Recognizing multiple input point gestures
    1.
    发明授权
    Recognizing multiple input point gestures 有权
    识别多个输入点手势

    公开(公告)号:US08294685B2

    公开(公告)日:2012-10-23

    申请号:US12906716

    申请日:2010-10-18

    IPC分类号: G06F3/041

    摘要: The present invention extends to methods, systems, and computer program products for recognizing multiple input point gestures. A recognition module receives an ordered set of points indicating that contacts have been detected in a specified order at multiple different locations on a multi-touch input surface. The recognition module determines the position of subsequently detected locations (e.g., third detected location) relative to (e.g., to the left of right of) line segments connecting previously detected locations (e.g., connecting first and second detected locations). The gesture module also detects whether line segments connecting subsequently detected locations (e.g., connecting third and fourth detected locations) intersect line segments connecting previously detected locations (e.g., connecting first and second detected locations). The gesture module recognizes an input gesture based on the relative positions and whether or not line segments intersect. The gesture module then identifies a corresponding input operation (e.g., cut, paste, etc.) to be performed.

    摘要翻译: 本发明扩展到用于识别多个输入点手势的方法,系统和计算机程序产品。 识别模块接收指示在多触摸输入表面上的多个不同位置处以指定顺序检测到触点的有序集合点。 识别模块相对于连接先前检测到的位置(例如,连接第一和第二检测位置)的线段相对于(例如,在右边的左侧)确定随后检测到的位置(例如,第三检测位置)的位置。 手势模块还检测连接随后检测到的位置(例如,连接第三和第四检测位置)的线段是否与连接先前检测到的位置(例如,连接第一和第二检测位置)的线段相交。 手势模块基于相对位置以及线段是否相交来识别输入手势。 然后,手势模块识别要执行的相应输入操作(例如,剪切,粘贴等)。

    SYSTEM AND METHOD FOR OPTIMIZING UNDER NOTIFICATIONS FOR SMALL COMPUTER DEVICES
    2.
    发明申请
    SYSTEM AND METHOD FOR OPTIMIZING UNDER NOTIFICATIONS FOR SMALL COMPUTER DEVICES 有权
    用于在小型计算机设备通知下优化的系统和方法

    公开(公告)号:US20090125917A1

    公开(公告)日:2009-05-14

    申请号:US12265557

    申请日:2008-11-05

    IPC分类号: G06F9/46 G06F3/048

    摘要: A system and method for notifying users in a manner that is appropriate for the event and the environment for the user. The method of the present invention relates to determining the desired properties of an event and assigning varying notification characteristics to that event. Profiles are created of the various events, wherein each profile relates to a different mode or situational environment, such as a meeting environment, an office or normal environment, a louder outside-type environment, etc. The invention further relates to placing the small computer device in a particular mode, either automatically or manually. Once in a particular mode the device provides notifications according to that mode.

    摘要翻译: 一种用于以适合于用户的事件和环境的方式通知用户的系统和方法。 本发明的方法涉及确定事件的期望特性并为该事件分配变化的通知特征。 轮廓是由各种事件创建的,其中每个轮廓涉及不同的模式或情境环境,例如会议环境,办公室或普通环境,较大的外部环境等。本发明还涉及将小型计算机 设备在特定模式下,自动或手动。 一旦处于特定模式,设备将根据该模式提供通知。

    System and method for optimizing user notifications for small computer devices
    3.
    发明授权
    System and method for optimizing user notifications for small computer devices 有权
    用于优化小型计算机设备的用户通知的系统和方法

    公开(公告)号:US07458080B2

    公开(公告)日:2008-11-25

    申请号:US09741571

    申请日:2000-12-19

    摘要: A system and method for notifying users in a manner that is appropriate for the event and the environment for the user. The method of the present invention relates to determining the desired properties of an event and assigning varying notification characteristics to that event. Profiles are created of the various events, wherein each profile relates to a different mode or situational environment, such as a meeting environment, an office or normal environment, a louder outside-type environment, etc. The invention further relates to placing the small computer device in a particular mode, either automatically or manually. Once in a particular mode the device provides notifications according to that mode.

    摘要翻译: 一种用于以适合于用户的事件和环境的方式通知用户的系统和方法。 本发明的方法涉及确定事件的期望特性并为该事件分配变化的通知特征。 轮廓是由各种事件创建的,其中每个轮廓涉及不同的模式或情境环境,例如会议环境,办公室或普通环境,较大的外部环境等。本发明还涉及将小型计算机 设备在特定模式下,自动或手动。 一旦处于特定模式,设备将根据该模式提供通知。

    Physical-virtual interpolation
    4.
    发明申请
    Physical-virtual interpolation 有权
    物理虚拟插值

