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公开(公告)号:US20250095098A1
公开(公告)日:2025-03-20
申请号:US18524729
申请日:2023-11-30
Applicant: Apple Inc.
Inventor: Ali Rabbani Rankouhi , Roman Tereshin , Luca O. Iuliano , Sheenam Jayaswal , Rohit Kumar Singh
Abstract: Techniques are disclosed relating to graphics processor that support ray tracing. In particular, shader circuitry may be configured to adjust a scheduling priority of a single-instruction multiple-data (SIMD) group of a shader program based on a hint that the SIMD group has an upcoming ray intersect command for ray intersect accelerator circuitry and based on a resource usage indication from the ray intersect accelerator circuitry. This may advantageously reduce cache thrashing, e.g., when shaders may allocate memory for ray intersect commands and fill a shared cache faster than the ray intersect accelerator circuitry can process the rays.