-
公开(公告)号:US20240185503A1
公开(公告)日:2024-06-06
申请号:US18439182
申请日:2024-02-12
Applicant: Adobe Inc.
Inventor: Theo Thonat , Xin Sun , Tamy Boubekeur , Nathan Carr , Francois Beaune
Abstract: Aspects and features of the present disclosure provide a direct ray tracing operator with a low memory footprint for surfaces enriched with displacement maps. A graphics editing application can be used to manipulate displayed representations of a 3D object that include surfaces with displacement textures. The application creates an independent map of a displaced surface. The application ray-traces bounding volumes on the fly and uses the intersection of a query ray with a bounding volume to produce rendering information for a displaced surface. The rendering information can be used to generate displaced surfaces for various base surfaces without significant re-computation so that updated images can be rendered quickly, in real time or near real time.
-
公开(公告)号:US20230017659A1
公开(公告)日:2023-01-19
申请号:US17365043
申请日:2021-07-01
Applicant: Adobe Inc.
Inventor: Theo Thonat , Xin Sun , Tamy Boubekeur , Nathan Carr , Francois Beaune
Abstract: Aspects and features of the present disclosure provide a direct ray tracing operator with a low memory footprint for surfaces enriched with displacement maps. A graphics editing application can be used to manipulate displayed representations of a 3D object that include surfaces with displacement textures. The application creates an independent map of a displaced surface. The application ray-traces bounding volumes on the fly and uses the intersection of a query ray with a bounding volume to produce rendering information for a displaced surface. The rendering information can be used to generate displaced surfaces for various base surfaces without significant re-computation so that updated images can be rendered quickly, in real time or near real time.
-
公开(公告)号:US11908063B2
公开(公告)日:2024-02-20
申请号:US17365043
申请日:2021-07-01
Applicant: Adobe Inc.
Inventor: Theo Thonat , Xin Sun , Tamy Boubekeur , Nathan Carr , Francois Beaune
Abstract: Aspects and features of the present disclosure provide a direct ray tracing operator with a low memory footprint for surfaces enriched with displacement maps. A graphics editing application can be used to manipulate displayed representations of a 3D object that include surfaces with displacement textures. The application creates an independent map of a displaced surface. The application ray-traces bounding volumes on the fly and uses the intersection of a query ray with a bounding volume to produce rendering information for a displaced surface. The rendering information can be used to generate displaced surfaces for various base surfaces without significant re-computation so that updated images can be rendered quickly, in real time or near real time.
-
-