Controlling casino lighting content and audio content

    公开(公告)号:US10269207B2

    公开(公告)日:2019-04-23

    申请号:US14677660

    申请日:2015-04-02

    IPC分类号: G07F17/32 G07F9/02

    摘要: A wagering game system and its operations are described herein. In some examples, the operations include receiving from a first device, via a first network, data associated with a gaming light effect. The operations can further include determining, from analysis of the data via one or more processors of a second device, that a third device is associated with the gaming light effect. In some instances, the second device is connected to the third device via a second network separate from the first network. The operations can further include generating, via the one or more processors of the second device, instructions about the gaming light effect based on the data. The operations can further include transmitting, via a communications network interface of the second device, the instructions from the second device, via the second network, to the third device.

    CONTROLLING CASINO LIGHTING CONTENT AND AUDIO CONTENT

    公开(公告)号:US20180225913A9

    公开(公告)日:2018-08-09

    申请号:US14677660

    申请日:2015-04-02

    IPC分类号: G07F17/32

    摘要: A wagering game system and its operations are described herein. In some examples, the operations include receiving from a first device, via a first network, data associated with a gaming light effect. The operations can further include determining, from analysis of the data via one or more processors of a second device, that a third device is associated with the gaming light effect. In some instances, the second device is connected to the third device via a second network separate from the first network. The operations can further include generating, via the one or more processors of the second device, instructions about the gaming light effect based on the data. The operations can further include transmitting, via a communications network interface of the second device, the instructions from the second device, via the second network, to the third device.

    Configuring wagering game machines for gaming effects

    公开(公告)号:US10169958B2

    公开(公告)日:2019-01-01

    申请号:US14728786

    申请日:2015-06-02

    IPC分类号: G07F17/00 G07F19/00 G07F17/32

    摘要: A wagering game system and its operations are described herein. In some examples, the operations can include presenting, via an electronic display device of the wagering gaming system, a configuration interface capable of presenting options to configure a wagering game machine. The operations can further include automatically detecting, via user input from the configuration interface, an electronic request to configure the wagering game machine for presentation of a wagering game effect (“effect”). The effect has a presentation limit for the presentation amongst a plurality of wagering game machines. The operations can further include electronically modifying, via an electronic processing unit of the gaming system, an availability of at least one of the options in response to determining, based on electronic evaluation of the electronic request against the presentation limit, whether the presentation of the effect via the wagering game machine complies with the presentation limit.

    Coordinating media content in wagering game systems

    公开(公告)号:US10068412B2

    公开(公告)日:2018-09-04

    申请号:US14818283

    申请日:2015-08-04

    摘要: In some embodiments, a method includes detecting, by the first emotive lighting controller, the wagering game event for which to present the coordinated media show. The method can include executing, by the first emotive lighting controller, an instruction script identifying a first group of media effects for the coordinated media show, and in response to executing the instruction script, causing presentation of the first group of media effects by at least one media device connected, via a network, to the first emotive lighting controller. The method can include detecting a synchronization trigger associated with the coordinated media show, and in response to the synchronization trigger, transmitting a synchronization marker to at least a second emotive lighting controller in the network, wherein the synchronization marker causes the second emotive lighting controller to transition to a second group of media effects for the coordinated media show.

    Controlling priority of wagering game lighting content
    7.
    发明授权
    Controlling priority of wagering game lighting content 有权
    控制投注游戏照明内容的优先级

    公开(公告)号:US09520018B2

    公开(公告)日:2016-12-13

    申请号:US14614089

    申请日:2015-02-04

    摘要: A wagering game system and its operations which can include analyzing electronic information associated with a first gaming effect and a second gaming effect provided for concurrent presentation via an output device, determining that the first gaming effect has a higher priority than the second gaming effect, and causing the first gaming effect to be presented via the output device before the second gaming effect is presented based on the higher priority. The operations can further include preventing, without user input, presentation of a first portion of the second amine effect via the output device while the first gaming effect is presented. The operations can further include electronically determining that a second portion of the second gaming effect is available for presentation after an ending point for the first gaming effect, and causing the second portion to be presented via the output device after the first gaming effect.

    摘要翻译: 一种投注游戏系统及其操作,其可以包括分析与第一游戏效果相关联的电子信息和经由输出设备并发呈现的第二游戏效果,确定第一游戏效果具有比第二游戏效果更高的优先级,以及 在第二游戏效果基于较高优先级出现之前,通过输出设备来呈现第一游戏效果。 这些操作可以进一步包括在呈现第一游戏效果时,无需用户输入,经由输出设备呈现第二胺效应的第一部分。 所述操作可以进一步包括电子地确定第二游戏效果的第二部分可用于在第一游戏效果的终点之后呈现,以及在第一游戏效果之后通过输出设备呈现第二部分。