Focus-Based Debugging And Inspection For A Display System

    公开(公告)号:US20220155863A1

    公开(公告)日:2022-05-19

    申请号:US17591629

    申请日:2022-02-03

    Applicant: Apple Inc.

    Abstract: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.

    Focus-Based Debugging And Inspection For A Display System

    公开(公告)号:US20200004327A1

    公开(公告)日:2020-01-02

    申请号:US16452675

    申请日:2019-06-26

    Applicant: Apple Inc.

    Abstract: A method for debugging includes determining an eye focus depth for a user, determining a virtual focus point relative to a virtual view location in a virtual environment based on the eye focus depth for the user, transitioning a first object from the virtual environment from a first rendering mode to a second rendering mode based on a location of the virtual focus point relative to the first object, wherein visibility of a second object from the virtual view location is occluded by the first object in the first rendering mode and visibility of the second object from the virtual view location is not occluded by the first object in the second rendering mode, and activating a function of a development interface relative to the second object while the first object is in the second rendering mode.

    Focus-Based Debugging And Inspection For A Display System

    公开(公告)号:US20210157404A1

    公开(公告)日:2021-05-27

    申请号:US17164940

    申请日:2021-02-02

    Applicant: Apple Inc.

    Abstract: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.

    Focus-based debugging and inspection for a display system

    公开(公告)号:US11809620B2

    公开(公告)日:2023-11-07

    申请号:US17164940

    申请日:2021-02-02

    Applicant: Apple Inc.

    CPC classification number: G06F3/013

    Abstract: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.

    Focus-based debugging and inspection for a display system

    公开(公告)号:US11520401B2

    公开(公告)日:2022-12-06

    申请号:US17591629

    申请日:2022-02-03

    Applicant: Apple Inc.

    Abstract: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.

    FOCUS-BASED DEBUGGING AND INSPECTION FOR A DISPLAY SYSTEM

    公开(公告)号:US20210157405A1

    公开(公告)日:2021-05-27

    申请号:US17164945

    申请日:2021-02-02

    Applicant: Apple Inc.

    Abstract: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.

    Focus-based debugging and inspection for a display system

    公开(公告)号:US11275438B2

    公开(公告)日:2022-03-15

    申请号:US17164945

    申请日:2021-02-02

    Applicant: Apple Inc.

    Abstract: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.

    View-Based Breakpoints For A Display System

    公开(公告)号:US20210286701A1

    公开(公告)日:2021-09-16

    申请号:US17203681

    申请日:2021-03-16

    Applicant: Apple Inc.

    Abstract: Systems and methods for simulated reality view-based breakpoints are described. Some implementations may include accessing motion data captured using one or more motion sensors; determining, based at least on the motion data, a view within a simulated reality environment presented using a head-mounted display; detecting that the view is a member of a set of views associated with a breakpoint; based at least on the view being a member of the set of views, triggering the breakpoint; responsive to the breakpoint being triggered, performing a debug action associated with the breakpoint; and, while performing the debug action, continuing to execute a simulation process of the simulated reality environment to enable a state of at least one virtual object in the simulated reality environment to continue to evolve and be viewed with the head-mounted display.

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