摘要:
There is described herein methods and apparatuses for the placement of offerings in gaming systems. According to an embodiment of a method, a game on a gaming system is operated by at least one processor, where the game includes one or more generic elements. A branded element is dynamically substituted for a selected one of the generic elements of the game during operation of the gaming system, where the branded element serves to advertise a product or service of a third party. Systems for establishing and tracking and controlling placements are also described.
摘要:
A data replication processing system includes a source database system and one or more target database systems all of which are coupled through a network. The replication processing system provides a replication protocol that allows for the source database and the target databases to remain consistent and in agreement. A method for the replication processing system includes having a target database request a refresh of its subset of the source database from the source database system. The source database system receives the refresh request message and constructs a refresh reply message that includes transactions from the source and the target. The target database system receives the refresh reply message from the source database system and applies the changes to its subset of the source database so that the two databases are in agreement with respect to their appropriate data sets.
摘要:
A method and system for producing a gaming system that is based on a game design. The game design includes a plurality of design elements with at least some of the design elements are generic elements of a particular type. The method and system offer to place a product or service on a gaming system on which the game design is used, where the offer is to use a branded element in place of a selected one of the generic elements of the game design. The method and system also dynamically place a branded element in the game in place of the selected one of the genetic elements during operation of the gaming system, where the branded element is of the same type as the generic element. The method and system also compensate a producer of the gaming system for the placement of the branded element in the gaming system.
摘要:
A method for playing a wagering game includes receiving wager inputs from a player for a wagering game. A randomly-selected outcome is selected from a plurality of outcomes in response to receiving the wager inputs. The selecting of the randomly-selected outcome is determined in accordance with a gaming math feature. A data set representing a game-play characteristic is stored before discontinuing game-play in a gaming session. In response to the player continuing the wagering game in a subsequent gaming session, the data set is accessed. The gaming math feature for the wagering game in the subsequent gaming session is altered based on the game-play characteristic.
摘要:
There is described herein methods and apparatuses for the placement of offerings in gaming systems. According to an embodiment of a method, a game on a gaming system is operated by at least one processor, where the game includes one or more generic elements. A branded element is dynamically substituted for a selected one of the generic elements of the game during operation of the gaming system, where the branded element serves to advertise a product or service of a third party. Systems for establishing and tracking and controlling placements are also described.
摘要:
There is described herein methods and apparatuses for the placement of offerings in gaming systems, wherein such is paid for by the purveyors of the placed offering. For example, according to one example embodiment of a method according to the inventive subject matter illustrated herein, a gaming system manufacturer enters into a placement agreement with a provider of a product, service, or message (generally sometimes referred to herein as a “placement”), wherein the agreement calls for the provider to pay the gaming system manufacturer for the placement in the game. The manufacturer produces the gaming system including a desired offering or message. For example, this may be at least in part a trademark owned by a provider of an offering. The gaming system with the placement is provided to a casino for play by gambling customers. Gambling customers or others in turn play the gaming system and view the product placement. According to another example embodiment, the placement may be a trademark, logo, other visual element, a phrase, a tactile sensation such as a vibration, or a musical or other audio element, such as a product jingle or chime. According to another example embodiment, the method provides for dynamically introducing the placement into the gaming system, such as by dynamically programming the machine to display the placement at a desired time, for example at a particular time of year that coincides with a seasonal product, or at a particular time of day that coincides with the time of day an offering or message may be most desirable to present. Systems for establishing and tracking and controlling placements are also described.