AUDIO PLAYBACK METHOD, FAILURE DETECTION METHOD FOR SCREEN SOUND PRODUCTION COMPONENT, AND ELECTRONIC DEVICE

    公开(公告)号:US20240069862A1

    公开(公告)日:2024-02-29

    申请号:US18270650

    申请日:2022-05-18

    CPC classification number: G06F3/167 H04R29/004 H04R2499/11

    Abstract: An audio playback method, a failure detection method for a screen sound production component, and an electronic device. The audio playback method includes: receiving an audio playback instruction; where the audio playback instruction is used to instruct the electronic device to play a first audio; playing, in response to receiving the audio playback instruction, a detection audio by using the screen sound production component; obtaining a first parameter in a process of playing the detection audio; determining, based on the first parameter, whether the screen sound production component fails; where the first parameter is at least one of a real-time load current, a real-time load voltage, a real-time impedance, and a real-time admittance of the screen sound production component; and when the screen sound production component fails, switching the sound production component to the speaker, and playing the first audio by using the speaker.

    SOUND PROCESSING METHOD AND APPARATUS THEREOF

    公开(公告)号:US20240031766A1

    公开(公告)日:2024-01-25

    申请号:US18030446

    申请日:2022-01-22

    CPC classification number: H04S7/307 H04S7/304 H04S1/007 H04S2420/01

    Abstract: This application provides a sound processing method and apparatus thereof. When the method is implemented, an electronic device such as a mobile phone may learn a device action and a music material matching the action. In this way, a user may drive the electronic device to perform an action through his own action (such as shaking his head, shaking his hands, or the like) when playing audio. The electronic device may recognize the actions through movement detection, and determine a music material matching the action according to a preset association relationship, so as to add an entertaining interactive effect to the audio being played, increase fun of an audio playing process, and meet a requirement of the user interacting with the audio being played.

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