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公开(公告)号:US20130022221A1
公开(公告)日:2013-01-24
申请号:US13186249
申请日:2011-07-19
申请人: Christopher Kallai , Michael Darrell Andrew Ericson , Jonathan P. Lang , Craig Wisneski , Jonathon Reilly , Seamus Daly , Todd Mansfield
发明人: Christopher Kallai , Michael Darrell Andrew Ericson , Jonathan P. Lang , Craig Wisneski , Jonathon Reilly , Seamus Daly , Todd Mansfield
IPC分类号: H04R5/02
CPC分类号: H01Q3/24 , G06F3/162 , G06F3/165 , H03G5/165 , H04B7/0834 , H04R3/04 , H04R3/12 , H04R29/007 , H04R2227/003 , H04R2227/005 , H04S7/302 , H04S7/303 , H04S7/307
摘要: Techniques for shaping sound based on a speaker orientation are disclosed. In an embodiment, an audio data stream is obtained by a zone player having one or more speaker drivers, an orientation of the zone player is determined, and sound is reproduced by the zone player based on the orientation. The sound may be further shaped based on other states of the zone player in addition to orientation. The overall sound may be shaped from one zone player or from a collection of zone players.
摘要翻译: 公开了基于扬声器取向形成声音的技术。 在一个实施例中,通过具有一个或多个扬声器驱动器的区域播放器获得音频数据流,确定区域播放器的方向,并且区域播放器根据取向再现声音。 除了取向之外,声音可以基于区域播放器的其他状态进一步成形。 整个声音可以从一个区域播放器或从区域播放器的集合形成。
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公开(公告)号:US09042556B2
公开(公告)日:2015-05-26
申请号:US13186249
申请日:2011-07-19
申请人: Christopher Kallai , Michael Darrell Andrew Ericson , Jonathan P. Lang , Craig Wisneski , Jonathon Reilly , Seamus Daly , Todd Mansfield
发明人: Christopher Kallai , Michael Darrell Andrew Ericson , Jonathan P. Lang , Craig Wisneski , Jonathon Reilly , Seamus Daly , Todd Mansfield
CPC分类号: H01Q3/24 , G06F3/162 , G06F3/165 , H03G5/165 , H04B7/0834 , H04R3/04 , H04R3/12 , H04R29/007 , H04R2227/003 , H04R2227/005 , H04S7/302 , H04S7/303 , H04S7/307
摘要: Techniques for shaping sound based on a speaker orientation are disclosed. In an embodiment, an audio data stream is obtained by a zone player having one or more speaker drivers, an orientation of the zone player is determined, and sound is reproduced by the zone player based on the orientation. The sound may be further shaped based on other states of the zone player in addition to orientation. The overall sound may be shaped from one zone player or from a collection of zone players.
摘要翻译: 公开了基于扬声器取向形成声音的技术。 在一个实施例中,通过具有一个或多个扬声器驱动器的区域播放器获得音频数据流,确定区域播放器的方向,并且区域播放器根据取向再现声音。 除了取向之外,声音可以基于区域播放器的其他状态进一步成形。 整个声音可以从一个区域播放器或从区域播放器的集合形成。
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