simply by joining the 2D panels at the appropriate seams and creating the appropriate bends/folds in each panel. Further, each panel has edges, vertices, and faces which can be encoded in the panelization, allowing assembly instructions to be algorithmically generated, Doing so allows users to be provided with a step-by-step instructions carried out to realize the 3D geometry encoded in the 2D panels.

    摘要翻译: 描述了将三维(3D)几何分解成二维(2D)面板的可组合集合的技术。 重要的是,3D几何图形被自动编码到2D面板中,可以简单地通过在适当的接缝处连接2D面板并在每个面板中创建适当的弯曲/折叠来重新创建3D几何体。 此外,每个面板都具有可在面板化中编码的边缘,顶点和面,从而允许组合指令被算法生成。这样做允许用户获得逐步执行的指令,以实现3D几何编码 在2D面板中。

    SURFACING ALGORITHM FOR DESIGNING AND MANUFACTURING 3D MODELS
    3.
    发明申请
    SURFACING ALGORITHM FOR DESIGNING AND MANUFACTURING 3D MODELS 有权
    用于设计和制造3D模型的表面算法

    公开(公告)号:US20120158369A1

    公开(公告)日:2012-06-21

    申请号:US13204534

    申请日:2011-08-05

    IPC分类号: G06F17/50

    摘要: Techniques are described for decomposing three-dimensional (3D) geometry into an assemblable collection of two-dimensional (2D) panels. Importantly, the 3D geometry is automatically encoded into the 2D panels, allowing the 3D geometry to be recreated simply by joining the 2D panels at the appropriate seams and creating the appropriate bends/folds in each panel. Further, each panel has edges, vertices, and faces which can be encoded in the panelization, allowing assembly instructions to be algorithmically generated, Doing so allows users to be provided with a step-by-step instructions carried out to realize the 3D geometry encoded in the 2D panels.

    摘要翻译: 描述了将三维(3D)几何分解成二维(2D)面板的可组合集合的技术。 重要的是,3D几何图形被自动编码到2D面板中,可以简单地通过在适当的接缝处连接2D面板并在每个面板中创建适当的弯曲/折叠来重新创建3D几何体。 此外,每个面板都具有可在面板化中编码的边缘,顶点和面,从而允许组合指令被算法生成。这样做允许用户获得逐步执行的指令,以实现3D几何编码 在2D面板中。