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公开(公告)号:US09767595B2
公开(公告)日:2017-09-19
申请号:US13875822
申请日:2013-05-02
Applicant: ARM Limited
Inventor: Jorn Nystad , Andreas Engh-Halstvedt , Sandeep Kakarlapudi , Michael Stokes
CPC classification number: G06T15/005
Abstract: A tile-based graphics processing pipeline 1 comprising a rasteriser 3, a renderer 6, a tile buffer 10, a write out stage 13 and a programmable processing stage 14. The tile buffer 10 stores multiple render targets for a deferred shading operation and the programmable processing stage 14 is operable to, under the control of graphics program instructions, read data from two or more of a set of multiple render targets for a deferred shading operation stored in the tile buffer 10, perform a deferred shading processing operation using the read data, and to write the result of the processing operation to an output render target in the tile buffer 10, or to external memory.
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公开(公告)号:US20140327671A1
公开(公告)日:2014-11-06
申请号:US13875822
申请日:2013-05-02
Applicant: ARM Limited
Inventor: Jorn Nystad , Andreas Engh-Halstvedt , Sandeep Kakarlapudi , Michael Stokes
CPC classification number: G06T15/005
Abstract: A tile-based graphics processing pipeline 1 comprising a rasteriser 3, a renderer 6, a tile buffer 10, a write out stage 13 and a programmable processing stage 14. The tile buffer 10 stores multiple render targets for a deferred shading operation and the programmable processing stage 14 is operable to, under the control of graphics program instructions, read data from two or more of a set of multiple render targets for a deferred shading operation stored in the tile buffer 10, perform a deferred shading processing operation using the read data, and to write the result of the processing operation to an output render target in the tile buffer 10, or to external memory.
Abstract translation: 包括光栅化器3,渲染器6,瓦片缓冲器10,写入级13和可编程处理级14的基于瓦片的图形处理流水线1.瓦片缓冲器10存储用于延迟着色操作和可编程 处理阶段14可操作以在图形程序指令的控制下从存储在瓦片缓冲器10中的延迟着色操作的一组多个渲染目标中的两个或更多个读取数据,使用读取的数据执行延迟着色处理操作 并将处理操作的结果写入瓦片缓冲器10中的输出渲染目标,或写入外部存储器。
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