METHOD, APPARATUS, AND SYSTEM FOR IMPROVING AUGMENTED REALITY (AR) IMAGE TARGETS
    1.
    发明申请
    METHOD, APPARATUS, AND SYSTEM FOR IMPROVING AUGMENTED REALITY (AR) IMAGE TARGETS 审中-公开
    改进现实(AR)图像目标的方法,装置和系统

    公开(公告)号:US20140043359A1

    公开(公告)日:2014-02-13

    申请号:US13569817

    申请日:2012-08-08

    申请人: Peter Andic

    发明人: Peter Andic

    IPC分类号: G06T1/00

    CPC分类号: G11B27/031

    摘要: Apparatus, systems and methods for improving augmented reality (AR) targets are disclosed. A method described herein for improving augmented reality (AR) targets includes modifying an AR target with a client's software, sending a request for feedback on the AR target to a server, receiving feedback from the server, displaying, by the client's software, the feedback over the AR target and saving, by the client's software, the AR target to memory.

    摘要翻译: 公开了用于改善增强现实(AR)目标的装置,系统和方法。 本文描述的用于改进增强现实(AR)目标的方法包括用客户端软件修改AR目标,向服务器发送对AR目标的反馈请求,从服务器接收反馈,由客户端的软件显示反馈 超过AR目标,并由客户端的软件将AR目标保存到内存中。

    SYSTEMS AND METHODS FOR DISCOVERY OF RELATED INTERACTABLE ITEMS IN A MOBILE STORE ENVIRONMENT
    2.
    发明申请
    SYSTEMS AND METHODS FOR DISCOVERY OF RELATED INTERACTABLE ITEMS IN A MOBILE STORE ENVIRONMENT 审中-公开
    在移动存储环境中发现相关互动项目的系统和方法

    公开(公告)号:US20120078746A1

    公开(公告)日:2012-03-29

    申请号:US13229755

    申请日:2011-09-11

    IPC分类号: G06Q30/06

    CPC分类号: G06Q30/00 G06Q30/0631

    摘要: Methods and apparatus for providing interactable item suggestions may include selecting a seed interactable item and determining a first set of one or more interactable items related to the seed interactable item based on one or more data sources. The methods and apparatus may further include generating a graphical presentation with a first set of interactable items with the seed interactable item and the one or more related interactable items. The methods and apparatus may also include generating a new graphical presentation of a second set of one or more interactable items related to a selected interactable item.

    摘要翻译: 用于提供可交互项目建议的方法和装置可以包括选择种子可交互项目并且基于一个或多个数据源确定与种子可交互项目相关的一个或多个可交互项目的第一集合。 所述方法和装置还可以包括:生成具有种子可交互项目和所述一个或多个相关可交互项目的第一组可交互项目的图形呈现。 所述方法和装置还可以包括生成与所选择的可交互项目相关的一个或多个可交互项目的第二组的新图形呈现。

    METHOD AND SYSTEM FOR GENERATING DYNAMIC ADS WITHIN A VIDEO GAME OF A PORTABLE COMPUTING DEVICE
    3.
    发明申请
    METHOD AND SYSTEM FOR GENERATING DYNAMIC ADS WITHIN A VIDEO GAME OF A PORTABLE COMPUTING DEVICE 审中-公开
    在便携式计算设备的视频游戏中产生动态ADS的方法和系统

    公开(公告)号:US20120232988A1

    公开(公告)日:2012-09-13

    申请号:US13181389

    申请日:2011-07-12

    IPC分类号: G06Q30/00

    摘要: A method and system for generating and tracking dynamic advertisements within a program, such as a video game, running on a portable computing device (PCD) are described. The method and system include receiving a call from the program for a texture and reviewing an identifier associated with the texture. A graphics driver determines if the identifier associated with the texture matches an identifier in a texture database. The graphics driver then selects a dynamic advertisement from a texture database if the identifier associated with the texture matches the identifier in the texture database. The graphics driver issues commands to the graphics processor so that dynamic advertisement is presented on a screen display. The graphics driver then determines if a video object produced by the program blocks a portion of the dynamic advertisement present on the screen display.

    摘要翻译: 描述了在便携式计算设备(PCD)上运行的诸如视频游戏的程序内生成和跟踪动态广告的方法和系统。 该方法和系统包括从程序接收关于纹理的调用并且查看与纹理相关联的标识符。 图形驱动程序确定与纹理相关联的标识符是否与纹理数据库中的标识符匹配。 然后,如果与纹理相关联的标识符与纹理数据库中的标识符匹配,则图形驱动程序从纹理数据库中选择动态广告。 图形驱动程序向图形处理器发出命令,使得在屏幕显示上呈现动态广告。 然后,图形驱动程序确定由程序产生的视频对象是否阻挡存在于屏幕显示上的动态广告的一部分。