Background transcoding
    1.
    发明申请
    Background transcoding 失效
    背景转码

    公开(公告)号:US20050246451A1

    公开(公告)日:2005-11-03

    申请号:US10838486

    申请日:2004-05-03

    摘要: A system and methods are described for transcoding media content in the background on a source computer device prior to such time as a target media playback device is connected to the source computer for synchronization of the media content. The system and methods anticipate which media content to background-transcode based on user input rules and media status data that are maintained in a transcode database. Pre-transcoding media content provides advantages that include a significant reduction in the time needed to synchronize media content between a source computer and a target media playback device, and an efficient use of CPU power for transcoding media content at times when the CPU might otherwise stand idle.

    摘要翻译: 描述了一种系统和方法,用于在源计算机设备的后台对媒体内容进行代码转换,在目标媒体播放设备连接到源计算机以便媒体内容的同步之前。 该系统和方法基于在代码转换数据库中维护的用户输入规则和媒体状态数据来预测哪些媒体内容进行后台转码。 预代码转换媒体内容提供了优点,其包括在源计算机和目标媒体回放设备之间同步媒体内容所需的时间的显着减少以及在CPU可能以其他方式支持的情况下有效地使用CPU电力来对媒体内容进行代码转换 闲。

    Management of media sources in memory constrained devices
    2.
    发明申请
    Management of media sources in memory constrained devices 审中-公开
    内存限制设备中媒体源的管理

    公开(公告)号:US20070038647A1

    公开(公告)日:2007-02-15

    申请号:US11197068

    申请日:2005-08-04

    IPC分类号: G06F7/00

    摘要: Managing media information on a computing device. The media information is stored in a plurality of media sources where at least one of the media sources is an external storage associated with the computing device and where at least one of the media sources is a local storage associated with the computing device. The computing device identifies one or more media objects stored in at least the local storage media source and the external storage media source. Metadata relating to the media information stored in the media sources is retrieved from the identified media objects and aggregated. A user interface is generated to display the aggregated metadata on the computing device.

    摘要翻译: 管理计算设备上的媒体信息。 媒体信息存储在多个媒体源中,其中至少一个媒体源是与计算设备相关联的外部存储器,并且其中至少一个媒体源是与计算设备相关联的本地存储器。 计算设备识别存储在至少本地存储介质源和外部存储介质源中的一个或多个媒体对象。 从存储在媒体源中的媒体信息相关的元数据从所识别的媒体对象中检索并聚合。 生成用户界面以在计算设备上显示聚合的元数据。

    Aspects of digital media content distribution
    3.
    发明申请
    Aspects of digital media content distribution 有权
    数字媒体内容分发方面

    公开(公告)号:US20070226365A1

    公开(公告)日:2007-09-27

    申请号:US11724896

    申请日:2007-03-16

    IPC分类号: G06F15/16

    摘要: Techniques for distributing digital media content to personal electronic devices are discussed. Digital media content is collected from a variety of disparate digital media content sources. Specific digital media content is identified and transcoded into a selected format prior to receipt by a particular personal electronic device. The selected format may be based on preferences or characteristics of the personal electronic device or the user thereof, the network, or both. Virtually unlimited subset selection criteria may be used to arranged transcoded digital media content into subsets, which may be temporarily or permanently stored in a single computer or using distributed computing techniques. DRM and identity management techniques can be used in combination with the transcoding and distribution techniques discussed herein to accommodate many business models.

    摘要翻译: 讨论了将数字媒体内容分发到个人电子设备的技术。 从各种不同的数字媒体内容来源收集数字媒体内容。 在特定个人电子设备接收之前,识别特定的数字媒体内容并将其转码为选定的格式。 所选择的格式可以基于个人电子设备或其用户,网络或两者的偏好或特性。 几乎无限的子集选择标准可以用于将代码转换的数字媒体内容排列成子集,其可以暂时地或永久地存储在单个计算机中或使用分布式计算技术。 DRM和身份管理技术可以与本文讨论的代码转换和分发技术结合使用,以适应许多商业模式。

    Synchronization peer participant model
    5.
    发明申请
    Synchronization peer participant model 有权
    同步对等参与者模型

    公开(公告)号:US20060215569A1

    公开(公告)日:2006-09-28

    申请号:US11354677

    申请日:2006-02-15

    IPC分类号: H04L12/26 H04J1/16

    CPC分类号: G06F17/30581

    摘要: Various technologies and techniques are disclosed that improve synchronization of data between varying types of devices and/or services. A full participant receives a request from another participant to perform a synchronization operation. The synchronization engine determines whether the device or service is a full, partial, or simple participant. The device or service is a simple participant if it has a data store for synchronized data and no knowledge store. The device or service is a partial participant if it has a data store for synchronized data and a knowledge store, but does not understand the knowledge. The device or service is a full participant type if it has a data store for synchronized data and a knowledge store and understands the knowledge. The synchronization engine performs the synchronization operation with the device or service using a set of logic that is appropriate for the type of device or service.

    摘要翻译: 公开了改进各种设备和/或服务之间的数据同步的各种技术和技术。 完整的参与者接收来自另一参与者的请求以执行同步操作。 同步引擎确定设备或服务是完整的,部分的还是简单的参与者。 如果设备或服务具有用于同步数据的数据存储并且没有知识存储,则该设备或服务是简单的参与者。 如果设备或服务具有用于同步数据的数据存储和知识存储,但不了解知识,那么设备或服务是部分参与者。 如果设备或服务具有用于同步数据的数据存储和知识存储并且了解知识,则该设备或服务是完整的参与者类型。 同步引擎使用适合于设备或服务类型的一组逻辑来执行与设备或服务的同步操作。