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公开(公告)号:US20240223987A1
公开(公告)日:2024-07-04
申请号:US18557590
申请日:2022-04-28
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Daniel FISCHER , Panji SETIAWAN , Christof FERSCH
IPC: H04S7/00
CPC classification number: H04S7/303 , H04S2400/11
Abstract: A method of modelling extended audio objects for audio rendering in a virtual or augmented reality environment is described. The method comprises obtaining an extent representation indicative of a geometric form of an extended audio object and information relating to one or more first audio sources that are associated with the extended audio object. Furthermore, the method comprises obtaining a relative point on the geometric form of the extended audio object based on a user position in the virtual or augmented reality environment. The method also comprises determining an extent parameter for the extent representation based on the user position and the relative point and determining positions of one or more second audio sources, relative to the user position, for modelling the extended audio object. In addition, the method comprises outputting a modified representation of the extended audio object for modelling the extended audio object.
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2.
公开(公告)号:US20240223984A1
公开(公告)日:2024-07-04
申请号:US18410891
申请日:2024-01-11
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Christof FERSCH , Daniel FISCHER
IPC: H04S7/00 , G10L19/008 , H04S3/00
CPC classification number: H04S7/302 , G10L19/008 , H04S3/008 , H04S2400/01 , H04S2400/11 , H04S2400/13 , H04S2420/03
Abstract: The present disclosure relates to a method of processing audio content including directivity information for at least one sound source, the directivity information comprising a first set of first directivity unit vectors representing directivity directions and associated first directivity gains. The disclosure further relates to corresponding methods of encoding and decoding audio content including directivity information for at least one sound source.
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3.
公开(公告)号:US20230362575A1
公开(公告)日:2023-11-09
申请号:US18352115
申请日:2023-07-13
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Christof FERSCH , Daniel FISCHER
CPC classification number: H04S7/303 , H04S3/008 , H04S2400/11 , H04S2400/01 , H04S2400/13
Abstract: A method (910) for rendering an audio signal in a virtual reality rendering environment (180) is described. The method (910) comprises rendering (911) an origin audio signal of an audio source (311, 312, 313) from an origin source position on an origin sphere (114) around an origin listening position (301) of a listener (181). Furthermore, the method (900) comprises determining (912) that the listener (181) moves from the origin listening position (301) to a destination listening position (302). In addition, the method (900) comprises determining (913) a destination source position of the audio source (311, 312, 313) on a destination sphere (114) around the destination listening position (302) based on the origin source position, and determining (914) a destination audio signal of the audio source (311, 312, 313) based on the origin audio signal. Furthermore, the method (900) comprises rendering (915) the destination audio signal of the audio source (311, 312, 313) from the destination source position on the destination sphere (114) around the destination listening position (302).
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公开(公告)号:US20230065644A1
公开(公告)日:2023-03-02
申请号:US17896005
申请日:2022-08-25
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Christof FERSCH , Daniel FISCHER
IPC: H04S7/00 , G10L19/008 , G10L19/16 , H04S3/00
Abstract: The present disclosure relates to methods, apparatus and systems for encoding an audio signal into a bitstream, in particular at an encoder, comprising: encoding or including audio signal data associated with 3DoF audio rendering into one or more first bitstream parts of the bitstream, and encoding or including metadata associated with 6DoF audio rendering into one or more second bitstream parts of the bitstream. The present disclosure further relates to methods, apparatus and systems for decoding an audio signal and audio rendering based on the bitstream.
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公开(公告)号:US20230186928A1
公开(公告)日:2023-06-15
申请号:US17925507
申请日:2021-05-18
Applicant: Dolby International AB
Inventor: Michael Franz BEER , Eytan RUBIN , Daniel FISCHER , Christof FERSCH , Markus WERNER
CPC classification number: G10L19/18 , G10L19/07 , G10L19/02 , G10L19/167
Abstract: Described herein are methods, apparatus and computer products for decoding an encoded MPEG-D USAC bitstream. Described herein are such methods, apparatus and computer products that reduce a computational complexity.
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公开(公告)号:US20210092546A1
公开(公告)日:2021-03-25
申请号:US16954301
申请日:2018-12-18
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Christof FERSCH , Daniel FISCHER
Abstract: A method (910) for rendering an audio signal in a virtual reality rendering environment (180) is described. The method (910) comprises rendering (911) an origin audio signal of an audio source (311, 312, 313) from an origin source position on an origin sphere (114) around an origin listening position (301) of a listener (181). Furthermore, the method (900) comprises determining (912) that the listener (181) moves from the origin listening position (301) to a destination listening position (302). In addition, the method (900) comprises determining (913) a destination source position of the audio source (311, 312, 313) on a destination sphere (114) around the destination listening position (302) based on the origin source position, and determining (914) a destination audio signal of the audio source (311, 312, 313) based on the origin audio signal. Furthermore, the method (900) comprises rendering (915) the destination audio signal of the audio source (311, 312, 313) from the destination source position on the destination sphere (114) around the destination listening position (302).
