Object type aware byte caching
    1.
    发明授权
    Object type aware byte caching 有权
    对象类型感知字节缓存

    公开(公告)号:US08832375B2

    公开(公告)日:2014-09-09

    申请号:US13479689

    申请日:2012-05-24

    IPC分类号: G06F12/08 H04N5/00 H04L29/06

    摘要: One or more embodiments perform byte caching. At least one data packet is received from at least one network node. At least one data object is received from the at least one data packet. An object type associated with the at least one data object is identified. The at least one data object is divided into a plurality of byte sequences based on the object type that is associated with the at least one data object. At least one byte sequence in the plurality of byte sequences is stored into a byte cache.

    摘要翻译: 一个或多个实施例执行字节缓存。 从至少一个网络节点接收至少一个数据分组。 从至少一个数据分组接收至少一个数据对象。 识别与至少一个数据对象相关联的对象类型。 基于与至少一个数据对象相关联的对象类型,将至少一个数据对象分成多个字节序列。 多个字节序列中的至少一个字节序列被存储到字节高速缓存中。

    Reconciling network management data
    2.
    发明授权
    Reconciling network management data 有权
    协调网络管理数据

    公开(公告)号:US08898269B2

    公开(公告)日:2014-11-25

    申请号:US13047267

    申请日:2011-03-14

    IPC分类号: G06F15/173 H04L12/24

    CPC分类号: H04L41/12 H04L41/145

    摘要: Network management data is managed by determining that a first version and a second version of a set of network management data have been created. The set of network management data is associated with a plurality of managed entities in a network. First and second network graphs are created based on the first version and second version of the set of network management data, respectively. The first and second network graphs include a first and second set of entities in the plurality of managed entities, respectively. A similarity metric is assigned between at least one or more entities in the first and second set of entities. At least a first entity in the first set of entities and at least a second entity in the second set of entities are determined to be identical entities based on the similarity metric being one of equal to and above a first given threshold.

    摘要翻译: 通过确定网络管理数据集合的第一版本和第二版本已被创建来管理网络管理数据。 该组网络管理数据与网络中的多个被管理实体相关联。 分别基于网络管理数据集的第一版本和第二版本来创建第一和第二网络图。 第一和第二网络图分别包括多个被管实体中的第一和第二组实体。 在第一和第二组实体中的至少一个或多个实体之间分配相似性度量。 第一组实体中的至少第一实体和第二组实体中的至少第二实体基于相似性度量被确定为相同的实体,其等于和高于第一给定阈值。

    Byte caching with chunk sizes based on data type
    3.
    发明授权
    Byte caching with chunk sizes based on data type 有权
    基于数据类型的块大小的字节缓存

    公开(公告)号:US08856445B2

    公开(公告)日:2014-10-07

    申请号:US13479507

    申请日:2012-05-24

    IPC分类号: G06F12/08

    CPC分类号: G06F17/30902 H04L67/2842

    摘要: Methods and apparatus are provided for performing byte caching using a chunk size based on the object type of the object being cached. Byte caching is performed by receiving at least one data packet from at least one network node; extracting at least one data object from the at least one data packet; identifying an object type associated with the at least one data packet; determining a chunk size associated with the object type; and storing at least a portion of the at least one data packet in a byte cache based on the determined chunk size. The chunk size of the object type can be determined, for example, by evaluating one or more additional criteria, such as network conditions and object size. The object type may be, for example, an image object type; an audio object type; a video object type; and a text object type.

    摘要翻译: 提供方法和装置,用于使用基于被缓存的对象的对象类型的块大小执行字节高速缓存。 通过从至少一个网络节点接收至少一个数据分组来执行字节高速缓存; 从所述至少一个数据分组提取至少一个数据对象; 识别与所述至少一个数据分组相关联的对象类型; 确定与对象类型相关联的块大小; 以及基于所确定的块大小将所述至少一个数据分组的至少一部分存储在字节高速缓存中。 可以例如通过评估一个或多个附加标准(例如网络条件和对象大小)来确定对象类型的块大小。 对象类型可以是例如图像对象类型; 音频对象类型; 视频对象类型; 和一个文本对象类型。

    MANAGING CONTENT DISTRIBUTION IN A WIRELESS COMMUNICATIONS ENVIRONMENT
    4.
    发明申请
    MANAGING CONTENT DISTRIBUTION IN A WIRELESS COMMUNICATIONS ENVIRONMENT 有权
    在无线通信环境中管理内容分配

    公开(公告)号:US20130208888A1

    公开(公告)日:2013-08-15

    申请号:US13370935

    申请日:2012-02-10

    IPC分类号: H04H20/71 H04K1/00

    摘要: A method, system and computer program product for managing content distribution in a mobile communications environment. The communications environment includes a core network and a multitude of end-user devices. In one embodiment, the method comprises downloading content from the core network to the end-user devices; and maintaining a map between the end-user devices, the content downloaded to the end-user devices, and the locations of the end-user devices. When a first of the end-user devices requests a specified content, this map and one or more rules are used to identify a second of the end-user devices having the specified content. The first of the end-user devices fetches the specified content from this identified second of the end-user devices. In one embodiment, object location descriptors embedded in the content are rewritten when the content is downloaded to the end-user devices.

