Shared persistent objects
    1.
    发明授权
    Shared persistent objects 有权
    共享持久对象

    公开(公告)号:US08510754B1

    公开(公告)日:2013-08-13

    申请号:US13094762

    申请日:2011-04-26

    IPC分类号: G06F9/46

    摘要: A system and method are disclosed for an interactive multimedia file (iMF), running on an interactive multimedia runtime (iMR), to store an object onto a computer, the method comprising creating a local instance of the object, storing the local instance into a memory location on the computer, monitoring changes to one or more data slots of the local instance, assigning a version identifier to the local instance, synchronizing the local instance with a main instance of the object, and interfacing the one or more data slots of the local instance with said iMF during execution.

    摘要翻译: 公开了一种用于在交互式多媒体运行时(iMR)上运行的交互式多媒体文件(iMF)的系统和方法,用于将对象存储到计算机上,该方法包括:创建对象的本地实例,将本地实​​例存储到 监视对本地实例的一个或多个数据时隙的改变,向本地实例分配版本标识符,使本地实例与该对象的主实例同步,以及将该实例的一个或多个数据时隙与 在执行期间使用iMF表示本地实例。

    Real-Time Priority-Based Media Communication
    3.
    发明申请
    Real-Time Priority-Based Media Communication 有权
    基于实时优先级的媒体通信

    公开(公告)号:US20120023255A1

    公开(公告)日:2012-01-26

    申请号:US13250199

    申请日:2011-09-30

    IPC分类号: G06F15/16

    摘要: Representative embodiments are disclosed of a real-time priority-based communication system and method for communicating media streams made up of multiple media message sub-streams, the communication system comprising a chunk configurator for dividing media message sub-streams into chunks, a state machine configured to translate between information regarding the media message sub-streams and the chunks and state associations to the information, the state associations written into a header for each of the chunks, a queue for holding the chunks waiting to be transmitted, and a processor for executing a scheduling algorithm, wherein the scheduling algorithm determines ones of the chunks in the queue to transmit next.

    摘要翻译: 公开了一种用于传送由多个媒体消息子流组成的媒体流的基于实时优先级的通信系统和方法的代表性实施例,该通信系统包括用于将媒体消息子流划分成块的块配置器,状态机 被配置为在关于媒体消息子流和块之间的信息以及状态与信息的关联之间进行转换,将每个组块写入报头的状态关联,用于保持等待发送的块的队列,以及用于 执行调度算法,其中所述调度算法确定所述队列中的一个块以接下来发送。

    Client controllable server-side playlists
    4.
    发明授权
    Client controllable server-side playlists 有权
    客户端可控的服务器端播放列表

    公开(公告)号:US07617278B1

    公开(公告)日:2009-11-10

    申请号:US10353811

    申请日:2003-01-29

    IPC分类号: G06F15/16

    CPC分类号: H04L65/4076 H04L65/4092

    摘要: A system and method is disclosed for establishing an interactive multimedia application environment in which server-side streaming media may be controlled by a client using a programming model provided at both a communication server and an interactive multimedia runtime on the client. The application program interface (API) preferably provides methods for the client user to establish a stream of data from the client to the communication server in addition to allowing a stream from the communication server to the client. The API also preferably allows the user at a client to exert control over the broadcasting of the media streams. Streams may be built, edited, paused, stopped, augmented, and the like by the client user. Each function that the client user may operate on the broadcast media stream is preferably viewable by all of the other subscribing clients.

    摘要翻译: 公开了一种用于建立交互式多媒体应用环境的系统和方法,其中服务器端流媒体可以由客户端使用在客户端上的通信服务器和交互式多媒体运行时提供的编程模型来控制。 除了允许从通信服务器到客户端的流之外,应用程序接口(API)优选地提供用于客户端用户建立从客户端到通信服务器的数据流的方法。 API还优选地允许客户端的用户对媒体流的广播进行控制。 流可以由客户端用户构建,编辑,暂停,停止,扩充等。 客户端用户可以在广播媒体流上操作的每个功能优选地被所有其他订阅客户端看到。

    Real-time priority-based media communication
    5.
    发明授权
    Real-time priority-based media communication 有权
    基于实时优先级的媒体通信

    公开(公告)号:US07587509B1

    公开(公告)日:2009-09-08

    申请号:US11841517

    申请日:2007-08-20

    IPC分类号: G06F15/16 H04N7/173

    摘要: Representative embodiments are disclosed of a real-time priority-based communication system and method for communicating media streams made up of multiple media message sub-streams, the communication system comprising a chunk configurator for dividing media message sub-streams into chunks, a state machine configured to translate between information regarding the media message sub-streams and the chunks and state associations to the information, the state associations written into a header for each of the chunks, a queue for holding the chunks waiting to be transmitted, and a processor for executing a scheduling algorithm, wherein the scheduling algorithm determines ones of the chunks in the queue to transmit next.

