Image generation apparatus, image generation program, medium that records the program, and image generation method
    1.
    发明授权
    Image generation apparatus, image generation program, medium that records the program, and image generation method 有权
    图像生成装置,图像生成程序,记录程序的介质以及图像生成方法

    公开(公告)号:US08194073B2

    公开(公告)日:2012-06-05

    申请号:US12745119

    申请日:2008-11-25

    IPC分类号: G06T15/10 G06T15/20

    摘要: It is an object of the present invention to move a viewpoint position and a direction of a line of sight a player character with an intuitive operation method without requiring pre-study. In a case where a player touches a point within a movement determination region, a virtual 3D spatial image moved forward in the direction of the line of sight is displayed. In a case where a player touches a point at the left side outside the movement determination region, a virtual 3D spatial image as viewed by a virtual camera panned to the left is displayed, whereas in a case where a player touches a point at the right side, a virtual 3D spatial image as viewed by a virtual camera panned to the right is displayed. Furthermore, in a case where a player touches an upper point, a virtual 3D spatial image as viewed by a virtual camera tilted in the upper direction is displayed, whereas in a case where a player touches a lower point, a virtual 3D spatial image as viewed by a virtual camera tilted in the lower direction is displayed.

    摘要翻译: 本发明的目的是通过直观的操作方法来移动视线位置和视线方向,而不需要预先学习。 在玩家触摸移动判定区域内的点的情况下,显示沿视线方向向前移动的虚拟3D空间图像。 在玩家触摸移动判定区域外的左侧的点的情况下,显示由左侧扫描的虚拟摄像机观察的虚拟3D空间图像,而在玩家触摸右侧的点的情况下 显示由右侧扫描的虚拟摄像机观看的虚拟3D空间图像。 此外,在玩家触摸上方的情况下,显示由在上方倾斜的虚拟摄像机观察的虚拟3D空间图像,而在玩家触摸下方的情况下,虚拟3D空间图像为 显示由向下方倾斜的虚拟摄像机观看。

    GAME APPARATUS, GAME PROGRAM AND INFORMATION RECORDING MEDIUM
    2.
    发明申请
    GAME APPARATUS, GAME PROGRAM AND INFORMATION RECORDING MEDIUM 有权
    游戏设备,游戏程序和信息记录介质

    公开(公告)号:US20100292004A1

    公开(公告)日:2010-11-18

    申请号:US12781326

    申请日:2010-05-17

    IPC分类号: A63F13/00 A63F9/24

    摘要: It is an object of the present invention to provide a game apparatus capable of image processing with effective use of having a plurality of screens. The game apparatus according to the present invention has a specific object display controller. The game apparatus according to the present invention executes the processing of displaying a specific object in a 3D game space on one display screen and hiding it on the other display screen. This enables effective use of having a plurality of screens and the image processing that attracts users.

    摘要翻译: 本发明的目的是提供一种能够有效利用多个屏幕的图像处理的游戏装置。 根据本发明的游戏装置具有特定的对象显示控制器。 根据本发明的游戏装置执行在一个显示屏幕上的3D游戏空间中显示特定对象并将其隐藏在另一显示屏幕上的处理。 这使得能够有效地使用具有多个屏幕和吸引用户的图像处理。

    IMAGE GENERATION APPARATUS, IMAGE GENERATION PROGRAM, MEDIUM THAT RECORDS THE PROGRAM, AND IMAGE GENERATION METHOD
    3.
    发明申请
    IMAGE GENERATION APPARATUS, IMAGE GENERATION PROGRAM, MEDIUM THAT RECORDS THE PROGRAM, AND IMAGE GENERATION METHOD 有权
    图像生成装置,图像生成程序,记录程序的介质和图像生成方法

    公开(公告)号:US20100302239A1

    公开(公告)日:2010-12-02

    申请号:US12745119

    申请日:2008-11-25

    IPC分类号: G06T15/00

    摘要: It is an object of the present invention to move a viewpoint position and a direction of a line of sight a player character with an intuitive operation method without requiring pre-study. In a case where a player touches a point within a movement determination region, a virtual 3D spatial image moved forward in the direction of the line of sight is displayed. In a case where a player touches a point at the left side outside the movement determination region, a virtual 3D spatial image as viewed by a virtual camera panned to the left is displayed, whereas in a case where a player touches a point at the right side, a virtual 3D spatial image as viewed by a virtual camera panned to the right is displayed. Furthermore, in a case where a player touches an upper point, a virtual 3D spatial image as viewed by a virtual camera tilted in the upper direction is displayed, whereas in a case where a player touches a lower point, a virtual 3D spatial image as viewed by a virtual camera tilted in the lower direction is displayed.

