Granular client inventory management with conflict resolution
    1.
    发明授权
    Granular client inventory management with conflict resolution 有权
    具有冲突解决能力的客户端库存管理

    公开(公告)号:US09143407B2

    公开(公告)日:2015-09-22

    申请号:US13224362

    申请日:2011-09-02

    IPC分类号: G06F15/173 H04L12/24

    CPC分类号: H04L41/12

    摘要: Granular inventory management with conflict resolution at a target is provided. A client receives inventory management requests, as default settings and/or from a server. Each request includes action instance(s), which have an action key, action type, action detail(s), a precedence, and a sequence number. The client identifies a conflict if two instances have the same action type but incompatible detail(s). The client resolves the conflict, based on precedence and sometimes also on sequence numbers. The client performs the resulting action instance(s), and results are sent back for inclusion in an inventory report. Action details may specify a schedule for recurring actions. A precedence may be specified by an administrator or be built-in. Default and other requests may be defined by viewing inventory classes in a graphical user interface, entering an action based on inventory class(es), and entering target device group selection(s). Inventory classes may be captured from a live system.

    摘要翻译: 提供了具有目标冲突解决的精细库存管理。 客户端接收库存管理请求作为默认设置和/或从服务器。 每个请求包括动作实例,它们具有动作键,动作类型,动作细节,优先级和序列号。 如果两个实例具有相同的操作类型但不兼容的细节,则客户端会识别冲突。 客户端基于优先级,有时还根据序列号解决冲突。 客户端执行生成的操作实例,并返回结果以包含在清单报告中。 操作细节可以指定重复操作的计划。 优先级可由管理员指定或内置。 可以通过在图形用户界面中查看库存类别,基于库存类别输入操作以及输入目标设备组选择来定义默认和其他请求。 可以从实时系统捕获库存类别。

    GRANULAR CLIENT INVENTORY MANAGEMENT WITH CONFLICT RESOLUTION
    2.
    发明申请
    GRANULAR CLIENT INVENTORY MANAGEMENT WITH CONFLICT RESOLUTION 有权
    具有冲突解决方案的客户库存管理

    公开(公告)号:US20130060924A1

    公开(公告)日:2013-03-07

    申请号:US13224362

    申请日:2011-09-02

    IPC分类号: G06F15/173

    CPC分类号: H04L41/12

    摘要: Granular inventory management with conflict resolution at a target is provided. A client receives inventory management requests, as default settings and/or from a server. Each request includes action instance(s), which have an action key, action type, action detail(s), a precedence, and a sequence number. The client identifies a conflict if two instances have the same action type but incompatible detail(s). The client resolves the conflict, based on precedence and sometimes also on sequence numbers. The client performs the resulting action instance(s), and results are sent back for inclusion in an inventory report. Action details may specify a schedule for recurring actions. A precedence may be specified by an administrator or be built-in. Default and other requests may be defined by viewing inventory classes in a graphical user interface, entering an action based on inventory class(es), and entering target device group selection(s). Inventory classes may be captured from a live system.

    摘要翻译: 提供了具有目标冲突解决的精细库存管理。 客户端接收库存管理请求作为默认设置和/或从服务器。 每个请求包括动作实例,它们具有动作键,动作类型,动作细节,优先级和序列号。 如果两个实例具有相同的操作类型但不兼容的细节,则客户端会识别冲突。 客户端基于优先级,有时还根据序列号解决冲突。 客户端执行生成的操作实例,并返回结果以包含在清单报告中。 操作细节可以指定重复操作的计划。 优先级可由管理员指定或内置。 可以通过在图形用户界面中查看库存类别,基于库存类别输入操作以及输入目标设备组选择来定义默认和其他请求。 可以从实时系统捕获库存类别。

    Three-layer web management protocol device emulation
    3.
    发明授权
    Three-layer web management protocol device emulation 有权
    三层Web管理协议设备仿真

    公开(公告)号:US08447839B2

    公开(公告)日:2013-05-21

    申请号:US12871880

    申请日:2010-08-30

    IPC分类号: G06F15/16 G06F9/455

    摘要: A three-layer management protocol device emulator and method that emulates numerous Web management protocol devices using a single virtual machine. A client on a network believes that there are a large number of Web management protocol devices on the network. Embodiments of the emulator and method use a three-layer multiple-endpoint model. A proxy layer is used to emulate multiple devices by building an endpoint pool containing a large number of endpoint pairs corresponding to the emulated devices. The presentation layer is used to specifically translate and parse the Web management protocol, and the logic layer represents the logic for a specific Web management protocol device being emulated. Embodiments of the emulator and method receive a request from a client on the network, use the proxy layer, presentation layer and logic layer to process the request and obtain a response, and then send the response back to the requesting client.

    摘要翻译: 使用单个虚拟机模拟许多Web管理协议设备的三层管理协议设备仿真器和方法。 网络上的客户端认为网络上有大量的Web管理协议设备。 仿真器和方法的实施例使用三层多端点模型。 代理层用于通过构建包含对应于仿真设备的大量端点对的端点池来模拟多个设备。 表示层用于专门翻译和解析Web管理协议,逻辑层表示正在仿真的特定Web管理协议设备的逻辑。 仿真器和方法的实施例从网络上的客户端接收请求,使用代理层,表示层和逻辑层处理请求并获得响应,然后将响应发送回请求客户端。

    THREE-LAYER WEB MANAGEMENT PROTOCOL DEVICE EMULATION
    4.
    发明申请
    THREE-LAYER WEB MANAGEMENT PROTOCOL DEVICE EMULATION 有权
    三层WEB管理协议设备仿真

    公开(公告)号:US20120054828A1

    公开(公告)日:2012-03-01

    申请号:US12871880

    申请日:2010-08-30

    IPC分类号: G06F9/455 G06F21/00 G06F9/00

    摘要: A three-layer management protocol device emulator and method that emulates numerous Web management protocol devices using a single virtual machine. A client on a network believes that there are a large number of Web management protocol devices on the network. Embodiments of the emulator and method use a three-layer multiple-endpoint model. A proxy layer is used to emulate multiple devices by building an endpoint pool containing a large number of endpoint pairs corresponding to the emulated devices. The presentation layer is used to specifically translate and parse the Web management protocol, and the logic layer represents the logic for a specific Web management protocol device being emulated. Embodiments of the emulator and method receive a request from a client on the network, use the proxy layer, presentation layer and logic layer to process the request and obtain a response, and then send the response back to the requesting client.

    摘要翻译: 使用单个虚拟机模拟许多Web管理协议设备的三层管理协议设备仿真器和方法。 网络上的客户端认为网络上有大量的Web管理协议设备。 仿真器和方法的实施例使用三层多端点模型。 代理层用于通过构建包含对应于仿真设备的大量端点对的端点池来模拟多个设备。 表示层用于专门翻译和解析Web管理协议,逻辑层表示正在仿真的特定Web管理协议设备的逻辑。 仿真器和方法的实施例从网络上的客户端接收请求,使用代理层,表示层和逻辑层处理请求并获得响应,然后将响应发送回请求客户端。