View (FoV) in three-dimensional virtual reality (VR) scene

    公开(公告)号:US11880952B2

    公开(公告)日:2024-01-23

    申请号:US17864780

    申请日:2022-07-14

    CPC classification number: G06T19/006 G06T2219/008

    Abstract: The disclosure discloses a method and system for adjusting user field of view (FoV) in a three-dimensional virtual reality (VR) scene. The method includes: acquiring two consecutive frames of scene pictures during a period of a user experiencing a VR scene by using a VR device; determining a projected scene flow vector on the basis of the two consecutive frames of scene pictures; generating a virtual scene graph of the two consecutive frames of scene pictures; determining a projected scene flow value of the virtual scene graph on the basis of the projected scene flow vector; determining a peripheral vision pixel of the virtual scene graph; calculating a projected scene flow average value of the peripheral vision pixel on the basis of the projected scene flow value of the virtual scene graph; and dynamically adjust a FoV of the user on the basis of the projected scene flow average value.

    METHOD AND SYSTEM FOR ADJUSTING USER FIELD OF VIEW (FOV) IN THREE-DIMENSIONAL VIRTUAL REALITY (VR) SCENE

    公开(公告)号:US20230360335A1

    公开(公告)日:2023-11-09

    申请号:US17864780

    申请日:2022-07-14

    CPC classification number: G06T19/006 G06T2219/008

    Abstract: The disclosure discloses a method and system for adjusting user field of view (FoV) in a three-dimensional virtual reality (VR) scene. The method includes: acquiring two consecutive frames of scene pictures during a period of a user experiencing a VR scene by using a VR device; determining a projected scene flow vector on the basis of the two consecutive frames of scene pictures; generating a virtual scene graph of the two consecutive frames of scene pictures; determining a projected scene flow value of the virtual scene graph on the basis of the projected scene flow vector; determining a peripheral vision pixel of the virtual scene graph; calculating a projected scene flow average value of the peripheral vision pixel on the basis of the projected scene flow value of the virtual scene graph; and dynamically adjust a FoV of the user on the basis of the projected scene flow average value.

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