Exploiting Camera Depth Information for Video Encoding
    1.
    发明申请
    Exploiting Camera Depth Information for Video Encoding 审中-公开
    利用摄像机深度信息进行视频编码

    公开(公告)号:US20150092856A1

    公开(公告)日:2015-04-02

    申请号:US14043427

    申请日:2013-10-01

    Abstract: The present disclosure is directed a system and method for exploiting camera and depth information associated with rendered video frames, such as those rendered by a server operating as part of a cloud gaming service, to more efficiently encode the rendered video frames for transmission over a network. The method and system of the present disclosure can be used in a server operating in a cloud gaming service to improve, for example, the amount of latency, downstream bandwidth, and/or computational processing power associated with playing a video game over its service. The method and system of the present disclosure can be further used in other applications where camera and depth information of a rendered or captured video frame is available.

    Abstract translation: 本公开涉及一种用于利用与渲染的视频帧相关联的相机和深度信息的系统和方法,诸如由作为云游戏服务的一部分操作的服务器呈现的那些视频帧,以更有效地对所渲染的视频帧进行编码以在网络上传输 。 本公开的方法和系统可以用于在云游戏服务中操作的服务器中,以改善例如与通过其服务播放视频游戏相关的等待时间,下行带宽和/或计算处理能力的量。 本公开的方法和系统可以进一步用于其中可用于渲染或捕获的视频帧的相机和深度信息的其他应用中。

    VIDEO PLAYER WITH MULTIPLE GRPAHICS PROCESSORS
    3.
    发明申请
    VIDEO PLAYER WITH MULTIPLE GRPAHICS PROCESSORS 审中-公开
    视频播放器与多个GRPAHICS处理器

    公开(公告)号:US20130148947A1

    公开(公告)日:2013-06-13

    申请号:US13713403

    申请日:2012-12-13

    Abstract: A device and method for playing digital video are disclosed. The device includes multiple graphics processing units. The method involves using the multiple graphics processors to decode and output compressed audiovisual stream to a display and a speaker. Audiovisual bit streams possibly containing multi-stream video are efficiently decoded and displayed by sharing decoding-related tasks among multiple graphical processing units.

    Abstract translation: 公开了一种用于播放数字视频的设备和方法。 该设备包括多个图形处理单元。 该方法涉及使用多个图形处理器将压缩视听流解码并输出到显示器和扬声器。 可能包含多流视频的视听比特流通过在多个图形处理单元之间共享解码相关任务而被有效地解码和显示。

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