    公开(公告)号:US20070188444A1

    公开(公告)日:2007-08-16

    申请号:US11350854

    申请日:2006-02-10

    申请人: Peter Vale Duncan

    发明人: Peter Vale Duncan

    IPC分类号: G09G5/00

    CPC分类号: G06F3/0488 G06F3/0421

    摘要: A display system and method for use in controlling movement of a virtual image version of a physical object is described. A physical object may be placed on or near a display surface, which may sense the presence of the object and display a virtual image version of the object. In response to movement of the physical object, the virtual image may move as well. Movement speed of the virtual image may be capped at a maximum speed, so that if the physical object is moved too quickly, the image will remain moving at a constant maximum speed. Movement effects, such as blurring, fading, animation, etc. may be applied to the image during the movement. The movement may change direction as the physical object is detected in different positions, and the movement effects may be applied to smooth the change in direction (e.g., curving trajectory).

    摘要翻译: 描述了用于控制物理对象的虚拟图像版本的移动的显示系统和方法。 物理对象可以被放置在显示表面上或附近,这可以感测对象的存在并显示对象的虚拟图像版本。 响应于物理对象的移动,虚拟图像也可以移动。 虚拟图像的移动速度可以以最大速度加盖,使得如果物理物体移动太快,图像将保持以恒定的最大速度移动。 移动效果,如模糊,褪色,动画等可能会在运动过程中应用于图像。 随着在不同位置检测到物体,运动可能改变方向,并且可以应用运动效果来平滑方向的变化(例如弯曲轨迹)。

    System and method for optimizing under notifications for small computer devices
    5.
    发明授权
    System and method for optimizing under notifications for small computer devices 有权
    用于在小型计算机设备的通知下进行优化的系统和方法

    公开(公告)号:US08352961B2

    公开(公告)日:2013-01-08

    申请号:US12265557

    申请日:2008-11-05

    摘要: A system and method for notifying users in a manner that is appropriate for the event and the environment for the user. The method of the present invention relates to determining the desired properties of an event and assigning varying notification characteristics to that event. Profiles are created of the various events, wherein each profile relates to a different mode or situational environment, such as a meeting environment, an office or normal environment, a louder outside-type environment, etc. The invention further relates to placing the small computer device in a particular mode, either automatically or manually. Once in a particular mode the device provides notifications according to that mode.

    摘要翻译: 一种用于以适合于用户的事件和环境的方式通知用户的系统和方法。 本发明的方法涉及确定事件的期望特性并为该事件分配变化的通知特征。 轮廓是由各种事件创建的,其中每个轮廓涉及不同的模式或情境环境,例如会议环境,办公室或普通环境,较大的外部环境等。本发明还涉及将小型计算机 设备在特定模式下,自动或手动。 一旦处于特定模式,设备将根据该模式提供通知。

    Peripheral information and digital tells in electronic games
    6.
    发明申请
    Peripheral information and digital tells in electronic games 有权
    电子游戏中的周边信息和数字告示

    公开(公告)号:US20070015574A1

    公开(公告)日:2007-01-18

    申请号:US11182630

    申请日:2005-07-14

    IPC分类号: A63F9/24

    摘要: An indication of actions by participants taking part in an interactive environment that can represent peripheral information or tells (i.e., not essential to participating in the environment) are communicated to computing devices used by other participants in the interactive environment. Each such action or behavior being monitored is associated with a corresponding indicator. After one of the additional behaviors is detected, the corresponding indicator can be presented to another participant by a computing device used by the other participant. Thus, the other participant may perceive, and respond to the peripheral behavior. For example, if the interactive environment is a card game, a player's act in reordering cards that are held, counting chips, moving the input device in a spurious manner, and other such behaviors are indicated to other players. Receiving indicators of these behaviors enables other players to respond to these behaviors, making the interactive environment more like playing face-to-face.

    摘要翻译: 参与参与可以代表外围信息或告知(即不参与环境的交互式环境)的参与者的动作的指示被传送给交互式环境中的其他参与者使用的计算设备。 被监视的每个这样的动作或行为与相应的指示符相关联。 在检测到其中一个附加行为之后,相应的指示符可以由另一参与者使用的计算设备呈现给另一参与者。 因此,另一参与者可以感知并响应外围行为。 例如,如果交互式环境是纸牌游戏,则向其他玩家指示玩家重新排序被保持的卡片,计数筹码,以虚假方式移动输入装置的动作以及其他这样的行为。 接收到这些行为的指标使其他玩家能够对这些行为做出反应,使得互动环境更像是面对面玩耍。

    Browser navigation for devices with a limited input system
    7.
    发明申请
    Browser navigation for devices with a limited input system 有权
    具有有限输入系统的设备的浏览器导航

    公开(公告)号:US20050081149A1

    公开(公告)日:2005-04-14

    申请号:US10968717

    申请日:2004-10-19

    申请人: Peter Vale

    发明人: Peter Vale

    摘要: Methods, system, and computer program products for browsing content with a display area and input system that may be limited in comparison to more traditional browsing systems. Movement between and selection of interactive elements generally occurs in a navigation mode, whereas interaction with a single interactive element generally occurs in an edit mode. In navigation mode, a direction input selects the next interactive element in the direction indicated. If no interactive element is at least partially visible in the direction indicated or if a selected interactive element is only partially visible, the display scrolls. Switching between navigation mode and edit mode is based on the input received, in view of the input supported, by a particular interactive element. Interactive elements may be limited to the width of available display area.