    摘要翻译: 一种用于管理移动通信环境中的内容分发的方法,系统和计算机程序产品。 通信环境包括核心网络和许多最终用户设备。 在一个实施例中,该方法包括将内容从核心网络下载到最终用户设备; 以及维护终端用户设备之间的映射,下载到最终用户设备的内容以及最终用户设备的位置。 当第一个最终用户设备请求指定的内容时,该映射和一个或多个规则用于识别具有指定内容的第二个终端用户设备。 最终用户设备中的第一个从该标识的第二个最终用户设备中获取指定的内容。 在一个实施例中,当将内容下载到最终用户设备时,嵌入在内容中的对象位置描述符被重写。

    METHOD AND SYSTEM FOR PROVENANCE TRACKING IN SOFTWARE ECOSYSTEMS
    5.
    发明申请
    METHOD AND SYSTEM FOR PROVENANCE TRACKING IN SOFTWARE ECOSYSTEMS 审中-公开
    软件生态系统中缓解跟踪的方法与系统

    公开(公告)号:US20110218920A1

    公开(公告)日:2011-09-08

    申请号:US12718561

    申请日:2010-03-05

    CPC分类号: G06Q30/0283

    摘要: A system and method for tracking provenance for software use and development includes a developer toolkit program stored in memory media and accessible by a software market place wherein the software marketplace provides a library of software bundles that can be used for software development and modification of the software bundles. The developer toolkit includes a user interface configured to enable software creation of original works and derivative works. The development toolkit further includes a provenance tracker configured to track provenance of the derivative works and original works wherein the provenance tracker makes the derivative work and the provenance of the derivative work available in the software market place. The provenance tracker includes a software bundle identification module configured to identify and verify ownership of the original works and derivative works by associating an owner of the derivative works and original works with features included in portions of the derivative works and original works.

    摘要翻译: 用于跟踪软件使用和开发的来源的系统和方法包括存储在存储介质中并可由软件市场访问的开发者工具包程序,其中软件市场提供可用于软件开发和修改软件的软件包库 捆绑。 开发人员工具包包括用户界面,用于启用原创作品和衍生作品的软件创建。 开发工具包还包括一个来源追踪器,用于跟踪衍生作品的出处以及原始作品,其中来源追踪器可以在软件市场中提供衍生作品和衍生作品的来源。 来源追踪器包括一个软件包识别模块,用于通过将衍生作品的所有者和原始作品与衍生作品和原创作品的部分内容相关联的特征来识别和验证原作品和衍生作品的所有权。

    Method and system for provenance tracking in software ecosystems

    公开(公告)号:US10339575B2

    公开(公告)日:2019-07-02

    申请号:US12718561

    申请日:2010-03-05

    IPC分类号: G06Q30/02

    摘要: A system and method for tracking provenance for software use and development includes a developer toolkit program stored in memory media and accessible by a software market place wherein the software marketplace provides a library of software bundles that can be used for software development and modification of the software bundles. The developer toolkit includes a user interface configured to enable software creation of original works and derivative works. The development toolkit further includes a provenance tracker configured to track provenance of the derivative works and original works wherein the provenance tracker makes the derivative work and the provenance of the derivative work available in the software market place. The provenance tracker includes a software bundle identification module configured to identify and verify ownership of the original works and derivative works by associating an owner of the derivative works and original works with features included in portions of the derivative works and original works.

    CONSTRUCTING A CUSTOMIZED MESSAGE IN A VIDEO-ON-DEMAND SERVICE
    8.
    发明申请
    CONSTRUCTING A CUSTOMIZED MESSAGE IN A VIDEO-ON-DEMAND SERVICE 审中-公开
    在视频服务中构建定制的消息

    公开(公告)号:US20130298175A1

    公开(公告)日:2013-11-07

    申请号:US13461934

    申请日:2012-05-02

    IPC分类号: H04N21/27

    摘要: A method, system and computer program product for creating a customized message in a video-on-demand service, in which a user accesses the service using a communications device. In an embodiment, the method comprises using a video-on-demand server to intercept the access by the user of the video-on-demand service, obtain information about video content of a local cache of the video-on-demand service, obtain a profile of the user, and identify a context of the user. A customized message is constructed for the communications device based on the information about the local cache, the profile of the user, and the context of the user. The video-on-demand server sends the customized message to the communications device. In one embodiment, the user accesses the video-on-demand service through an edge base station of a core network, and the video-on-demand server is in this base station of the core network.

