USER INTERFACE FACILITATING MESH GENERATION
    2.
    发明申请
    USER INTERFACE FACILITATING MESH GENERATION 审中-公开
    用户界面促进生成

    公开(公告)号:US20160062622A1

    公开(公告)日:2016-03-03

    申请号:US14473402

    申请日:2014-08-29

    CPC classification number: G06F3/0481 G06F3/04845 G06F3/0486

    Abstract: A mesh is a collection of multiple shapes referred to as elements, each of which can share an edge with one or more other elements of the mesh. The mesh is presented to the user on a display, and the user identifies a new element to be added to the mesh. User input is received to manipulate the new element (e.g., move the new element around the display). As the new element is manipulated, various conditions are applied to determine edges of elements existing in the mesh that the new element can be snapped to. Snapping a new element to an edge of an existing element in the mesh refers to adding the new element to the mesh so that the new element and the existing element share the edge. Indications of the edges of existing elements to which the new element can be snapped are provided to the user.

    Abstract translation: 网格是指称为元素的多个形状的集合,每个元素可以与网格的一个或多个其他元素共享边缘。 网格在显示器上呈现给用户,用户识别要添加到网格的新元素。 接收用户输入以操纵新元素(例如,移动显示器周围的新元素)。 当新元素被操纵时,应用各种条件来确定网格中存在的元素的边缘,以便新元素可以被捕捉到。 将新元素捕捉到网格中现有元素的边缘是指将新元素添加到网格中,以便新元素和现有元素共享边。 向用户提供新元素可以被卡扣的现有元素边缘的指示。

    REMOVING NOISE FROM AN IMAGE VIA EFFICIENT PATCH DISTANCE COMPUTATIONS
    3.
    发明申请
    REMOVING NOISE FROM AN IMAGE VIA EFFICIENT PATCH DISTANCE COMPUTATIONS 有权
    通过有效的距离计算从图像中移除噪音

    公开(公告)号:US20150071561A1

    公开(公告)日:2015-03-12

    申请号:US14022462

    申请日:2013-09-10

    Abstract: Systems and methods herein provide for reduced computations in image processing and a more efficient way of computing distances between patches in patch-based image denoising. One method is operable within a processing system to remove noise from a digital image by generating a plurality of lookup tables of pixel values based on a plurality of comparisons of the digital image to offsets of the digital image, generating integral images from the lookup tables, and computing distances between patches of pixels in the digital image from the integral images. The method also includes computing weights for the patches of pixels in the digital image based on the computed distances and applying the weights to pixels in the digital image on a patch-by-patch basis to restore values of the pixels.

    Abstract translation: 这里的系统和方法提供图像处理中的减少的计算以及在基于补丁的图像去噪中计算补片之间的距离的更有效的方式。 一种方法在处理系统内可操作以通过基于数字图像与数字图像的偏移的多个比较生成多个像素值的查找表来从数字图像中去除噪声,从查找表生成整体图像, 以及从整体图像计算数字图像中的像素块之间的距离。 该方法还包括基于所计算的距离计算数字图像中的像素块的权重,并且在逐个补丁的基础上将权重应用于数字图像中的像素以恢复像素的值。

    NON-RESIDENT FONT PREVIEW
    7.
    发明申请

    公开(公告)号:US20180039605A1

    公开(公告)日:2018-02-08

    申请号:US15229108

    申请日:2016-08-04

    Abstract: Embodiments of the present invention are directed at providing a font similarity preview for non-resident fonts. In one embodiment, a font is selected on a computing device. In response to the selection of the font, a pre-computed font list is checked to determine what fonts are similar to the selected font. In response to a determination that similar fonts are not local to the computing device, a non-resident font list is sent to a font vendor. The font vendor sends back previews of the non-resident fonts based on entitlement information of a user. Further, a full non-resident font can be synced to the computing device. Other embodiments may be described and/or claimed.

    User interface facilitating mesh generation

    公开(公告)号:US10120523B2

    公开(公告)日:2018-11-06

    申请号:US14473402

    申请日:2014-08-29

    Abstract: A mesh is a collection of multiple shapes referred to as elements, each of which can share an edge with one or more other elements of the mesh. The mesh is presented to the user on a display, and the user identifies a new element to be added to the mesh. User input is received to manipulate the new element (e.g., move the new element around the display). As the new element is manipulated, various conditions are applied to determine edges of elements existing in the mesh that the new element can be snapped to. Snapping a new element to an edge of an existing element in the mesh refers to adding the new element to the mesh so that the new element and the existing element share the edge. Indications of the edges of existing elements to which the new element can be snapped are provided to the user.

    Dynamic Motion Path Blur Kernel
    10.
    发明申请
    Dynamic Motion Path Blur Kernel 有权
    动态运动路径模糊内核

    公开(公告)号:US20160063670A1

    公开(公告)日:2016-03-03

    申请号:US14470818

    申请日:2014-08-27

    CPC classification number: H04N5/23229 H04N5/23216 H04N5/23254 H04N5/23277

    Abstract: Dynamic motion path blur techniques are described. In one or more implementations, paths may be specified to constrain a motion blur effect to be applied to a single image. A variety of different techniques may be employed as part of the motion blur effects, including use of curved blur kernel shapes, use of a mesh representation of blur kernel parameter fields to support real time output of the motion blur effect to an image, use of flash effects, blur kernel positioning to support centered or directional blurring, tapered exposure modeling, and null paths.

    Abstract translation: 描述动态运动路径模糊技术。 在一个或多个实现中,可以指定路径以限制要应用于单个图像的运动模糊效果。 可以使用各种不同的技术作为运动模糊效果的一部分,包括使用弯曲模糊核心形状,使用模糊核参数字段的网格表示来支持对图像的运动模糊效果的实时输出,使用 闪光效果,模糊内核定位以支持中心或定向模糊,渐变曝光建模和空路径。

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