Method and apparatus of supporting production of application program
layout and a computer program product
    1.
    发明授权
    Method and apparatus of supporting production of application program layout and a computer program product 失效
    支持应用程序布局生产的方法和装置以及计算机程序产品

    公开(公告)号:US06072949A

    公开(公告)日:2000-06-06

    申请号:US823351

    申请日:1997-03-24

    CPC分类号: G06F8/70 G06F9/44521

    摘要: In a method of supporting production of an application program layout, when combining parts with each other, it is possible to sequentially execute the parts for evaluation thereof. There are disposed a program parts control table, a program layout control table, and component data including a program part entry for storing therein a part record of the program parts control table, and a message delivery program for delivering an external message call to each execution object corresponding to the program part entry. According to an indication input including specification of a program part, a part record is set to the program part entry of the component data, and the application program is executed by exchanging a message between the component data items. The message delivered to each component data is processed by the message delivery program.

    摘要翻译: 在支持生产应用程序布局的方法中,当组合部件彼此组合时,可以顺序地执行用于评估的部件。 配置有程序部件控制表,程序布局控制表和组件数据,其中包括用于在其中存储程序部分控制表的部分记录的程序部分条目,以及用于将外部消息调用传递给每个执行的消息传递程序 对应于程序部分条目的对象。 根据包括程序部分的指示的指示输入,将部件记录设置为部件数据的程序部分条目,并且通过在部件数据项之间交换消息来执行应用程序。 传递给每个组件数据的消息由消息传递程序处理。

    Method for inputting and acquiring requirement

    公开(公告)号:US5729253A

    公开(公告)日:1998-03-17

    申请号:US533380

    申请日:1995-09-25

    IPC分类号: G06F9/44 G06F3/100

    CPC分类号: G06F8/30 G06F9/4425

    摘要: On a computer, components forming a development subject are arranged on a scenario editor by using basic component parts, and the component data are set. And a procedure call sequence is defined by specifying procedures of defined components in order of call. The call sequence data is generated in the computer as scenario data. Then, the defined group of scenarios are selected and reflected on the model editor. A whole requirement is created. At that time, a procedure name to be called subsequently on the connection line between components is acquired from the defined procedure sequence data, and a program for effecting animation is generated. Finally, by executing the generated animation program, the procedure call sequence is displayed in an animation form and the requirement is created. By interactive operation alone of the screen using the scenario editor and the model editor, therefore, the requirement of the development subject from the customer can be easily acquired and the whole requirement can be created.

    Object oriented technology analysis and design supporting method
    3.
    发明授权
    Object oriented technology analysis and design supporting method 失效
    面向对象技术分析与设计支撑的方法

    公开(公告)号:US06571247B1

    公开(公告)日:2003-05-27

    申请号:US09432071

    申请日:1999-11-02

    IPC分类号: G06F1730

    摘要: In an object-oriented technology analysis and design supporting method when analysis and design is being performed according to object-oriented technology on a system for business, a person knowledgeable of the business can generate object design information with minimal variation in quality even if the person is not knowledgeable of object-oriented technology. In the method, an object design information generator 0104 receives: management resource construction information in which resources that should be managed in business are entered hierarchically as elements, business activity construction information in which business activity to be performed in business are entered hierarchically as elements, and a business action scenario, in which is entered, for each element position at the lowermost level in the business activity construction information, the arrangement of operations needed for carrying out the corresponding business activity. The elements in the management resource construction information and the business activity construction information are treated as objects. Class information having the element name are associated with each element, and method information indicating the behavior of the object is obtained from the business action scenario. The elements positioned hierarchically above and below the element are obtained as the relations class information.

    摘要翻译: 在面向对象的技术分析和设计支持方法中,根据面向对象技术在业务系统上进行分析和设计时,知识型企业的人可以以最小的质量变化生成对象设计信息,即使该人 在该方法中,对象设计信息生成器0104接收:将要在业务中进行管理的资源分级输入的管理资源构造信息作为要素分类地进行的业务活动构造信息 在商业活动建设信息中的最低层次的每个元素位置输入业务中进行的业务分级输入的业务操作场景,进行相应业务活动所需的操作的安排。 将管理资源建设信息和业务活动建设信息的要素视为对象。 具有元素名称的类信息与每个元素相关联,并且从业务操作场景获得指示对象的行为的方法信息。 分层位于元素上方和下方的元素被作为关系类信息获得。

