Example-based edge-aware directional texture painting
    3.
    发明授权
    Example-based edge-aware directional texture painting 有权
    基于实例的边缘感知定向纹理绘画

    公开(公告)号:US09536327B2

    公开(公告)日:2017-01-03

    申请号:US14723884

    申请日:2015-05-28

    Abstract: Example-based edge-aware directional texture painting techniques are described. Inputs are received that define a target direction field and a plurality of edges as part of a target shape mask. A texture is synthesized from a source image by the computing device to be applied to the set of pixels of the target mask using a source shape mask and a source direction field. The source shape mask defines a plurality of edges of the source mask such that the synthesized texture applied to the plurality of edges of the target shape mask correspond to respective ones of the plurality of edges of the source shape mask. The source direction field is taken from the source image such that the synthesized texture applied to the target direction field corresponds to the source direction field. The pixels in the user interface are painted by the computing device using the synthesized texture.

    Abstract translation: 描述基于示例的边缘感知定向纹理绘画技术。 接收定义目标方向场和多个边缘作为目标形状掩模的一部分的输入。 使用源形状掩模和源方向场,通过计算装置从源图像合成要施加到目标掩模的像素集合的纹理。 源形状掩模定义了源掩模的多个边缘,使得施加到目标形状掩模的多个边缘的合成纹理对应于源形掩模的多个边缘中的相应边缘。 源方向字段取自源图像,使得应用于目标方向字段的合成纹理对应于源方向字段。 使用合成纹理由计算设备画出用户界面中的像素。

    Example-based Edge-aware Directional Texture Painting
    4.
    发明申请
    Example-based Edge-aware Directional Texture Painting 有权
    基于实例的边缘感知定向纹理绘画

    公开(公告)号:US20160350942A1

    公开(公告)日:2016-12-01

    申请号:US14723884

    申请日:2015-05-28

    Abstract: Example based edge-aware directional texture painting techniques are described. Inputs are received that define a target direction field and a plurality of edges as part of a target shape mask. A texture is synthesized from a source image by the computing device to be applied to the set of pixels of the target mask using a source shape mask and a source direction field. The source shape mask defines a plurality of edges of the source mask such that the synthesized texture applied to the plurality of edges of the target shape mask correspond to respective ones of the plurality of edges of the source shape mask. The source direction field is taken from the source image such that the synthesized texture applied to the target direction field corresponds to the source direction field. The pixels in the user interface are painted by the computing device using the synthesized texture.

    Abstract translation: 描述基于实例的边缘感知定向纹理绘画技术。 接收定义目标方向场和多个边缘作为目标形状掩模的一部分的输入。 使用源形状掩模和源方向场,通过计算装置从源图像合成要施加到目标掩模的像素集合的纹理。 源形状掩模定义了源掩模的多个边缘,使得施加到目标形状掩模的多个边缘的合成纹理对应于源形掩模的多个边缘中的相应边缘。 源方向字段取自源图像,使得应用于目标方向字段的合成纹理对应于源方向字段。 使用合成纹理由计算设备画出用户界面中的像素。

    Local optimization for curvy brush stroke synthesis

    公开(公告)号:US10109083B2

    公开(公告)日:2018-10-23

    申请号:US15235718

    申请日:2016-08-12

    Abstract: Systems and methods provide for on the fly creation of curvy, digital brush strokes using incremental, local optimization. Samples from a user's input stroke are detected and matched with exemplar brush stroke segments as the user proceeds to provide input. For each set of samples, a temporary segment is generated and displayed for the user, and the temporary segment is later replaced by a permanent segment as subsequent samples sets are matched. Additionally, this optimization allows for updated parameterization in corner regions to provide a more realistic curve in the digital brush stroke. Specifically, intersecting ribs in the corners may be collapsed to prevent the rendering of artifacts. Additionally, and corner structures may be inserted in a break in a corner structure. These corner structures may be extensions of samples around the break and may correct distortion that results from the rib collapsing.

    Example-based Edge-aware Directional Texture Painting

    公开(公告)号:US20170109900A1

    公开(公告)日:2017-04-20

    申请号:US15394121

    申请日:2016-12-29

    Abstract: Example-based edge-aware directional texture painting techniques are described. Inputs are received that define a target direction field and a plurality of edges as part of a target shape mask. A texture is synthesized from a source image by the computing device to be applied to the set of pixels of the target mask using a source shape mask and a source direction field. The source shape mask defines a plurality of edges of the source mask such that the synthesized texture applied to the plurality of edges of the target shape mask correspond to respective ones of the plurality of edges of the source shape mask. The source direction field is taken from the source image such that the synthesized texture applied to the target direction field corresponds to the source direction field. The pixels in the user interface are painted by the computing device using the synthesized texture.

    FACILITATING SKETCH TO PAINTING TRANSFORMATIONS

    公开(公告)号:US20180150947A1

    公开(公告)日:2018-05-31

    申请号:US15457830

    申请日:2017-03-13

    Abstract: Methods and systems are provided for transforming sketches into stylized electronic paintings. A neural network system is trained where the training includes training a first neural network that converts input sketches into output images and training a second neural network that converts images into output paintings. Similarity for the first neural network is evaluated between the output image and a reference image and similarity for the second neural network is evaluated between the output painting, the output image, and a reference painting. The neural network system is modified based on the evaluated similarity. The trained neural network is used to generate an output painting from an input sketch where the output painting maintains features from the input sketch utilizing an extrapolated intermediate image and reflects a designated style from the reference painting.

    DYNAMIC MAPPING OF VIRTUAL AND PHYSICAL INTERACTIONS

    公开(公告)号:US20190139308A1

    公开(公告)日:2019-05-09

    申请号:US15934000

    申请日:2018-03-23

    Abstract: Methods and systems are provided for performing dynamic mapping between a virtual environment and a real-world space. During dynamic mapping, a current virtual scene of the virtual environment that is within view of a user is prioritized over areas of the virtual environment that are out of view. The dynamic mapping between the virtual environment and the real-world space can be utilized to render a virtual scene for user in real-time. As a user interacts and/or moves within the virtual environment, dynamic mapping can be performed in real-time to capture any dynamic changes to the real-world space and/or the virtual environment.

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