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公开(公告)号:US20110246908A1
公开(公告)日:2011-10-06
申请号:US12752361
申请日:2010-04-01
申请人: Ijaz Akram , Rod Boyd , Adam Miller , Tom Langan , Luca Beltrami , Brian Stone
发明人: Ijaz Akram , Rod Boyd , Adam Miller , Tom Langan , Luca Beltrami , Brian Stone
CPC分类号: H04N7/157 , H04N21/234318 , H04N21/27 , H04N21/47205 , H04N21/4788
摘要: A shared environment is provided for electronic media devices such as game consoles which have Internet connectivity for receiving streaming video content. The shared environment is a virtual world which includes the video content as well as avatars which represent a group of users who have agreed to watch the content together, and scene elements which provide a realistic and eye-catching appearance. The users can enter commands to cause their avatars to emote, such as by cheering. The users can also explore the shared environment from different camera angles. A voice and/or video chat channel can also be enabled to allow the users to speak to and see one another. The video content is synchronized among the electronic media devices of the users so that the users' interactions are more meaningful as they can react to the same portion of the video content in real time.
摘要翻译: 为诸如具有用于接收流视频内容的因特网连接的游戏机的电子媒体设备提供共享环境。 共享环境是一个虚拟世界,其中包括视频内容以及代表同意一起观看内容的一组用户的头像,以及提供逼真而引人注目的外观的场景元素。 用户可以输入命令,使他们的头像表情,例如通过欢呼。 用户还可以从不同的摄像机角度探索共享环境。 语音和/或视频聊天频道也可以被启用,以允许用户说话和看对方。 视频内容在用户的电子媒体设备之间被同步,使得用户的交互更有意义,因为他们可以实时地对视频内容的相同部分做出反应。
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公开(公告)号:US08893022B2
公开(公告)日:2014-11-18
申请号:US12752361
申请日:2010-04-01
申请人: Ijaz Akram , Rod Boyd , Adam Miller , Tom Langan , Luca Beltrami , Brian Stone
发明人: Ijaz Akram , Rod Boyd , Adam Miller , Tom Langan , Luca Beltrami , Brian Stone
CPC分类号: H04N7/157 , H04N21/234318 , H04N21/27 , H04N21/47205 , H04N21/4788
摘要: A shared environment is provided for electronic media devices such as game consoles which have Internet connectivity for receiving streaming video content. The shared environment is a virtual world which includes the video content as well as avatars which represent a group of users who have agreed to watch the content together, and scene elements which provide a realistic and eye-catching appearance. The users can enter commands to cause their avatars to emote, such as by cheering. The users can also explore the shared environment from different camera angles. A voice and/or video chat channel can also be enabled to allow the users to speak to and see one another. The video content is synchronized among the electronic media devices of the users so that the users' interactions are more meaningful as they can react to the same portion of the video content in real time.
摘要翻译: 为诸如具有用于接收流视频内容的因特网连接的游戏机的电子媒体设备提供共享环境。 共享环境是一个虚拟世界,其中包括视频内容以及代表同意一起观看内容的一组用户的头像,以及提供逼真而引人注目的外观的场景元素。 用户可以输入命令,使他们的头像表情,例如通过欢呼。 用户还可以从不同的摄像机角度探索共享环境。 语音和/或视频聊天频道也可以被启用,以允许用户说话和看对方。 视频内容在用户的电子媒体设备之间被同步,使得用户的交互更有意义,因为他们可以实时地对视频内容的相同部分做出反应。
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