    Method for inputting and acquiring requirement

    公开(公告)号:US06219065B1

    公开(公告)日:2001-04-17

    申请号:US09496260

    申请日:2000-02-01

    IPC分类号: G06T1700

    CPC分类号: G06F8/30 G06F17/5009

    摘要: On a computer, components forming a development subject are arranged on a scenario editor by using basic component parts, and the component data are set. And a procedure call sequence is defined by specifying procedures of defined components in order of call. The call sequence data is generated in the computer as scenario data. Then, the defined group of scenarios are selected and reflected on the model editor. A whole requirement is created. At that time, a procedure name to be called subsequently on the connection line between components is acquired from the defined procedure sequence data, and a program for effecting animation is generated. Finally, by executing the generated animation program, the procedure call sequence is displayed in an animation form and the requirement is created. By interactive operation alone of the screen using the scenario editor and the model editor, therefore, the requirement of the development subject from the customer can be easily acquired and the whole requirement can be created.

    Animation generating method in a design supporting system
    5.
    发明授权
    Animation generating method in a design supporting system 失效
    设计支持系统中的动画生成方法

    公开(公告)号:US5655067A

    公开(公告)日:1997-08-05

    申请号:US284005

    申请日:1994-08-01

    CPC分类号: G06T13/00

    摘要: In an animation generating method wherein a component of an apparatus to be designed is defined by an instance of an object-oriented program and a figure is allocated to said instance on a computer, and further an animation method for varying a representation of said figure in connection with the operation of the instance is interactively generated, a designation is made of either a slot of said instance, or a method argument of a method effected to said instance, and further a designation is made of a figure attribute of a figure to be changed in an animation representation. In response to this, an animation method for changing the figure attribute is automatically generated with refererence to the slot of the instance, or the method argument of the method effected to the instance.

    摘要翻译: 一种动画生成方法,其特征在于,将被设计的装置的组件由面向对象的程序的实例来定义,并且将图形分配给计算机上的所述实例,并且还提供了一种用于将所述图形的表示改变为 与实例的操作的连接被交互地生成,指定所述实例的时隙或对所述实例的方法的方法参数,并且进一步指定图形的图形属性 改变了动画表示。 响应于此,用于改变图形属性的动画方法是自动生成的,而不考虑实例的时隙,或该方法的方法参数对实例有效。

    Scenario display method and apparatus

    公开(公告)号:US06657641B2

    公开(公告)日:2003-12-02

    申请号:US09949119

    申请日:2001-09-10

    IPC分类号: G06F314

    CPC分类号: G06F3/0481

    摘要: A scenario display method, apparatus and computer program for displaying in a current scene, included as one of a plurality of sequential scenes of a scenario, information indicating relations between the current scene and scenes occurring before and after the current scene. Relation information is stored indicating relations between actors, resources and actions performed by the actors on the resources with respect to the scenes. Information of a current scene including actors, resources and actions performed by the actors on the resources is displayed. A retrieval operation is performed to retrieve information indicating relations between the resource of the current scene and actions performed on the resources of the current scene by actors in scenes occurring before and after the current scene. The retrieved information is displayed in the current scene.

    Method for inputting and acquiring requirement
    7.
    发明授权
    Method for inputting and acquiring requirement 失效
    输入和获取要求的方法

    公开(公告)号:US6141016A

    公开(公告)日:2000-10-31

    申请号:US997917

    申请日:1997-12-24

    IPC分类号: G06F9/44 G06T15/00

    CPC分类号: G06F8/10

    摘要: On a computer, components forming a development subject are arranged on a scenario editor by using basic component parts, and the component data are set. And a procedure call sequence is defined by specifying procedures of defined components in order of call. The call sequence data is generated in the computer as scenario data. Then, the defined group of scenarios are selected and reflected on the model editor. A whole requirement is created. At that time, a procedure name to be called subsequently on the connection line between components is acquired from the defined procedure sequence data, and a program for effecting animation is generated. Finally, by executing the generated animation program, the procedure call sequence is displayed in an animation form and the requirement is created. By interactive operation alone of the screen using the scenario editor and the model editor, therefore, the requirement of the development subject from the customer can be easily acquired and the whole requirement can be created.