    摘要翻译: 用于浏览具有显示区域和输入系统的内容的方法,系统和计算机程序产品,与更传统的浏览系统相比可能受到限制。 交互式元素之间的移动和选择通常发生在导航模式中,而与单个交互元件的交互通常发生在编辑模式中。 在导航模式下,方向输入在指示的方向上选择下一个交互元素。 如果在所指示的方向上没有交互式元素至少部分可见,或者如果所选择的交互式元素仅部分可见,则显示屏将滚动。 在导航模式和编辑模式之间切换是基于所接收的输入,考虑到由特定交互元素支持的输入。 互动元素可能被限制到可用显示区域的宽度。

    Recognizing multiple input point gestures
    9.
    发明授权
    Recognizing multiple input point gestures 有权
    识别多个输入点手势

    公开(公告)号:US08624855B2

    公开(公告)日:2014-01-07

    申请号:US12949627

    申请日:2010-11-18

    IPC分类号: G06F3/041 G06F3/033

    摘要: The present invention extends to methods, systems, and computer program products for recognizing multiple input point gestures. A recognition module receives an ordered set of points indicating that contacts have been detected in a specified order at multiple different locations on a multi-touch input surface. The recognition module determines the position of subsequently detected locations (e.g., third detected location) relative to (e.g., to the left of right of) line segments connecting previously detected locations (e.g., connecting first and second detected locations). The gesture module also detects whether line segments connecting subsequently detected locations (e.g., connecting third and fourth detected locations) intersect line segments connecting previously detected locations (e.g., connecting first and second detected locations). The gesture module recognizes an input gesture based on the relative positions and whether or not line segments intersect. The gesture module then identifies a corresponding input operation (e.g., cut, paste, etc.) to be performed.

    摘要翻译: 本发明扩展到用于识别多个输入点手势的方法,系统和计算机程序产品。 识别模块接收指示在多触摸输入表面上的多个不同位置处以指定顺序检测到触点的有序集合点。 识别模块相对于连接先前检测到的位置(例如,连接第一和第二检测位置)的线段相对于(例如,在右边的左侧)确定随后检测到的位置(例如,第三检测位置)的位置。 手势模块还检测连接随后检测到的位置(例如,连接第三和第四检测位置)的线段是否与连接先前检测到的位置(例如,连接第一和第二检测位置)的线段相交。 手势模块基于相对位置以及线段是否相交来识别输入手势。 然后,手势模块识别要执行的相应输入操作(例如,剪切,粘贴等)。

    RECOGNIZING MULTIPLE INPUT POINT GESTURES
    10.
    发明申请
    RECOGNIZING MULTIPLE INPUT POINT GESTURES 有权
    识别多个输入点姿势

    公开(公告)号:US20110260986A1

    公开(公告)日:2011-10-27

    申请号:US12906716

    申请日:2010-10-18

    IPC分类号: G06F3/041

    摘要: The present invention extends to methods, systems, and computer program products for recognizing multiple input point gestures. A recognition module receives an ordered set of points indicating that contacts have been detected in a specified order at multiple different locations on a multi-touch input surface. The recognition module determines the position of subsequently detected locations (e.g., third detected location) relative to (e.g., to the left of right of) line segments connecting previously detected locations (e.g., connecting first and second detected locations). The gesture module also detects whether line segments connecting subsequently detected locations (e.g., connecting third and fourth detected locations) intersect line segments connecting previously detected locations (e.g., connecting first and second detected locations). The gesture module recognizes an input gesture based on the relative positions and whether or not line segments intersect. The gesture module then identifies a corresponding input operation (e.g., cut, paste, etc.) to be performed.

    摘要翻译: 本发明扩展到用于识别多个输入点手势的方法,系统和计算机程序产品。 识别模块接收指示在多触摸输入表面上的多个不同位置处以指定顺序检测到触点的有序集合点。 识别模块相对于连接先前检测到的位置(例如,连接第一和第二检测位置)的线段相对于(例如,在右边的左侧)确定随后检测到的位置(例如,第三检测位置)的位置。 手势模块还检测连接随后检测到的位置(例如,连接第三和第四检测位置)的线段是否与连接先前检测到的位置(例如,连接第一和第二检测位置)的线段相交。 手势模块基于相对位置以及线段是否相交来识别输入手势。 然后,手势模块识别要执行的相应输入操作(例如,剪切,粘贴等)。