    摘要翻译: 本发明的目的是通过直观的操作方法来移动视线位置和视线方向,而不需要预先学习。 在玩家触摸移动判定区域内的点的情况下,显示沿视线方向向前移动的虚拟3D空间图像。 在玩家触摸移动判定区域外的左侧的点的情况下,显示由左侧扫描的虚拟摄像机观察的虚拟3D空间图像,而在玩家触摸右侧的点的情况下 显示由右侧扫描的虚拟摄像机观看的虚拟3D空间图像。 此外,在玩家触摸上方的情况下,显示由在上方倾斜的虚拟摄像机观察的虚拟3D空间图像,而在玩家触摸下方的情况下,虚拟3D空间图像为 显示由向下方倾斜的虚拟摄像机观看。

    Video game processing apparatus, video game processing method and video game processing program
    4.
    发明授权
    Video game processing apparatus, video game processing method and video game processing program 有权
    视频游戏处理装置,视频游戏处理方法和视频游戏处理程序

    公开(公告)号:US07794321B2

    公开(公告)日:2010-09-14

    申请号:US12277564

    申请日:2008-11-25

    申请人: Tomoya Asano

    发明人: Tomoya Asano

    IPC分类号: A63F9/24

    摘要: An on-line video game video game control server serves to read out a mini-game score information generated every player, in which three scores used for determining parameter of a summoned beast used for a main story in sub-game scores having no relation to a main story of the video game and a player who obtained that score are matched, and to renew a mini-game score information A of a player A by setting three scores in the score set in the mini-game score information A of the player A and a score set in a mini-game score information B of a player B.

    摘要翻译: 在线视频游戏视频游戏控制服务器用于读出每个玩家生成的小游戏得分信息,其中用于确定用于主要故事的被召唤的野兽的参数的三个分数在次级比赛中与 视频游戏的主要故事和获得该分数的玩家相匹配,并且通过在玩家的小型游戏分数信息A中设定的分数中设定三个分数来更新玩家A的小型比赛得分信息A. A和在玩家B的小型游戏得分信息B中设定的分数。

    VIDEO GAME PROCESSING APPARATUS, VIDEO GAME PROCESSING METHOD AND VIDEO GAME PROCESSING PROGRAM
    5.
    发明申请
    VIDEO GAME PROCESSING APPARATUS, VIDEO GAME PROCESSING METHOD AND VIDEO GAME PROCESSING PROGRAM 有权
    视频游戏处理设备,视频游戏处理方法和视频游戏处理程序

    公开(公告)号:US20090143137A1

    公开(公告)日:2009-06-04

    申请号:US12277564

    申请日:2008-11-25

    申请人: Tomoya Asano

    发明人: Tomoya Asano

    IPC分类号: A63F9/24 A63F13/00

    摘要: An on-line video game video game control server serves to read out a mini-game score information generated every player, in which three scores used for determining parameter of a summoned beast used for a main story in sub-game scores having no relation to a main story of the video game and a player who obtained that score are matched, and to renew a mini-game score information A of a player A by setting three scores in the score set in the mini-game score information A of the player A and a score set in a mini-game score information B of a player B.

    摘要翻译: 在线视频游戏视频游戏控制服务器用于读出每个玩家生成的小游戏得分信息,其中用于确定用于主要故事的被召唤的野兽的参数的三个分数在次级比赛中与 视频游戏的主要故事和获得该分数的玩家相匹配,并且通过在玩家的小型游戏分数信息A中设定的分数中设定三个分数来更新玩家A的小型比赛得分信息A. A和在玩家B的小型游戏得分信息B中设定的分数。

    Game apparatus, game program and information recording medium
    6.
    发明授权
    Game apparatus, game program and information recording medium 有权
    游戏装置,游戏程序和信息记录介质

    公开(公告)号:US08231466B2

    公开(公告)日:2012-07-31

    申请号:US12781326

    申请日:2010-05-17

    IPC分类号: A63F13/00 A63F9/24

    摘要: It is an object of the present invention to provide a game apparatus capable of image processing with effective use of having a plurality of screens. The game apparatus according to the present invention has a specific object display controller. The game apparatus according to the present invention executes the processing of displaying a specific object in a 3D game space on one display screen and hiding it on the other display screen. This enables effective use of having a plurality of screens and the image processing that attracts users.

    摘要翻译: 本发明的目的是提供一种能够有效利用多个屏幕的图像处理的游戏装置。 根据本发明的游戏装置具有特定的对象显示控制器。 根据本发明的游戏装置执行在一个显示屏幕上的3D游戏空间中显示特定对象并将其隐藏在另一显示屏幕上的处理。 这使得能够有效地使用具有多个屏幕和吸引用户的图像处理。