Parallelogram unified primitive description for rasterization

    公开(公告)号:US08564598B2

    公开(公告)日:2013-10-22

    申请号:US12001251

    申请日:2007-12-10

    IPC分类号: G06T1/00

    CPC分类号: G06T11/40

    摘要: In a graphics pipeline of a graphics processor, a method for a unified primitive description for rasterization. The method includes receiving a group of primitives from a graphics application, wherein the group includes different types of primitives and the types of primitives include line primitives, point primitives and triangle primitives. For each of the types of primitives, the method includes generating a corresponding parallelogram, wherein the parallelogram has four sides disposed along an x-axis and a y-axis, and computing an inside y-axis mid point and an outside y-axis mid point based on the four sides. The parallelogram is controlled to represent to each of the primitive types respectively by adjusting a location of the inside y-axis mid point or the outside y-axis mid point.

    Parallelogram unified primitive description for rasterization
    2.
    发明申请
    Parallelogram unified primitive description for rasterization 有权
    平行四边形统一原始描述用于光栅化

    公开(公告)号:US20090147012A1

    公开(公告)日:2009-06-11

    申请号:US12001251

    申请日:2007-12-10

    IPC分类号: G06T1/00

    CPC分类号: G06T11/40

    摘要: In a graphics pipeline of a graphics processor, a method for a unified primitive description for rasterization. The method includes receiving a group of primitives from a graphics application, wherein the group includes different types of primitives and the types of primitives include line primitives, point primitives and triangle primitives. For each of the types of primitives, the method includes generating a corresponding parallelogram, wherein the parallelogram has four sides disposed along an x-axis and a y-axis, and computing an inside y-axis mid point and an outside y-axis mid point based on the four sides. The parallelogram is controlled to represent to each of the primitive types respectively by adjusting a location of the inside y-axis mid point or the outside y-axis mid point.

    摘要翻译: 在图形处理器的图形流水线中,用于光栅化的统一原始描述的方法。 该方法包括从图形应用程序接收一组图元,其中该组包括不同类型的图元,并且图元的类型包括线图元,点基元和三角形图元。 对于每种类型的图元,该方法包括生成对应的平行四边形,其中平行四边形具有沿着x轴和y轴设置的四个边,并且计算内部y轴中点和外部y轴中间 以四方为依据。 控制平行四边形分别通过调整内部y轴中点或外部y轴中点的位置来表示每个基本类型。