VOXELIZATION TECHNIQUES
    1.
    发明申请
    VOXELIZATION TECHNIQUES 审中-公开
    VOXELIZATION技术

    公开(公告)号:US20150279091A9

    公开(公告)日:2015-10-01

    申请号:US14252399

    申请日:2014-04-14

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/00 G06T15/04

    Abstract: A computer-implemented method for classifying voxels. The method includes rendering a plurality of images associated with a three-dimensional model. The method also includes identifying one or more pixels associated with the plurality of images that correspond to a voxel. The method further includes classifying the voxel as either external to the three-dimensional model or internal to the three-dimensional model based on the one or more pixels.

    Abstract translation: 用于分类体素的计算机实现的方法。 该方法包括渲染与三维模型相关联的多个图像。 该方法还包括识别与对应于体素的多个图像相关联的一个或多个像素。 该方法还包括基于一个或多个像素将体素分类为三维模型外部或三维模型内部的体素。

    VOXELIZATION TECHNIQUES
    2.
    发明申请
    VOXELIZATION TECHNIQUES 审中-公开
    VOXELIZATION技术

    公开(公告)号:US20140306955A1

    公开(公告)日:2014-10-16

    申请号:US14252399

    申请日:2014-04-14

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/00 G06T15/04

    Abstract: A computer-implemented method for classifying voxels. The method includes rendering a plurality of images associated with a three-dimensional model. The method also includes identifying one or more pixels associated with the plurality of images that correspond to a voxel. The method further includes classifying the voxel as either external to the three-dimensional model or internal to the three-dimensional model based on the one or more pixels.

    Abstract translation: 用于分类体素的计算机实现的方法。 该方法包括渲染与三维模型相关联的多个图像。 该方法还包括识别与对应于体素的多个图像相关联的一个或多个像素。 该方法还包括基于一个或多个像素将体素分类为三维模型外部或三维模型内部的体素。

    MESH SKINNING TECHNIQUE
    3.
    发明申请
    MESH SKINNING TECHNIQUE 有权
    MESH护理技术

    公开(公告)号:US20140306962A1

    公开(公告)日:2014-10-16

    申请号:US14251522

    申请日:2014-04-11

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/00 G06T15/04

    Abstract: A computer-implemented method for computing skinning weights. The method includes traversing one or more paths from a first voxel included in a voxelization associated with a three-dimensional model to a second voxel included in the voxelization. The first voxel intersects a first influence included in the three-dimensional model. The second voxel intersects a target vertex associated with the three-dimensional model. The voxelization includes a set of interior voxels. The first voxel and the second voxel are included in the set of interior voxels. The method also includes identifying a first path included in the one or more paths that is associated with a first distance value related to the second voxel that indicates that the first path represents the shortest distance between the first voxel and the second voxel. The method further includes assigning a skinning weight to the target vertex based on the first distance value.

    Abstract translation: 一种用于计算皮肤重量的计算机实现的方法。 该方法包括从包括在与三维模型相关联的体素化中的第一体素遍历到包含在体素化中的第二体素的一个或多个路径。 第一个体素与三维模型中包含的第一个影响相交。 第二个体素与三维模型相关的目标顶点相交。 体素化包括一组内部体素。 第一个体素和第二个体素被包含在一组内部体素中。 该方法还包括识别包含在与第二体素相关的第一距离值相关联的一个或多个路径中的第一路径,其指示第一路径表示第一体素和第二体素之间的最短距离。 该方法还包括基于第一距离值为目标顶点分配皮肤重量。

    VOXELIZATION OF MESH REPRESENTATIONS
    4.
    发明申请

    公开(公告)号:US20180365889A1

    公开(公告)日:2018-12-20

    申请号:US16109639

    申请日:2018-08-22

    Applicant: AUTODESK, INC.

    Abstract: One embodiment of the invention disclosed herein provides techniques for voxelizing a mesh representation associated with a three-dimensional model to generate a volumetric model. A model filling engine associated with a voxelization system identifies a first voxel included in a voxel grid array that intersects with the mesh representation. The model filling engine selects a second voxel at an exterior boundary of the voxel grid array that is not identified as a boundary voxel. The model filling engine marks the second voxel as an exterior voxel. The model filling engine marks all unmarked voxels that are adjacent to the second voxel as exterior voxels. The model filling engine marks all remaining voxels as interior voxels. A model finishing engine associated with the voxelization system generates a volumetric model based at least in part on the first voxel.

    VOXELIZATION OF MESH REPRESENTATIONS
    5.
    发明申请

    公开(公告)号:US20170178388A1

    公开(公告)日:2017-06-22

    申请号:US14975453

    申请日:2015-12-18

    Applicant: AUTODESK, Inc.

    CPC classification number: G06T17/00

    Abstract: One embodiment of the invention disclosed herein provides techniques for voxelizing a mesh representation associated with a three-dimensional model to generate a volumetric model. A model filling engine associated with a voxelization system identifies a first voxel included in a voxel grid array that intersects with the mesh representation. The model filling engine selects a second voxel at an exterior boundary of the voxel grid array that is not identified as a boundary voxel. The model filling engine marks the second voxel as an exterior voxel. The model filling engine marks all unmarked voxels that are adjacent to the second voxel as exterior voxels. The model filling engine marks all remaining voxels as interior voxels. A model finishing engine associated with the voxelization system generates a volumetric model based at least in part on the first voxel.

Patent Agency Ranking