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公开(公告)号:US20210157404A1
公开(公告)日:2021-05-27
申请号:US17164940
申请日:2021-02-02
申请人: Apple Inc.
IPC分类号: G06F3/01
摘要: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.
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公开(公告)号:US10210645B2
公开(公告)日:2019-02-19
申请号:US14732736
申请日:2015-06-07
申请人: Apple Inc.
摘要: This disclosure relates generally to the field of image processing and, more particularly, to various techniques and animation tools for allowing 2D and 3D graphics rendering and animation infrastructures to be able to dynamically render customized animations—without the need for the customized animations to be explicitly tied to any particular graphical entity. These so-called entity agnostic animations may then be integrated into “mixed” graphical scenes (i.e., scenes with both two-dimensional and three-dimensional components), where they may be: applied to any suitable graphical entity; visualized in real-time by the programmer; edited dynamically by the programmer; and shared across various computing platforms and environments that support the entity agnostic animation tools described herein. The entity agnostic animations created by the techniques described herein may be output directly to the current scene file that a programmer is working on, or they may be output to standalone, reusable entity agnostic animation object files.
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公开(公告)号:US20160358366A1
公开(公告)日:2016-12-08
申请号:US14732736
申请日:2015-06-07
申请人: Apple Inc.
IPC分类号: G06T13/80
CPC分类号: G06T13/00 , G06T2200/24 , G06T2213/08 , G06T2213/12
摘要: This disclosure relates generally to the field of image processing and, more particularly, to various techniques and animation tools for allowing 2D and 3D graphics rendering and animation infrastructures to be able to dynamically render customized animations—without the need for the customized animations to be explicitly tied to any particular graphical entity. These so-called entity agnostic animations may then be integrated into “mixed” graphical scenes (i.e., scenes with both two-dimensional and three-dimensional components), where they may be: applied to any suitable graphical entity; visualized in real-time by the programmer; edited dynamically by the programmer; and shared across various computing platforms and environments that support the entity agnostic animation tools described herein. The entity agnostic animations created by the techniques described herein may be output directly to the current scene file that a programmer is working on, or they may be output to standalone, reusable entity agnostic animation object files.
摘要翻译: 本公开一般涉及图像处理领域,更具体地,涉及用于允许2D和3D图形渲染和动画基础设施能够动态地呈现定制的动画的各种技术和动画工具,而不需要明确地定制定制的动画 绑定到任何特定的图形实体。 然后可以将这些所谓的实体不可知动画集成到“混合”图形场景(即,具有二维和三维组件的场景)中,其中它们可以被应用于任何合适的图形实体; 由程序员实时可视化; 由程序员动态编辑; 并在各种支持本文所述实体不可知动画工具的计算平台和环境之间共享。 通过本文描述的技术创建的实体不可知动画可以直接输出到程序员正在处理的当前场景文件,或者它们可以被输出到独立的,可重复使用的实体不可知动画对象文件。
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公开(公告)号:US20240231559A9
公开(公告)日:2024-07-11
申请号:US18278481
申请日:2022-03-02
申请人: Apple Inc.
IPC分类号: G06F3/04815 , G06F3/01 , G06F8/34 , G06F9/451
CPC分类号: G06F3/04815 , G06F3/011 , G06F3/017 , G06F8/34 , G06F9/451
摘要: An exemplary process presents a first set of views having a first set of options for using content in a 3D environment, wherein the first set of views are provided from a first set of viewpoints, determines to present a second set of for using the content in the 3D environment based on user interaction data, wherein the second set of options includes fewer options than the first set of options and in accordance with determining to present the second set of options, presents a second set of views including the second set of options, wherein the second set of views are provided from a second set of viewpoints in the 3D environment.
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公开(公告)号:US11520401B2
公开(公告)日:2022-12-06
申请号:US17591629
申请日:2022-02-03
申请人: Apple Inc.
IPC分类号: G06F3/01
摘要: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.
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公开(公告)号:US20210157405A1
公开(公告)日:2021-05-27
申请号:US17164945
申请日:2021-02-02
申请人: Apple Inc.
IPC分类号: G06F3/01
摘要: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.
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公开(公告)号:US10984607B1
公开(公告)日:2021-04-20
申请号:US16367524
申请日:2019-03-28
申请人: Apple Inc.
发明人: Norman N. Wang , Wei Lun Huang , David Lui , Tyler L. Casella , Ross R. Dexter
摘要: One exemplary implementation involves performing operations at a device with one or more processors, a camera, and a computer-readable storage medium, such as a desktop computer, laptop computer, tablet, or mobile phone. The device receives a data object corresponding to three dimensional (3D) content from a separate device. The device receives input corresponding to a user selection to view the 3D content in a computer generated reality (CGR) environment, and in response, displays the CGR environment at the device. To display the CGR environment the device uses the camera to capture images and constructs the CGR environment using the data object and the captured images.
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公开(公告)号:US20220155863A1
公开(公告)日:2022-05-19
申请号:US17591629
申请日:2022-02-03
申请人: Apple Inc.
IPC分类号: G06F3/01
摘要: A method includes determining an eye focus depth and determining a focus point relative to a viewing location in a virtual environment based on the eye focus depth, wherein the virtual environment includes a computer-generated object. The method also includes, upon determining that the focus point is located within a threshold distance from the computer-generated object, activating a function of a computer-executable code development interface relative to the computer-generated object.
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公开(公告)号:US11113989B2
公开(公告)日:2021-09-07
申请号:US15643395
申请日:2017-07-06
申请人: Apple Inc.
发明人: Tyler L. Casella , Edwin W. Foo , Norman N. Wang , Ken Wakasa
IPC分类号: G09B19/00 , G06K9/62 , G09B5/06 , G09B7/02 , G06F8/30 , G06F8/34 , G09B1/32 , G06F8/36 , G06K9/00
摘要: A device implementing dynamic library access based on proximate programmable item detection includes a sensor and a processor configured to detect, using the sensor, a programmable physical item in a proximate area. The processor is further configured to, responsive to detecting the programmable physical item, provide an indication of available functions for programming the programmable physical item. The processor is further configured to receive input of code that comprises at least one of the available functions for programming the programmable physical item. The processor is further configured to program the programmable physical item based at least in part on the code. In one or more implementations, the processor may be further configured to translate the code into a set of commands for programming the programmable physical item and to transmit the set of commands to the programmable physical item.
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公开(公告)号:US11107367B2
公开(公告)日:2021-08-31
申请号:US15643413
申请日:2017-07-06
申请人: Apple Inc.
发明人: Tyler L. Casella , Edwin W. Foo , Norman N. Wang , Ken Wakasa
摘要: A device implementing an adaptive assembly guidance system includes an image sensor and a processor configured to capture, using the image sensor, an image of a set of connectable components. The processor is further configured to process the captured image to detect individual connectable components of the set of connectable components and to detect a current configuration of the set of connectable components. The processor is further configured to determine, based at least in part on the detected individual connectable components of the set of connectable components, a recommended configuration of the set of connectable components. The processor is further configured to display information for assembling the set of connectable components into the recommended configuration from the current configuration.
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