USER INTERFACE FACILITATING MESH GENERATION
    1.
    发明申请
    USER INTERFACE FACILITATING MESH GENERATION 审中-公开
    用户界面促进生成

    公开(公告)号:US20160062622A1

    公开(公告)日:2016-03-03

    申请号:US14473402

    申请日:2014-08-29

    CPC classification number: G06F3/0481 G06F3/04845 G06F3/0486

    Abstract: A mesh is a collection of multiple shapes referred to as elements, each of which can share an edge with one or more other elements of the mesh. The mesh is presented to the user on a display, and the user identifies a new element to be added to the mesh. User input is received to manipulate the new element (e.g., move the new element around the display). As the new element is manipulated, various conditions are applied to determine edges of elements existing in the mesh that the new element can be snapped to. Snapping a new element to an edge of an existing element in the mesh refers to adding the new element to the mesh so that the new element and the existing element share the edge. Indications of the edges of existing elements to which the new element can be snapped are provided to the user.

    Abstract translation: 网格是指称为元素的多个形状的集合,每个元素可以与网格的一个或多个其他元素共享边缘。 网格在显示器上呈现给用户,用户识别要添加到网格的新元素。 接收用户输入以操纵新元素(例如,移动显示器周围的新元素)。 当新元素被操纵时,应用各种条件来确定网格中存在的元素的边缘,以便新元素可以被捕捉到。 将新元素捕捉到网格中现有元素的边缘是指将新元素添加到网格中,以便新元素和现有元素共享边。 向用户提供新元素可以被卡扣的现有元素边缘的指示。

    User interface facilitating mesh generation

    公开(公告)号:US10120523B2

    公开(公告)日:2018-11-06

    申请号:US14473402

    申请日:2014-08-29

    Abstract: A mesh is a collection of multiple shapes referred to as elements, each of which can share an edge with one or more other elements of the mesh. The mesh is presented to the user on a display, and the user identifies a new element to be added to the mesh. User input is received to manipulate the new element (e.g., move the new element around the display). As the new element is manipulated, various conditions are applied to determine edges of elements existing in the mesh that the new element can be snapped to. Snapping a new element to an edge of an existing element in the mesh refers to adding the new element to the mesh so that the new element and the existing element share the edge. Indications of the edges of existing elements to which the new element can be snapped are provided to the user.

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