GAMING SOFTWARE AUTHENTICATION
    1.
    发明申请
    GAMING SOFTWARE AUTHENTICATION 审中-公开
    游戏软件认证

    公开(公告)号:US20070249416A1

    公开(公告)日:2007-10-25

    申请号:US11767297

    申请日:2007-06-22

    IPC分类号: A63F13/00 G06F19/00

    摘要: A method for run-time authentication of memory contents of a gaming machine includes the acts of conducting a wagering game on the gaming machine and, during the conducting step, authenticating a high capacity memory in a first authentication cycle. The high capacity memory contains program code for operating a wagering game at the gaming machine and the first authentication cycle includes the acts of reading data from the high capacity memory, generating first authentication data corresponding to the data files, and verifying the first authentication data. The method also includes, during the conducting step, authenticating at least one other memory in the gaming machine in a second authentication cycle, including processing second authentication data of a data file within the at least one other memory.

    摘要翻译: 用于游戏机的存储器内容的运行时验证的方法包括在游戏机上执行投注游戏的动作,并且在执行步骤期间,在第一认证周期中认证高容量存储器。 高容量存储器包含用于在游戏机操作投注游戏的程序代码,并且第一认证周期包括从高容量存储器读取数据的动作,产生与数据文件对应的第一认证数据,以及验证第一认证数据。 该方法还包括在执行步骤期间,在第二验证周期中验证游戏机中的至少一个其它存储器,包括处理至少一个其它存储器内的数据文件的第二认证数据。

    Gaming software authentication
    2.
    发明申请
    Gaming software authentication 有权
    游戏软件认证

    公开(公告)号:US20070232394A1

    公开(公告)日:2007-10-04

    申请号:US11805768

    申请日:2007-05-24

    IPC分类号: A63F9/24

    摘要: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.

    摘要翻译: 公开了一种准备用于后续认证的游戏机的存储器内容的方法和一种认证所准备的存储器内容的方法。 第一存储器存储从游戏数据集生成的游戏数据集和第一认证码。 游戏数据集包括从各个数据文件生成的游戏数据文件和第二认证码。 第二存储器存储用于认证第一存储器内容的认证程序,以及从第二存储器的内容生成的第三认证码。 为了对存储器内容进行认证,首先认证第二存储器的内容,并且如果认为是真实的,则整体上设置游戏数据,并且认证第一存储器中的每个数据文件。 认证过程涉及使用认证程序生成新的验证码,并将新鲜代码与存储的认证码中适当的代码进行比较。

    SYSTEMS AND METHODS FOR MINING DATA FROM A GAME HISTORY FOR A GAMING SYSTEM
    3.
    发明申请
    SYSTEMS AND METHODS FOR MINING DATA FROM A GAME HISTORY FOR A GAMING SYSTEM 审中-公开
    从游戏历史为游戏系统挖掘数据的系统和方法

    公开(公告)号:US20070191111A1

    公开(公告)日:2007-08-16

    申请号:US11458879

    申请日:2006-07-20

    IPC分类号: A63F13/00

    摘要: Systems and methods receive and analyze game history data to discover relationships in the data. The relationships may then be used to determine which game components are downloaded to a gaming machine or which actions are performed for a particular player. The game components may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, and wagering game software.

    摘要翻译: 系统和方法接收和分析游戏历史数据以发现数据中的关系。 然后可以使用这些关系来确定将哪些游戏组件下载到游戏机或为特定玩家执行哪些动作。 游戏组件可以包括横幅内容,广告内容,面额数据,付费表,语言数据,视频内容,音频内容,情景游戏数据和投注游戏软件。

    GAMING SYSTEM FILE AUTHENTICATION
    4.
    发明申请
    GAMING SYSTEM FILE AUTHENTICATION 审中-公开
    游戏系统文件认证

    公开(公告)号:US20070021195A1

    公开(公告)日:2007-01-25

    申请号:US11425831

    申请日:2006-06-22

    IPC分类号: A63F9/24

    摘要: A gaming system utilizes watermarks in files to provide file authentication. In one embodiment, the files contain images or video clips. Selected frames of such images or video clips contain a watermark, which is compared to a key stored in the gaming system. The key may be stored in a non-volatile random access memory in the gaming system. In one embodiment, the memory is not modifiable by a customer.