    摘要翻译: 一种用于在视频点播服务中创建定制消息的方法,系统和计算机程序产品,其中用户使用通信设备访问所述服务。 在一个实施例中,该方法包括使用视频点播服务器截取用户对视频点播服务的访问,获取关于视频点播服务的本地缓存的视频内容的信息,获得 用户的简档,并识别用户的上下文。 基于关于本地缓存,用户简档和用户的上下文的信息为通信设备构建定制消息。 视频点播服务器将定制的消息发送到通信设备。 在一个实施例中,用户通过核心网络的边缘基站访问视频点播服务,并且视频点播服务器位于核心网络的该基站中。

    Byte Caching with Chunk Sizes Based on Data Type
    9.
    发明申请
    Byte Caching with Chunk Sizes Based on Data Type 有权
    基于数据类型的块大小的字节缓存

    公开(公告)号:US20130318300A1

    公开(公告)日:2013-11-28

    申请号:US13479507

    申请日:2012-05-24

    IPC分类号: G06F12/08

    CPC分类号: G06F17/30902 H04L67/2842

    摘要: Methods and apparatus are provided for performing byte caching using a chunk size based on the object type of the object being cached. Byte caching is performed by receiving at least one data packet from at least one network node; extracting at least one data object from the at least one data packet; identifying an object type associated with the at least one data packet; determining a chunk size associated with the object type; and storing at least a portion of the at least one data packet in a byte cache based on the determined chunk size. The chunk size of the object type can be determined, for example, by evaluating one or more additional criteria, such as network conditions and object size. The object type may be, for example, an image object type; an audio object type; a video object type; and a text object type.

    摘要翻译: 提供方法和装置,用于使用基于被缓存的对象的对象类型的块大小执行字节高速缓存。 通过从至少一个网络节点接收至少一个数据分组来执行字节高速缓存; 从所述至少一个数据分组提取至少一个数据对象; 识别与所述至少一个数据分组相关联的对象类型; 确定与对象类型相关联的块大小; 以及基于所确定的块大小将所述至少一个数据分组的至少一部分存储在字节高速缓存中。 可以例如通过评估一个或多个附加标准(例如网络条件和对象大小)来确定对象类型的块大小。 对象类型可以是例如图像对象类型; 音频对象类型; 视频对象类型; 和文本对象类型。

    TRANSPARENT MIDDLEBOX WITH GRACEFUL CONNECTION ENTRY AND EXIT
    10.
    发明申请
    TRANSPARENT MIDDLEBOX WITH GRACEFUL CONNECTION ENTRY AND EXIT 有权
    具有严格连接进入和退出的透明中间体

    公开(公告)号:US20140040451A1

    公开(公告)日:2014-02-06

    申请号:US13562603

    申请日:2012-07-31

    IPC分类号: G06F15/173

    摘要: Methods for inserting a middlebox into a network connection include monitoring network state information in a connection between a client and a server. When the connection is idle, a connection entry is created for each device and is initialized using state information gathered by monitoring the network connection. Redirection of the network connection is activated between the client and the server such that the middlebox mediates the connection. Methods for removing a middlebox from a network connection include determining a degree of mismatch between a sequence number in a first connection between the middlebox and a client and a sequence number in a second connection between the middlebox and a server, delaying acknowledgment signals from the middlebox on a connection to decrease the degree of mismatch, and establishing a direct connection between the client and the server without mediation by the middlebox when the degree of mismatch is zero.

    摘要翻译: 将中间箱插入网络连接的方法包括在客户机和服务器之间的连接中监视网络状态信息。 当连接空闲时,为每个设备创建连接条目,并使用通过监视网络连接收集的状态信息进行初始化。 在客户机和服务器之间激活网络连接的重定向,使得中间件中介连接。 从网络连接去除中间箱的方法包括确定中间箱和客户端之间的第一连接中的序列号与中间件与服务器之间的第二连接中的序列号之间的不匹配程度,延迟来自中间件的确认信号 在连接上减少不匹配的程度,并且当不匹配程度为零时,通过中间件不建立客户端和服务器之间的直接连接。