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公开(公告)号:US20080036150A1
公开(公告)日:2008-02-14
申请号:US11674010
申请日:2007-02-12
申请人: Amy Tucker , Tyler Bielman
发明人: Amy Tucker , Tyler Bielman
IPC分类号: A63F1/00
摘要: A resource component for a game system. The resource component has a game play structure. It also has a linking mechanism. The linking mechanism is arranged about the game play structure. During play of the game, the linking mechanism dictates a gameplay condition. This gameplay condition is the availability of the game play structure to be included into the game system by linking to opposing resource components already present in the game play system. The game system is build around a central component.
摘要翻译: 游戏系统的资源组件。 资源组件具有游戏结构。 它还具有链接机制。 连接机构围绕游戏结构安排。 在游戏过程中,链接机制决定了游戏条件。 这种游戏条件是通过链接到已经存在于游戏系统中的相对资源组件而将游戏结构的可用性包括在游戏系统中。 游戏系统围绕中心组件构建。
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公开(公告)号:US20070176363A1
公开(公告)日:2007-08-02
申请号:US11655352
申请日:2007-01-19
申请人: Tyler Bielman
发明人: Tyler Bielman
IPC分类号: A63F3/00
CPC分类号: A63H3/08 , A63F11/0074 , A63F2250/505 , A63H3/36 , A63H17/002 , A63H33/009
摘要: A game, toy or article of manufacture includes a set of rules and at least one model. The model has multiple movable parts, where under the rules of play, the model begins in an assembled configuration. As the model loses points under the rules of play, at least some of the parts are removed from the model, or replaced with substitute parts. The model may be formed from a panel or other substantially planar member, with the individual pieces formed therein. Methods of game play, computer-implemented games, and other aspects of the invention are described herein. Many other options are possible, as described above.
摘要翻译: 游戏,玩具或制品包括一套规则和至少一个模型。 该模型具有多个可移动部件,其中根据游戏规则,模型以组装配置开始。 由于模型根据游戏规则失去点数,至少部分零件从模型中移除,或用替代零件代替。 模型可以由面板或其他基本平坦的构件形成,其中形成各个片。 这里描述了游戏的方法,计算机实现的游戏以及本发明的其它方面。 如上所述,许多其他选项是可能的。
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公开(公告)号:US07789393B2
公开(公告)日:2010-09-07
申请号:US11674010
申请日:2007-02-12
申请人: Amy E. Tucker , Tyler Bielman
发明人: Amy E. Tucker , Tyler Bielman
IPC分类号: A63F1/00
摘要: A resource component for a game system. The resource component has a game play structure. It also has a linking mechanism. The linking mechanism is arranged about the game play structure. During play of the game, the linking mechanism dictates a gameplay condition. This gameplay condition is the availability of the game play structure to be included into the game system by linking to opposing resource components already present in the game play system. The game system is build around a central component.
摘要翻译: 游戏系统的资源组件。 资源组件具有游戏结构。 它还具有链接机制。 连接机构围绕游戏结构安排。 在游戏过程中,链接机制决定了游戏条件。 这种游戏条件是通过链接到已经存在于游戏系统中的相对资源组件而将游戏结构的可用性包括在游戏系统中。 游戏系统围绕中心组件构建。
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公开(公告)号:US07201374B2
公开(公告)日:2007-04-10
申请号:US10689971
申请日:2003-10-20
申请人: Tyler Bielman
发明人: Tyler Bielman
IPC分类号: A63F3/00
CPC分类号: A63H3/08 , A63F11/0074 , A63F2250/505 , A63H3/36 , A63H17/002 , A63H33/009
摘要: A game, toy or article of manufacture includes a set of rules and at least one model. The model has multiple movable parts, where under the rules of play, the model begins in an assembled configuration. As the model loses points under the rules of play, at least some of the parts are removed from the model, or replaced with substitute parts. The model may be formed from a panel or other substantially planar member, with the individual pieces formed therein. Methods of game play, computer-implemented games, and other aspects of the invention are described herein. Many other options are possible, as described above.
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