Hint for Scheduling Graphics Ray Tracing Work

    公开(公告)号:US20250095098A1

    公开(公告)日:2025-03-20

    申请号:US18524729

    申请日:2023-11-30

    Applicant: Apple Inc.

    Abstract: Techniques are disclosed relating to graphics processor that support ray tracing. In particular, shader circuitry may be configured to adjust a scheduling priority of a single-instruction multiple-data (SIMD) group of a shader program based on a hint that the SIMD group has an upcoming ray intersect command for ray intersect accelerator circuitry and based on a resource usage indication from the ray intersect accelerator circuitry. This may advantageously reduce cache thrashing, e.g., when shaders may allocate memory for ray intersect commands and fill a shared cache faster than the ray intersect accelerator circuitry can process the rays.

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