Abstract:
An application management system modifies developer-submitted applications, such as mobile applications, to add various types of functionality before such applications are made available for purchase. The added functionality may, for example, enable end users to make in-application purchases of content items from an application store. As another example, Digital Rights Management (DRM) functionality may be added for controlling user access to content items, such as content items available in an application store.
Abstract:
Functionality is disclosed herein for integrating a program code marketplace and a service provider network. A program code marketplace system is configured to provide a program code marketplace through which developers or other users can list program code for sale. Program code offered through the program code marketplace may have an associated execution environment definition that defines an execution environment for the program code. A request may be received to deploy program code available through the program code marketplace to a service provider network for execution. In response thereto, the execution environment definition may be utilized to create an execution environment in the service provider network. The program code may then be deployed to the execution environment in the service provider network for execution. The program code marketplace may integrate with other systems, such as a payments system, for processing micropayments for program code available through the program code marketplace.
Abstract:
A game distribution platform includes a game submission interface through which a developer can submit a game. In some embodiments, when a developer submits a game using a game submission interface, the game distribution platform generates a loader for the game. The loader, when downloaded by a gaming device of a user, enables the gaming device to load the game from the platform, and to access player profiles that include game progress data. The loader may be distributed via one or more game portals.
Abstract:
Disclosed are various embodiments for developing versions of applications based on application fingerprinting. For example, an application may be ported from one operating system platform to another, or an application may be modified to be compatible with a specific device. In one embodiment, an application fingerprint is received for an application. The application fingerprint may be generated based at least in part on a static analysis of the application and a dynamic analysis of the application. A device that is incompatible with the application based at least in part on the application fingerprint may be determined. A modification to the application to make the application compatible with the device may be determined.
Abstract:
A game distribution platform includes a game submission interface through which a developer can submit a game. In some embodiments, when a developer submits a game using a game submission interface, the game distribution platform generates a loader for the game. The loader, when downloaded by a gaming device of a user, enables the gaming device to load the game from the platform, and to access player profiles that include game progress data. The loader may be distributed via one or more game portals.
Abstract:
In various embodiments, static, dynamic, and behavioral analyzes may be performed on an application. A set of software libraries employed by the application may be determined. A set of device resources employed by the application may be determined. An application fingerprint is generated for the application. The application fingerprint encodes identifiers for the set of software libraries and identifiers for the set of device resources. Improvements can be recommended based upon an analysis of the application fingerprint.
Abstract:
An application management system modifies developer-submitted applications, such as mobile applications, to add various types of functionality before such applications are made available for purchase. The added functionality may, for example, enable end users to make in-application purchases of content items from an application store. As another example, Digital Rights Management (DRM) functionality may be added for controlling user access to content items, such as content items available in an application store.
Abstract:
This disclosure describes systems and associated processes that provide digital rights management for applications. In some embodiments, these system and processes couple DRM protection with individual applications, rather than with a centralized service. For instance, these systems and processes can be implemented in the context of an application store or distribution service that distributes applications for purchase or for free to user devices. Developers can submit applications to the application distribution service for distribution to end users. In response to receiving an application from a developer, the application distribution service can modify the application to include DRM features. The application distribution service can accomplish this modification without input from or the knowledge of the developer. The DRM features included in the modified application can prevent or otherwise reduce copying or modifying of the application.
Abstract:
Disclosed are various embodiments that facilitate execution of applications through remotely emulated computing devices. An application is executed in a hosted environment. A video signal of the application is encoded into a media stream, which is sent to a client computing device. In various embodiments, access to data that is locally available to the client computing device is facilitated. In various embodiments, data related to the operation of the application is recorded.
Abstract:
This disclosure describes systems and associated processes for generating recommendations for users based on usage, among other things. These systems and processes are described in the context of an interactive computing system that enables users to download applications for mobile devices (such as phones) or for other computing devices. Users' interactions with applications once they are downloaded can be observed and tracked, with such usage data being collected and provided to the interactive computing system. The interactive computing system can include a recommendation system or service that processes the usage data from a plurality of users to detect usage patterns. Using these usage patterns, among possibly other data, the recommendation system can recommend applications to users for download.