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公开(公告)号:US09141262B2
公开(公告)日:2015-09-22
申请号:US13345383
申请日:2012-01-06
IPC分类号: G06F3/0481 , G06F3/0482 , G06F3/0484
CPC分类号: G06F3/04812 , G06F3/0482 , G06F3/0484 , G06F3/04842
摘要: Presented herein are techniques for invoking user interfaces in graphical computing environments involving “hooking” gestures applicable to an edge of a display. These gestures involve positioning a pointer near an edge of the display depicting the environment, and then moving the cursor to a second location that is distanced from but near the first location (e.g., moving the pointer into a corner of the display, and then toward the center of the display, or to a midpoint of an adjacent edge of the display), resulting in the presentation of the user interface under the pointer at the second location. Variations include presenting a preview of the user interface (e.g., a subset of a user interface menu) at the second location while the pointer is in the first location, and refraining from presenting the user interface upon failing to complete the gesture or receiving extraneous input before completing the gesture.
摘要翻译: 这里提出的是用于在图形计算环境中调用用户界面的技术,其涉及适用于显示器边缘的“挂钩”手势。 这些手势涉及将指示器靠近描绘环境的显示器的边缘定位,然后将光标移动到远离但接近第一位置的第二位置(例如,将指针移动到显示器的角部,然后朝向 显示器的中心,或显示器的相邻边缘的中点),导致在第二位置处的指针下方的用户界面的呈现。 变化包括在指针处于第一位置时在第二位置呈现用户界面的预览(例如,用户界面菜单的子集),并且在未能完成手势或接收外部输入时避免呈现用户界面 在完成手势之前。
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公开(公告)号:US20130179781A1
公开(公告)日:2013-07-11
申请号:US13345383
申请日:2012-01-06
IPC分类号: G06F3/048
CPC分类号: G06F3/04812 , G06F3/0482 , G06F3/0484 , G06F3/04842
摘要: Presented herein are techniques for invoking user interfaces in graphical computing environments involving “hooking” gestures applicable to an edge of a display. These gestures involve positioning a pointer near an edge of the display depicting the environment, and then moving the cursor to a second location that is distanced from but near the first location (e.g., moving the pointer into a corner of the display, and then toward the center of the display, or to a midpoint of an adjacent edge of the display), resulting in the presentation of the user interface under the pointer at the second location. Variations include presenting a preview of the user interface (e.g., a subset of a user interface menu) at the second location while the pointer is in the first location, and refraining from presenting the user interface upon failing to complete the gesture or receiving extraneous input before completing the gesture.
摘要翻译: 这里提出的是用于在图形计算环境中调用用户界面的技术,其涉及适用于显示器边缘的“挂钩”手势。 这些手势涉及将指示器靠近描绘环境的显示器的边缘定位,然后将光标移动到远离但接近第一位置的第二位置(例如,将指针移动到显示器的角部,然后朝向 显示器的中心,或显示器的相邻边缘的中点),导致在第二位置处的指针下方的用户界面的呈现。 变化包括在指针处于第一位置时在第二位置呈现用户界面的预览(例如,用户界面菜单的子集),并且在未能完成手势或接收外部输入时避免呈现用户界面 在完成手势之前。
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