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公开(公告)号:US11072075B2
公开(公告)日:2021-07-27
申请号:US16662151
申请日:2019-10-24
Applicant: DISNEY ENTERPRISES, INC.
Inventor: David Loyal Christensen , Alexis P. Wieland , Lanny S. Smoot , Alfredo M. Ayala , Quinn Y. Smithwick , Kyna P. McIntosh , James R. Kennedy , Matthew K. Pan , Günter D. Niemeyer , Daniel De Jesus Campos Zamora , Sungjoon Choi
Abstract: A system for sensing and controlling eye contact for a robot. The system includes a robotic figure with a movable eye. The system includes a light source positioned in the robotic figure to output light through a light outlet of the eye. A light sensor is included that senses light striking surfaces in a physical space in which the robotic figure is positioned including the output light from the light source. The system includes an image processor processing output of the light sensor to identify a location of a target formed by the output light striking surfaces in the physical space and to identify a location of a face of a human. Further, the system includes a robot controller generating eye movement control signals based on the location of the target and the location of the face to position the eye to provide eye contact with the human observer.
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公开(公告)号:US10431006B2
公开(公告)日:2019-10-01
申请号:US15497439
申请日:2017-04-26
Applicant: Disney Enterprises, Inc.
Inventor: Moshe B. Mahler , John A. Mars , James L. McCann , Ali Israr , Shawn Lawson , Kyna P. McIntosh , Job T. Bedford
Abstract: According to one aspect of the present disclosure, a method for providing a multisensory augmented reality environment is disclosed. The method includes receiving a real-time video stream of a physical environment, receiving depth information of one or more objects within the physical environment, generating real-time content depicting the physical environment based on the real-time video stream and the depth information, rendering augmented content, wherein the augmented content integrates original content and the real-time content, generating sensory feedback instructions to provide sensory feedback based on the augmented content, wherein the sensory feedback instructions are dynamically adjusted to changes in the augmented content, transmitting the augmented content for display and instructions to provide sensory feedback correlated to the augmented content.
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公开(公告)号:US20180315243A1
公开(公告)日:2018-11-01
申请号:US15497439
申请日:2017-04-26
Applicant: Disney Enterprises, Inc.
Inventor: Moshe B. Mahler , John A. Mars , James L. McCann , Ali Israr , Shawn Lawson , Kyna P. McIntosh , Job T. Bedford
CPC classification number: G06T19/006 , G06F3/011 , G06F3/016 , G06F3/017 , G06T11/60 , G06T19/20 , G06T2219/024
Abstract: According to one aspect of the present disclosure, a method for providing a multisensory augmented reality environment is disclosed. The method includes receiving a real-time video stream of a physical environment, receiving depth information of one or more objects within the physical environment, generating real-time content depicting the physical environment based on the real-time video stream and the depth information, rendering augmented content, wherein the augmented content integrates original content and the real-time content, generating sensory feedback instructions to provide sensory feedback based on the augmented content, wherein the sensory feedback instructions are dynamically adjusted to changes in the augmented content, transmitting the augmented content for display and instructions to provide sensory feedback correlated to the augmented content.
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公开(公告)号:US20220215634A1
公开(公告)日:2022-07-07
申请号:US17243414
申请日:2021-04-28
Applicant: Disney Enterprises, Inc.
Inventor: Corey D. Drake , Kenneth J. Mitchell , Rachel E. Rodgers , Joseph G. Hager, IV , Kyna P. McIntosh , Ye Pan
Abstract: Systems and methods are presented for immersive and simultaneous animation in a mixed reality environment, Techniques disclosed represent a physical object, present at a scene, in a 3D space of a virtual environment associated with the scene. A virtual element is posed relative to the representation of the physical object in the virtual environment. The virtual element is displayed to users from a perspective of each user in the virtual environment. Responsive to an interaction of one user with the virtual element, an edit command is generated and the pose of the virtual element is adjusted in the virtual environment according to the edit command. The display of the virtual element to the users is then updated according to the adjusted pose. When simultaneous and conflicting edit commands are generated by collaborating users, policies to reconcile the conflicting edit commands are disclosed.
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公开(公告)号:US11475647B2
公开(公告)日:2022-10-18
申请号:US17243414
申请日:2021-04-28
Applicant: Disney Enterprises, Inc.
Inventor: Corey D. Drake , Kenneth J. Mitchell , Rachel E. Rodgers , Joseph G. Hager, IV , Kyna P. McIntosh , Ye Pan
Abstract: Systems and methods are presented for immersive and simultaneous animation in a mixed reality environment. Techniques disclosed represent a physical object, present at a scene, in a 3D space of a virtual environment associated with the scene. A virtual element is posed relative to the representation of the physical object in the virtual environment. The virtual element is displayed to users from a perspective of each user in the virtual environment. Responsive to an interaction of one user with the virtual element, an edit command is generated and the pose of the virtual element is adjusted in the virtual environment according to the edit command. The display of the virtual element to the users is then updated according to the adjusted pose. When simultaneous and conflicting edit commands are generated by collaborating users, policies to reconcile the conflicting edit commands are disclosed.
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公开(公告)号:US11024098B1
公开(公告)日:2021-06-01
申请号:US16916307
申请日:2020-06-30
Applicant: Disney Enterprises, Inc.
Inventor: Corey D. Drake , Kenneth J. Mitchell , Rachel E. Rodgers , Joseph G. Hager, IV , Kyna P. McIntosh , Ye Pan
Abstract: Systems and methods are presented for immersive and simultaneous animation in a mixed reality environment. Techniques disclosed represent a physical object, present at a scene, in a 3D space of a virtual environment associated with the scene. A virtual element is posed relative to the representation of the physical object in the virtual environment. The virtual element is displayed to users from a perspective of each user in the virtual environment. Responsive to an interaction of one user with the virtual element, an edit command is generated and the pose of the virtual element is adjusted in the virtual environment according to the edit command. The display of the virtual element to the users is then updated according to the adjusted pose. When simultaneous and conflicting edit commands are generated by collaborating users, policies to reconcile the conflicting edit commands are disclosed.
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