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7.
公开(公告)号:US20210037335A1
公开(公告)日:2021-02-04
申请号:US17045983
申请日:2019-04-09
Applicant: DOLBY INTERNATIONAL AB
Inventor: Christof FERSCH , Leon TERENTIV , Daniel FISCHER
IPC: H04S7/00
Abstract: Described is a method of processing position information indicative of an object position of an audio object, wherein the object position is usable for rendering of the audio object, that comprises: obtaining listener orientation information indicative of an orientation of a listener's head; obtaining listener displacement information indicative of a displacement of the listener's head; determining the object position from the position information; modifying the object position based on the listener displacement information by applying a translation to the object position; and further modifying the modified object position based on the listener orientation information. Further described is a corresponding apparatus for processing position information indicative of an object position of an audio object, wherein the object position is usable for rendering of the audio object.
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8.
公开(公告)号:US20240347068A1
公开(公告)日:2024-10-17
申请号:US18608664
申请日:2024-03-18
Applicant: Dolby International AB
Inventor: Christof Joseph FERSCH , Daniel FISCHER
CPC classification number: G10L19/167 , G06F3/162 , G06F3/165
Abstract: Described herein is an audio decoder for decoding a bitstream of encoded audio data, wherein the bitstream of encoded audio data represents a sequence of audio sample values and comprises a plurality of frames, wherein each frame comprises associated encoded audio sample values, the audio decoder comprising: a determiner configured to determine whether a frame of the bitstream of encoded audio data is an immediate playout frame comprising encoded audio sample values associated with a current frame and additional information; and an initializer configured to initialize the decoder if the determiner determines that the frame is an immediate playout frame, wherein initializing the decoder comprises decoding the encoded audio sample values comprised by the additional information before decoding the encoded audio sample values associated with the current frame. Described are further a method for decoding said bitstream of encoded audio data as well as an audio encoder, a system of audio encoders and a method for generating said bitstream of encoded audio data with immediate playout frames. Described are moreover also an apparatus for generating immediate playout frames in a bitstream of encoded audio data or for removing immediate playout frames from a bitstream of encoded audio data and respective non-transitory digital storage media.
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公开(公告)号:US20250063318A1
公开(公告)日:2025-02-20
申请号:US18907803
申请日:2024-10-07
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Christof FERSCH , Daniel FISCHER
IPC: H04S7/00 , G10L19/008 , G10L19/16 , H04S3/00
Abstract: The present disclosure relates to methods, apparatus and systems for encoding an audio signal into a bitstream, in particular at an encoder, comprising: encoding or including audio signal data associated with 3DoF audio rendering into one or more first bitstream parts of the bitstream, and encoding or including metadata associated with 6DoF audio rendering into one or more second bitstream parts of the bitstream. The present disclosure further relates to methods, apparatus and systems for decoding an audio signal and audio rendering based on the bitstream.
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公开(公告)号:US20230262407A1
公开(公告)日:2023-08-17
申请号:US18145207
申请日:2022-12-22
Applicant: DOLBY INTERNATIONAL AB
Inventor: Leon TERENTIV , Christof FERSCH , Daniel FISCHER
IPC: H04S7/00
CPC classification number: H04S7/303 , H04S2400/11 , H04S2420/03
Abstract: The present disclosure relates to a method of decoding audio scene content from a bitstream by a decoder that includes an audio renderer with one or more rendering tools. The method comprises receiving the bitstream, decoding a description of an audio scene from the bitstream, determining one or more effective audio elements from the description of the audio scene, determining effective audio element information indicative of effective audio element positions of the one or more effective audio elements from the description of the audio scene, decoding a rendering mode indication from the bitstream, wherein the rendering mode indication is indicative of whether the one or more effective audio elements represent a sound field obtained from pre-rendered audio elements and should be rendered using a predetermined rendering mode, and in response to the rendering mode indication indicating that the one or more effective audio elements represent the sound field obtained from pre-rendered audio elements and should be rendered using the predetermined rendering mode, rendering the one or more effective audio elements using the predetermined rendering mode, wherein rendering the one or more effective audio elements using the predetermined rendering mode takes into account the effective audio element information, and wherein the predetermined rendering mode defines a predetermined configuration of the rendering tools for controlling an impact of an acoustic environment of the audio scene on the rendering output. The disclosure further relates to a method of generating audio scene content and a method of encoding audio scene content into a bitstream.
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