摘要:
A system, method, and computer program product are provided for reducing noise in an image using depth-based on sweeping over image samples. In use, each noisy pixel of an image having noise is identified. Additionally, for each noisy pixel, at least one sample included in each of a plurality of neighboring pixels to the noisy pixel is identified. Furthermore, the samples are swept over at least partially in a depth-based order to identify a value for the noisy pixel that reduces the noise.
摘要:
The present invention extends to methods, systems, and computer program products for representing polarized light in computer models. A rendering pipeline receives three dimensional modeling data (e.g., geometric primitives) for rendering a two dimensional image are received. The modeling data includes data representing a light source The light energy from the simulated transmission of particles at each pixel of the two dimensional image is calculated for any particles transmitted in an adjoint direction from a specified view point back to the light source. The light energies from each pixel are summed to calculate the total light energy present at the specified view point. The total light energy can be forwarded to other modules in rendering pipeline to more accurately render the two dimensional image, such as, for example, representing polarized light in the two dimensional image.
摘要:
A system, method, and computer program product are provided for reducing noise in an image using depth-based on sweeping over image samples. In use, each noisy pixel of an image having noise is identified. Additionally, for each noisy pixel, at least one sample included in each of a plurality of neighboring pixels to the noisy pixel is identified. Furthermore, the samples are swept over at least partially in a depth-based order to identify a value for the noisy pixel that reduces the noise.
摘要:
The present invention extends to methods, systems, and computer program products for representing polarized light in computer models. A rendering pipeline receives three dimensional modeling data (e.g., geometric primitives) for rendering a two dimensional image are received. The modeling data includes data representing a light source The light energy from the simulated transmission of particles at each pixel of the two dimensional image is calculated for any particles transmitted in an adjoint direction from a specified view point back to the light source. The light energies from each pixel are summed to calculate the total light energy present at the specified view point. The total light energy can be forwarded to other modules in rendering pipeline to more accurately render the two dimensional image, such as, for example, representing polarized light in the two dimensional image.
摘要:
A system, method, and computer program product are provided for performing shadowing utilizing shadow maps and ray tracing. In operation, one or more shadow maps are rendered for at least one light source. Additionally, low confidence pixels associated with the one or more shadow maps are determined. Furthermore, shadow rays associated with the low confidence pixels are traced.