SYSTEMS AND METHODS FOR CREATING AND MANAGING TABLES

    公开(公告)号:US20210406457A1

    公开(公告)日:2021-12-30

    申请号:US17361188

    申请日:2021-06-28

    Abstract: Methods and systems for creating tables are disclosed. The method includes receiving a request to create a table, the request including an indication of a number of columns and rows for the table, generating the table, the table comprising the number of columns and rows indicated in the request, an intersection of a column and a row in the table being a cell of the table, the table further comprising a summary row; rendering the table on a client device; the table comprising a column type affordance for selecting a column type for at least one column and a summary type affordance for selecting a summary type for at least one column; receiving selection of the column type affordance for a column; applying the selected column type to each cell of the column; and updating the summary type available for the column based on selected column type for the column.

    SYSTEMS AND METHODS FOR ANIMATING TRANSITION OF AN OBJECT

    公开(公告)号:US20240005586A1

    公开(公告)日:2024-01-04

    申请号:US17853855

    申请日:2022-06-29

    CPC classification number: G06T13/80 G06F3/0482

    Abstract: Systems, methods, and non-transitory computer-readable medium for animating transition of an object in a shared user interface displayed on a client device in response to a remote user performing a transition is disclosed. The method includes retrieving an animation object associated with a transition event, at a client device. The animation object includes an identifier of the object transitioned by the remote user, an origin location of the transitioned object and a destination location of the transitioned object in a user interface. The method further includes determining whether animation is required for the animation object. Upon determining that animation is required, the method further includes animating a transition of the transitioned object to the destination location based on the animation object and updating the position of the transitioned object in a local state cache of the user interface.

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