Systems and methods for creating near real-time embossed meshes

    公开(公告)号:US09734629B2

    公开(公告)日:2017-08-15

    申请号:US13035381

    申请日:2011-02-25

    申请人: Vincent M. Hammer

    发明人: Vincent M. Hammer

    摘要: A system is provided for creating a preview embossed mesh for graphical display to a user. The system includes a graphical user interface device and a computer, which includes a Graphics Processing Unit (GPU) and a Central Processing Unit (CPU). A memory for use with the computer is configured to (a) determine a 3D volumetric mask, (b) determine a distance map corresponding to the 3D volumetric mask, and (c) render offset geometry. The GPU is used to compute the distance map within the 3D volumetric mask. The distance map and the 3D volumetric mask are accessible by a shader to provide a preview embossed mesh for graphical display. The system also includes a video display to graphically display the preview embossed mesh to the user.

    Systems and Methods for Creating Near Real-Time Embossed Meshes
    6.
    发明申请
    Systems and Methods for Creating Near Real-Time Embossed Meshes 有权
    用于创建近实时压花网格的系统和方法

    公开(公告)号:US20110254839A1

    公开(公告)日:2011-10-20

    申请号:US13035381

    申请日:2011-02-25

    申请人: Vincent M. Hammer

    发明人: Vincent M. Hammer

    IPC分类号: G06T17/10 G06F3/01

    摘要: A system is provided for creating a preview embossed mesh for graphical display to a user. The system includes a graphical user interface device and a computer, which includes a Graphics Processing Unit (GPU) and a Central Processing Unit (CPU). A memory for use with the computer is configured to (a) determine a 3D volumetric mask, (b) determine a distance map corresponding to the 3D volumetric mask, and (c) render offset geometry. The GPU is used to compute the distance map within the 3D volumetric mask. The distance map and the 3D volumetric mask are accessible by a shader to provide a preview embossed mesh for graphical display. The system also includes a video display to graphically display the preview embossed mesh to the user.

    摘要翻译: 提供了一种用于创建用于图形显示给用户的预览压花网格的系统。 该系统包括图形用户界面设备和包括图形处理单元(GPU)和中央处理单元(CPU))的计算机。 用于计算机的存储器被配置为(a)确定3D体积掩模,(b)确定对应于3D体积掩模的距离图,以及(c)渲染偏移几何。 GPU用于计算3D体积掩模内的距离图。 距离图和3D体积掩模可由着色器访问,以提供用于图形显示的预览压花网格。 该系统还包括用于以图形方式向用户显示预览压纹网格的视频显示器。