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公开(公告)号:US08591315B2
公开(公告)日:2013-11-26
申请号:US13264407
申请日:2010-04-14
IPC分类号: G07F17/32
CPC分类号: G07F17/3227 , G07F17/32 , G07F17/3216 , G07F17/3225
摘要: An establishment can coordinate devices (e.g., lights, speakers, displays) to enhance a game playing environment based on events detected in a network of wagering game machines. A system can be implemented that determines an environmental effect based on an event of a wagering game (e.g., a near win event), regardless of the particular wagering game developer/manufacturer. The system can determine the environmental effect to be created for an event at the wagering game machine, at a server, etc. A request for the environmental effect is then supplied to the process and/or machine that causes the devices to create the environmental effect.
摘要翻译: 企业可以基于在投注游戏机的网络中检测到的事件来协调设备(例如,灯,扬声器,显示器)来增强游戏环境。 可以实现基于投注游戏的事件(例如,接近赢的事件)来确定环境效果的系统,而不管特定的投注游戏开发者/制造商。 该系统可以确定在投注游戏机,服务器等处为事件创建的环境效果。然后,将环境影响的请求提供给使得设备产生环境效应的过程和/或机器 。
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公开(公告)号:US20110201408A1
公开(公告)日:2011-08-18
申请号:US12513486
申请日:2007-11-09
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , A63F13/00 , G06Q20/04 , G06Q40/02 , G07F17/3244 , G07F17/3255
摘要: A wagering game account management system and its operations are described herein. In embodiments, the operations include determining that a trigger condition for an account rule has occurred, wherein the account rule specifies an account action to be performed upon satisfaction of the trigger condition, and wherein the account action is associated with a wagering game account and other financial accounts. In some embodiments, the operations also include initiating the account actions and indicating a result of the account actions.
摘要翻译: 本文描述了一个投注游戏帐户管理系统及其操作。 在实施例中,操作包括确定已经发生帐户规则的触发条件,其中帐户规则指定在满足触发条件时执行的帐户动作,并且其中帐户动作与投注游戏账户等相关联 财务账目。 在一些实施例中,操作还包括启动帐户动作并指示帐户动作的结果。
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公开(公告)号:US10140814B2
公开(公告)日:2018-11-27
申请号:US13361984
申请日:2012-01-31
申请人: Peter R. Anderson , Dale R. Buchholz , Mark B. Gagner , Damon E. Gura , Alfred Thomas , Matthew J. Ward
发明人: Peter R. Anderson , Dale R. Buchholz , Mark B. Gagner , Damon E. Gura , Alfred Thomas , Matthew J. Ward
摘要: A wagering game machine includes a processor and a wagering game module, executable on the processor, configured to present a wagering game on which monetary value can be wagered to a wagering game player. The machine includes a receiver configured to communicate with a transmitter of a mobile device to receive a mobile payment from the mobile device. The machine includes a bill validator that is communicatively coupled to the receiver. The bill validator configured to receive the mobile payment from the receiver, wherein the bill validator is configured to output a first communication to issue a first wagering game credit for the wagering game machine in response to receipt of a monetary bill, wherein in response to receipt of the mobile payment from the receiver the bill validator is configured to output a second communication to issue a second wagering game credit on the wagering game machine.
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公开(公告)号:US08419527B2
公开(公告)日:2013-04-16
申请号:US12513486
申请日:2007-11-09
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , A63F13/00 , G06Q20/04 , G06Q40/02 , G07F17/3244 , G07F17/3255
摘要: A wagering game account management system and its operations are described herein. In embodiments, the operations include determining that a trigger condition for an account rule has occurred, wherein the account rule specifies an account action to be performed upon satisfaction of the trigger condition, and wherein the account action is associated with a wagering game account and other financial accounts. In some embodiments, the operations also include initiating the account actions and indicating a result of the account actions.
摘要翻译: 本文描述了一个投注游戏帐户管理系统及其操作。 在实施例中,操作包括确定已经发生帐户规则的触发条件,其中帐户规则指定在满足触发条件时执行的帐户动作,并且其中帐户动作与投注游戏账户等相关联 财务账目。 在一些实施例中,操作还包括启动帐户动作并指示账户动作的结果。
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公开(公告)号:US20120028720A1
公开(公告)日:2012-02-02
申请号:US13264407
申请日:2010-04-14
IPC分类号: A63F9/24
CPC分类号: G07F17/3227 , G07F17/32 , G07F17/3216 , G07F17/3225
摘要: An establishment can coordinate devices (e.g., lights, speakers, displays) to enhance a game playing environment based on events detected in a network of wagering game machines. A system can be implemented that determines an environmental effect based on an event of a wagering game (e.g., a near win event), regardless of the particular wagering game developer/manufacturer. The system can determine the environmental effect to be created for an event at the wagering game machine, at a server, etc. A request for the environmental effect is then supplied to the process and/or machine that causes the devices to create the environmental effect.