    摘要翻译: 在计算机上,通过使用基本组成部分在场景编辑器上配置形成开发对象的组件,并且设置组件数据。 并且通过按照调用​​顺序指定定义的组件的过程来定义过程调用序列。 呼叫序列数据作为场景数据在计算机中生成。 然后,定义的一组场景被选择并反映在模型编辑器上。 创建了一个完整的要求。 此时,从定义的过程序列数据中获取随后在组件之间的连接线上被调用的过程名称,并且生成用于实现动画的程序。 最后,通过执行生成的动画程序,以动画形式显示过程调用顺序,创建要求。 因此,通过使用场景编辑器和模型编辑器在屏幕上进行交互操作,因此可以轻松获取客户对开发主体的要求,并且可以创建整个需求。

    Data input/output process and design supporting process
    8.
    发明授权
    Data input/output process and design supporting process 失效
    数据输入/输出过程和设计支持流程

    公开(公告)号:US5517604A

    公开(公告)日:1996-05-14

    申请号:US852768

    申请日:1992-03-17

    CPC分类号: G06F17/5009

    摘要: A process for architecting a figure input/output interface of an instance is provided in an object-oriented design supporting system or the like. An applicable graphic editor is provided with a figure editor, which expands a function for defining a method to draw a user figure and also a function for defining a slot of a figure attribute when the user figure is designated; and furthermore expands a function to produce an instance when the user figure is drawn and also a function for coupling the instances when the figures are connected with each other. Then, input/output figures of a design component are defined and inputted with employment of this applicable graphic editor. In the output, a slot of the displayed instance is updated and then a display is deformed. As a result, the formation of the figure input/output for the instance such as the design component is available by only operating the screen of the applicable graphic editor. According to another aspect, a user figure corresponding to a class is formed by operating a screen of a figure editor, whereby a connection point and a slot of a figure attribute is designated. As a result, a program for inputting/outputting a figure, coupling the figures and deforming the displayed figure is automatically produced, so that it is possible to input a figure of an instance, couple the instances by the figure connections and to realize an animation description by updating the slot of the instance.

    摘要翻译: 在面向对象的设计支持系统等中提供了用于构造实例的图形输入/输出接口的过程。 图形编辑器附有图形编辑器,其扩展了用于定义绘制用户图形的方法的功能,以及当指定用户图形时定义图形属性的时隙的功能; 并且进一步扩展了当绘制用户图形时产生实例的功能,并且还具有当图形彼此连接时用于耦合实例的功能。 然后,使用此适用的图形编辑器定义并输入设计组件的输入/输出图形。 在输出中,显示的实例的时隙被更新,然后显示变形。 因此,通过仅操作适用的图形编辑器的屏幕,可以使用诸如设计组件的实例的图形输入/输出的形成。 根据另一方面,通过操作图形编辑器的屏幕来形成对应于类的用户图形,由此指定图形属性的连接点和时隙。 结果,自动产生用于输入/输出图形,耦合图形和使显示图形变形的程序,从而可以输入实例的图形,通过图形连接耦合实例并实现动画 通过更新实例的插槽来进行描述。

    Equipment and method for interactive testing and simulating of a
specification of a network system
    9.
    发明授权
    Equipment and method for interactive testing and simulating of a specification of a network system 失效
    用于交互式测试和模拟网络系统规范的设备和方法

    公开(公告)号:US5335339A

    公开(公告)日:1994-08-02

    申请号:US793590

    申请日:1991-11-18

    摘要: An equipment for displaying a specification of behavior of a real time system includes a program memory for storing a plurality of program objects for simulating operations of objects indicative of an arrangement of the real time system and a plurality of graphical symbol objects for expressing operational states of the objects and relationships between the objects in the form of a graphical symbol representation on a display screen. In the equipment, the plurality of program objects are linked with the plurality of symbol objects through an inter-program communication control routine. Each of the program objects, when receiving a message from the communication control routine, is executed for simulation operation according to the received message to thereby generate a new message to be sent to the associated program routine and a new message indicative of an object state change to be sent to one of the symbol objects corresponding to the associated object. Each of the symbol objects, when receiving the message from the communication control routine, is executed to change a display state of one of symbols corresponding to the associated symbol object on the display screen.

    摘要翻译: 用于显示实时系统的行为规范的设备包括用于存储多个程序对象的程序存储器,用于模拟表示实时系统的布置的对象的操作,以及用于表示实时系统的操作状态的多个图形符号对象 在显示屏幕上以图形符号表示形式的对象之间的对象和关系。 在设备中,多个节目对象通过节目间通信控制例程与多个符号对象相连。 每个程序对象在从通信控制程序接收到消息时,根据接收到的消息执行模拟操作,从而生成要发送到相关程序例程的新消息,以及指示对象状态改变的新消息 被发送到与相关对象相对应的符号对象之一。 每个符号对象在从通信控制程序接收到消息时被执行以改变与显示屏幕上的相关联的符号对象相对应的一个符号的显示状态。