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1.
公开(公告)号:US20200098179A1
公开(公告)日:2020-03-26
申请号:US16141460
申请日:2018-09-25
Applicant: Disney Enterprises, Inc.
Inventor: R. Hunter Gough , Hunter Gibson , Tri Desa , Christopher Painter , Brittany Bruegel , Maxwell McCoy
IPC: G06T19/00
Abstract: This disclosure presents systems and methods to provide a shared augmented reality experience across multiple presentation devices. A first presentation device may display an AR marker, and may use a map of the physical environment to correctly orient the AR marker with an orientation of an anchor object. A second presentation device may then scan the marker, which places the anchor object in the position and orientation in their perceived views of the virtual environment in accordance with the marker. Once the location of the anchor object is established, networking between the first and second devices can be used to place other virtual objects in the virtual environment.
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公开(公告)号:US11887600B2
公开(公告)日:2024-01-30
申请号:US16593938
申请日:2019-10-04
Applicant: DISNEY ENTERPRISES, INC.
Inventor: Erika Doggett , Nathan Nocon , Ashutosh Modi , Joseph Charles Sengir , Maxwell McCoy
CPC classification number: G10L15/25 , G10L15/063 , G10L15/22 , G10L15/26 , G10L2015/228
Abstract: In various embodiments, a communication fusion application enables other software application(s) to interpret spoken user input. In operation, a communication fusion application determines that a prediction is relevant to a text input derived from a spoken input received from a user. Subsequently, the communication fusion application generates a predicted context based on the prediction. The communication fusion application then transmits the predicted context and the text input to the other software application(s). The other software application(s) perform additional action(s) based on the text input and the predicted context. Advantageously, by providing additional, relevant information to the software application(s), the communication fusion application increases the level of understanding during interactions with the user and the overall user experience is improved.
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公开(公告)号:US10970031B2
公开(公告)日:2021-04-06
申请号:US16141230
申请日:2018-09-25
Applicant: Disney Enterprises, Inc.
Inventor: Maxwell McCoy , Elliott Baumbach , Timothy M. Panec
Abstract: A system configured to provide gaze-based audio presentation for interactive experiences. The interactive experiences may take place in an interactive space. An interactive space may include one or both of augmented reality (AR) environment, a virtual reality (VR) environment, and/or other interactive spaces. The interactive space may include audio content and/or virtual content. A user's gaze may be tracked. Based on the user's gaze indicating they are looking at a given virtual object, the audio content may be modified. The modification may include one or more of increasing audio content specifically associated with given virtual object, decreasing a volume of other audio content, and/or other modifications.
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4.
公开(公告)号:US10818089B2
公开(公告)日:2020-10-27
申请号:US16141460
申请日:2018-09-25
Applicant: Disney Enterprises, Inc.
Inventor: R. Hunter Gough , Hunter Gibson , Tri Desa , Christopher Painter , Brittany Bruegel , Maxwell McCoy
Abstract: This disclosure presents systems and methods to provide a shared augmented reality experience across multiple presentation devices. A first presentation device may display an AR marker, and may use a map of the physical environment to correctly orient the AR marker with an orientation of an anchor object. A second presentation device may then scan the marker, which places the anchor object in the position and orientation in their perceived views of the virtual environment in accordance with the marker. Once the location of the anchor object is established, networking between the first and second devices can be used to place other virtual objects in the virtual environment.
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公开(公告)号:US20200097246A1
公开(公告)日:2020-03-26
申请号:US16141230
申请日:2018-09-25
Applicant: Disney Enterprises, Inc.
Inventor: Maxwell McCoy , Elliott Baumbach , Timothy M. Panec
Abstract: A system configured to provide gaze-based audio presentation for interactive experiences. The interactive experiences may take place in an interactive space. An interactive space may include one or both of augmented reality (AR) environment, a virtual reality (VR) environment, and/or other interactive spaces. The interactive space may include audio content and/or virtual content. A user's gaze may be tracked. Based on the user's gaze indicating they are looking at a given virtual object, the audio content may be modified. The modification may include one or more of increasing audio content specifically associated with given virtual object, decreasing a volume of other audio content, and/or other modifications.
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