摘要翻译: 企业可以基于在投注游戏机的网络中检测到的事件来协调设备(例如,灯,扬声器,显示器)来增强游戏环境。 可以实现基于投注游戏的事件(例如,接近赢的事件)来确定环境效果的系统,而不管特定的投注游戏开发者/制造商。 该系统可以确定在投注游戏机,服务器等处为事件创建的环境效果。然后,将环境效果的请求提供给使设备产生环境效果的过程和/或机器 。
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公开(公告)号:US20110244949A1
公开(公告)日:2011-10-06
申请号:US13128649
申请日:2009-11-09
申请人: Mark B. Gagner , Damon E. Gura , Larry J. Pacey , Alfred Thomas
发明人: Mark B. Gagner , Damon E. Gura , Larry J. Pacey , Alfred Thomas
IPC分类号: A63F9/24
CPC分类号: G07F17/3241 , G07F17/32 , G07F17/3255 , G07F17/3283
摘要: A publisher-subscriber architecture with standardized and/or dynamic event/message look up can be implemented on wagering game establishment networks to establish a robust and flexible reporting and reacting mechanism. Processes that operate in accordance with the publisher-subscriber architecture can coordinate operations across multiple devices in a wagering game establishment, and even across multiple wagering game establishments, in response to an event occurring. Processes can operate as publishers and/or subscribers, and can reside on a WGM (e.g., standalone, portable, etc.) or a server. Processes operating as publishers on a WGM can publish information about events that occur on the WGM. Processes operating as subscribers can interpret published event information from different vendors and use published event information in a number of different ways.
摘要翻译: 可以在投注游戏建立网络上实施具有标准化和/或动态事件/消息查找的发布者订阅者架构,以建立强大而灵活的报告和响应机制。 根据发布者 - 订户架构进行操作的进程可以协调在投注游戏机构中的多个设备的操作,以及响应于发生的事件,甚至跨越多个投注游戏机构。 进程可以作为发布者和/或订户操作,并且可以驻留在WGM(例如,独立的,便携式的等)或服务器上。 在WGM上作为发布商运行的流程可以发布关于WGM发生的事件的信息。 作为用户操作的进程可以解释不同供应商发布的事件信息,并以多种不同的方式使用已发布的事件信息。
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公开(公告)号:US08480497B2
公开(公告)日:2013-07-09
申请号:US13128649
申请日:2009-11-09
申请人: Mark B. Gagner , Damon E. Gura , Larry J. Pacey , Alfred Thomas
发明人: Mark B. Gagner , Damon E. Gura , Larry J. Pacey , Alfred Thomas
IPC分类号: A63F9/24
CPC分类号: G07F17/3241 , G07F17/32 , G07F17/3255 , G07F17/3283
摘要: A publisher-subscriber architecture with standardized and/or dynamic event/message look up can be implemented on wagering game establishment networks to establish a robust and flexible reporting and reacting mechanism. Processes that operate in accordance with the publisher-subscriber architecture can coordinate operations across multiple devices in a wagering game establishment, and even across multiple wagering game establishments, in response to an event occurring. Processes can operate as publishers and/or subscribers, and can reside on a WGM (e.g., standalone, portable, etc.) or a server. Processes operating as publishers on a WGM can publish information about events that occur on the WGM. Processes operating as subscribers can interpret published event information from different vendors and use published event information in a number of different ways.
摘要翻译: 可以在投注游戏建立网络上实施具有标准化和/或动态事件/消息查找的发布者订阅者架构,以建立强大而灵活的报告和响应机制。 根据发布者 - 订户架构进行操作的进程可以协调在投注游戏机构中的多个设备的操作,以及响应于发生的事件,甚至跨越多个投注游戏机构。 进程可以作为发布者和/或订户操作,并且可以驻留在WGM(例如,独立的,便携式的等)或服务器上。 在WGM上作为发布商运行的流程可以发布关于WGM发生的事件的信息。 作为用户操作的进程可以解释不同供应商发布的事件信息,并以多种不同的方式使用已发布的事件信息。
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公开(公告)号:US20130130778A1
公开(公告)日:2013-05-23
申请号:US13361984
申请日:2012-01-31
申请人: Peter R. Anderson , Dale R. Buchholz , Mark B. Gagner , Damon E. Gura , Alfred Thomas , Matthew J. Ward
发明人: Peter R. Anderson , Dale R. Buchholz , Mark B. Gagner , Damon E. Gura , Alfred Thomas , Matthew J. Ward
IPC分类号: A63F9/24
CPC分类号: G07F17/3251 , G07F17/3223 , G07F17/3244 , G07F17/3246
摘要: A wagering game machine includes a processor and a wagering game module, executable on the processor, configured to present a wagering game on which monetary value can be wagered to a wagering game player. The machine includes a receiver configured to communicate with a transmitter of a mobile device to receive a mobile payment from the mobile device. The machine includes a bill validator that is communicatively coupled to the receiver. The bill validator configured to receive the mobile payment from the receiver, wherein the bill validator is configured to output a first communication to issue a first wagering game credit for the wagering game machine in response to receipt of a monetary bill, wherein in response to receipt of the mobile payment from the receiver the bill validator is configured to output a second communication to issue a second wagering game credit on the wagering game machine.
