摘要:
Methods for enabling hands-free selection of objects within an augmented reality environment are described. In some embodiments, an object may be selected by an end user of a head-mounted display device (HMD) based on detecting a vestibulo-ocular reflex (VOR) with the end user's eyes while the end user is gazing at the object and performing a particular head movement for selecting the object. The object selected may comprise a real object or a virtual object. The end user may select the object by gazing at the object for a first time period and then performing a particular head movement in which the VOR is detected for one or both of the end user's eyes. In one embodiment, the particular head movement may involve the end user moving their head away from a direction of the object at a particular head speed while gazing at the object.
摘要:
A system and method are disclosed for capturing views of a mixed reality environment from various perspectives which can be displayed on a monitor. The system includes one or more physical cameras at user-defined positions within the mixed reality environment. The system renders virtual objects in the mixed reality environment from the perspective of the one or more cameras. Real and virtual objects from the mixed reality environment may then be displayed from the perspective of the one or more cameras on one or more external, 2D monitor for viewing by others.
摘要:
A system and method are disclosed for capturing views of a mixed reality environment from various perspectives which can be displayed on a monitor. The system includes one or more physical cameras at user-defined positions within the mixed reality environment. The system renders virtual objects in the mixed reality environment from the perspective of the one or more cameras. Real and virtual objects from the mixed reality environment may then be displayed from the perspective of the one or more cameras on one or more external, 2D monitor for viewing by others.
摘要:
A method of automatically calibrating a head mounted display for a user is disclosed. The method includes automatically calculating an inter-pupillary distance value for the user, comparing the automatically calculated inter-pupillary distance value to a previously determined inter-pupillary distance value, determining if the automatically calculated inter-pupillary distance value matches the preexisting inter-pupillary distance value, and automatically calibrating the head mounted display using calibration data associated with matching previously determined inter-pupillary distance value.
摘要:
Methods for automatically generating a texture exemplar that may be used for rendering virtual objects that appear to be made from the texture exemplar are described. In some embodiments, a head-mounted display device (HMD) may identify a real-world object within an environment, acquire a three-dimensional model of the real-world object, determine a portion of the real-world object from which a texture exemplar is to be generated, capture one or more images of the portion of the real-world object, determine an orientation of the real-world object, and generate the texture exemplar using the one or more images, the three-dimensional model, and the orientation of the real-world object. The HMD may then render and display images of a virtual object such that the virtual object appears to be made from a virtual material associated with the texture exemplar.