    摘要翻译: 公开了一种用于传送由多个媒体消息子流组成的媒体流的基于实时优先级的通信系统和方法的代表性实施例,该通信系统包括用于将媒体消息子流划分成块的块配置器,状态机 被配置为在关于媒体消息子流和块之间的信息以及状态与信息的关联之间进行转换,将每个组块写入报头的状态关联,用于保持等待发送的块的队列,以及用于 执行调度算法,其中所述调度算法确定所述队列中的一个块以接下来发送。

    Method and system for facilitating comunications between an interactive multimedia client and an interactive multimedia communication server
    6.
    发明授权
    Method and system for facilitating comunications between an interactive multimedia client and an interactive multimedia communication server 有权
    用于促进交互式多媒体客户端和交互式多媒体通信服务器之间的通信的方法和系统

    公开(公告)号:US07246356B1

    公开(公告)日:2007-07-17

    申请号:US10353782

    申请日:2003-01-29

    IPC分类号: G06F9/46 G06F15/16

    CPC分类号: G06F9/544

    摘要: Representative embodiments are disclosed of a system and method for linearly exposing client-server interaction comprising interpreting a function command representing a first group of sequential action requests to an integrated multimedia communication server (iMCS), sequentially transmitting the first group of sequential action requests from an interactive multimedia runtime (iMR) client to the iMCS, wherein a next sequential action request of the first group is transmitted to the iMCS prior to receiving a response message from the iMCS associated with a previous sequential action request of the first group, queuing response messages received from the iMCS, and handling the queued response messages.

    摘要翻译: 公开了用于线性地暴露客户端 - 服务器交互的系统和方法的代表性实施方式,包括将表示第一组顺序动作请求的功能命令解释为综合多媒体通信服务器(iMCS),顺序地将第一组顺序动作请求从 交互式多媒体运行时间(iMR)客户端到iMCS,其中,在从与第一组的先前顺序动作请求相关联的iMCS接收到响应消息之前,将第一组的下一个顺序动作请求发送到iMCS,排队响应消息 从iMCS接收并处理排队的响应消息。

    Real-time priority-based media communication
    8.
    发明授权
    Real-time priority-based media communication 有权
    基于实时优先级的媒体通信

    公开(公告)号:US08301796B2

    公开(公告)日:2012-10-30

    申请号:US13250199

    申请日:2011-09-30

    IPC分类号: G06F15/16

    摘要: Representative embodiments are disclosed of a real-time priority-based communication system and method for communicating media streams made up of multiple media message sub-streams, the communication system comprising a chunk configurator for dividing media message sub-streams into chunks, a state machine configured to translate between information regarding the media message sub-streams and the chunks and state associations to the information, the state associations written into a header for each of the chunks, a queue for holding the chunks waiting to be transmitted, and a processor for executing a scheduling algorithm, wherein the scheduling algorithm determines ones of the chunks in the queue to transmit next.

    摘要翻译: 公开了一种用于传送由多个媒体消息子流组成的媒体流的基于实时优先级的通信系统和方法的代表性实施例,该通信系统包括用于将媒体消息子流划分成块的块配置器,状态机 被配置为在关于媒体消息子流和块之间的信息以及状态与信息的关联之间进行转换,将每个组块写入报头的状态关联,用于保持等待发送的块的队列,以及用于 执行调度算法,其中所述调度算法确定所述队列中的一个块以接下来发送。

    Real-time meeting object extensibility
    9.
    发明授权
    Real-time meeting object extensibility 有权
    实时会议对象可扩展性

    公开(公告)号:US08190679B1

    公开(公告)日:2012-05-29

    申请号:US10857606

    申请日:2004-05-27

    IPC分类号: G06F15/16

    CPC分类号: H04L67/34 H04L65/403

    摘要: A system and method for sharing and installing customized meeting objects into an ongoing electronic meeting is disclosed. An object module, which defines the customized meeting object is loaded onto a server hosting the ongoing electronic meeting. Client-side portions of the object module are then downloaded to each of the clients that are participating in the electronic meeting. While the meeting is ongoing, the meeting player installs the client-side portions of the object module and displays the customized meeting object, at least, to a meeting presenter. Once displayed to a meeting presenter, the presenter may use the customized meeting object during the meeting and display such object to the meeting participants when desired.

    摘要翻译: 公开了一种用于将定制的会议对象共享和安装到正在进行的电子会议中的系统和方法。 定义自定义会议对象的对象模块被加载到主持正在进行的电子会议的服务器上。 然后将对象模块的客户端部分下载到参与电子会议的每个客户端。 会议正在进行时,会议播放器安装对象模块的客户端部分,并至少显示给会议主持人的自定义会议对象。 一旦显示给会议主持人,主持人可以在会议期间使用定制的会议对象,并且在需要时将该对象显示给会议参与者。

    Real-time priority-based media communication
    10.
    发明授权
    Real-time priority-based media communication 有权
    基于实时优先级的媒体通信

    公开(公告)号:US08065426B2

    公开(公告)日:2011-11-22

    申请号:US12554775

    申请日:2009-09-04

    IPC分类号: G06F15/16 H04N7/173

    摘要: Representative embodiments are disclosed of a real-time priority-based communication system and method for communicating media streams made up of multiple media message sub-streams, the communication system comprising a chunk configurator for dividing media message sub-streams into chunks, a state machine configured to translate between information regarding the media message sub-streams and the chunks and state associations to the information, the state associations written into a header for each of the chunks, a queue for holding the chunks waiting to be transmitted, and a processor for executing a scheduling algorithm, wherein the scheduling algorithm determines ones of the chunks in the queue to transmit next.

    摘要翻译: 公开了一种用于传送由多个媒体消息子流组成的媒体流的基于实时优先级的通信系统和方法的代表性实施例,该通信系统包括用于将媒体消息子流划分成块的块配置器,状态机 被配置为在关于媒体消息子流和块之间的信息以及状态与信息的关联之间进行转换,将每个组块写入报头的状态关联,用于保持等待发送的块的队列,以及用于 执行调度算法,其中所述调度算法确定所述队列中的一个块以接下来发送。