摘要翻译: 投注游戏机包括处理器和投注游戏模块,其可在处理器上执行,被配置为呈现可向投注游戏玩家投放金额的投注游戏。 该机器包括被配置为与移动设备的发射机通信以从移动设备接收移动支付的接收机。 该机器包括通信地耦合到接收器的钞票验证器。 所述票据验证器被配置为从所述接收器接收所述移动支付,其中所述票据确认器被配置为输出第一通信以响应于接收到货币单据而向所述投注游戏机发出第一投注游戏信用,其中响应于收据 来自接收器的移动支付,账单验证器被配置为输出第二通信,以在投注游戏机上发行第二投注游戏信用。
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公开(公告)号:US20130084965A1
公开(公告)日:2013-04-04
申请号:US13592461
申请日:2012-08-23
申请人: Damon E. Gura , Alfred Thomas
发明人: Damon E. Gura , Alfred Thomas
CPC分类号: G07F17/3276 , G07F17/32 , G07F17/3272 , G07F17/3274 , G07F17/3279
摘要: A community game that adapts a scene on a community display based on the number of participating players and/or player locations from one session of the community game to another or in any given session and/or number of the gaming terminals. Selectable elements are displayed on the community display for selection by the participating players. When additional players are eligible to participate in the community game, a field of view or a virtual camera angle of a scene is changed to reveal additional selectable elements or a greater variety of selectable elements than were available for selection with fewer participating players. Any of the selectable elements can be cooperatively selectable elements which multiple players can select to reveal an enhanced award. Based on the players' locations, the scene can be adapted to portray selectable elements or previously hidden or obscured areas of the scene closest to the newly participating player(s).
摘要翻译: 一种社区游戏,其基于从社区游戏的一个会话到另一个或任何给定的会话和/或游戏终端的数量的参与玩家和/或玩家位置的数量来适配社区显示器上的场景。 可选择的元素显示在社区显示屏上,供参与者选择。 当额外的玩家有资格参与社区游戏时,场景的视野或虚拟相机角度被改变,以显示可用于选择的附加可选元素或更多种类的可选择元素,而不是可以用较少的参与者选择。 任何可选择的元素可以是多个玩家可以选择以显示增强奖励的协作可选择元素。 基于玩家的位置,场景可以适应于描绘最接近新参与的玩家的场景的可选元素或先前隐藏或隐藏的区域。
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公开(公告)号:US08702508B2
公开(公告)日:2014-04-22
申请号:US13592461
申请日:2012-08-23
申请人: Damon E. Gura , Alfred Thomas
发明人: Damon E. Gura , Alfred Thomas
IPC分类号: A63F13/00
CPC分类号: G07F17/3276 , G07F17/32 , G07F17/3272 , G07F17/3274 , G07F17/3279
摘要: A community game that adapts a scene on a community display based on the number of participating players and/or player locations from one session of the community game to another or in any given session and/or number of the gaming terminals. Selectable elements are displayed on the community display for selection by the participating players. When additional players are eligible to participate in the community game, a field of view or a virtual camera angle of a scene is changed to reveal additional selectable elements or a greater variety of selectable elements than were available for selection with fewer participating players. Any of the selectable elements can be cooperatively selectable elements which multiple players can select to reveal an enhanced award. Based on the players' locations, the scene can be adapted to portray selectable elements or previously hidden or obscured areas of the scene closest to the newly participating player(s).
摘要翻译: 一种社区游戏,其基于从社区游戏的一个会话到另一个或任何给定的会话和/或游戏终端的数量的参与玩家和/或玩家位置的数量来适配社区显示器上的场景。 可选择的元素显示在社区显示屏上,供参与者选择。 当额外的玩家有资格参与社区游戏时,场景的视野或虚拟相机角度被改变,以显示可用于选择的附加可选元素或更多种类的可选择元素,而不是可以用较少的参与者选择。 任何可选择的元素可以是多个玩家可以选择以显示增强奖励的协作可选择元素。 基于玩家的位置,场景可以适应于描绘最接近新参与的玩家的场景的可选元素或先前隐藏或隐藏的区域。
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