    摘要翻译: 游戏系统利用文件中的水印来提供文件认证。 在一个实施例中,文件包含图像或视频剪辑。 这样的图像或视频剪辑的所选帧包含水印,其与存储在游戏系统中的密钥进行比较。 密钥可以存储在游戏系统中的非易失性随机存取存储器中。 在一个实施例中,存储器不能由客户修改。

    Gaming network environment providing a cashless gaming service
    5.
    发明申请
    Gaming network environment providing a cashless gaming service 审中-公开
    游戏网络环境提供无现金游戏服务

    公开(公告)号:US20070173322A1

    公开(公告)日:2007-07-26

    申请号:US10562411

    申请日:2004-06-23

    IPC分类号: A63F9/24

    摘要: A gaming network including gaming machines and gaming services further includes a cashless gaming service that provides systems and methods for funds transfer in and out of a users account between clients in the gaming network. The gaming services framework comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture that includes gaming machines and servers. The systems and methods provide a service-oriented framework for gaming and property management based upon internetworking technology and web services concepts.

    摘要翻译: 包括游戏机和游戏服务的游戏网络还包括无现金游戏服务,其提供用于在游戏网络中的客户端之间的用户帐户内进出资金的系统和方法。 游戏服务框架包括一组服务,协议,XML模式和用于在包括游戏机和服务器的分布式,基于网络的架构中提供游戏系统功能的方法。 系统和方法基于互联技术和网络服务概念为游戏和物业管理提供面向服务的框架。

    Wagering game with secondary prize feature
    7.
    发明申请
    Wagering game with secondary prize feature 审中-公开
    投注游戏与二等奖功能

    公开(公告)号:US20070054729A1

    公开(公告)日:2007-03-08

    申请号:US11516971

    申请日:2006-09-07

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32

    摘要: A method for conducting a wagering game is disclosed. The method comprises displaying a plurality of symbol-bearing objects to indicate a randomly selected outcome. A player is awarded a primary payoff based on the plurality of symbol-bearing objects meeting a predetermined criterion. The player is awarded at least one secondary prize opportunity in response to a second predetermined criterion.

    摘要翻译: 公开了一种进行投注游戏的方法。 该方法包括显示多个符号承载对象以指示随机选择的结果。 基于满足预定标准的多个符号承载对象,玩家被授予主要收益。 响应于第二预定标准,该玩家被授予至少一个次级机会。

    WATERMARKING DOWNLOADABLE GAME CONTENT IN A GAMING SYSTEM
    8.
    发明申请
    WATERMARKING DOWNLOADABLE GAME CONTENT IN A GAMING SYSTEM 审中-公开
    在游戏系统中标记可下载的游戏内容

    公开(公告)号:US20070021196A1

    公开(公告)日:2007-01-25

    申请号:US11458469

    申请日:2006-07-19

    IPC分类号: A63F9/24

    摘要: Systems and methods embed watermark data into downloadable software components. The watermarks may be used to indicate who created or who owns the software components. In addition, a watermark may be inserted to indicate certain transactions have taken place with respect to the software component. For example, a transactional watermark may be embedded when a software component is downloaded from one system to another. The downloadable software components may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.

    摘要翻译: 系统和方法将水印数据嵌入可下载的软件组件。 水印可以用于指示谁创建或拥有软件组件。 此外,可以插入水印以指示相对于软件组件发生某些交易。 例如,当将软件组件从一个系统下载到另一个系统时,可以嵌入事务性水印。 可下载的软件组件可以包括横幅内容,广告内容,面额数据,支付表,语言数据,视频内容,音频内容,情景游戏数据,投注游戏软件,操作系统软件,设备驱动程序软件和设备固件。

    Method and apparatus for providing secondary gaming machine functionality
    9.
    发明申请
    Method and apparatus for providing secondary gaming machine functionality 有权
    用于提供次级游戏机功能的方法和装置

    公开(公告)号:US20080113802A1

    公开(公告)日:2008-05-15

    申请号:US11897532

    申请日:2007-08-30

    IPC分类号: A63F9/24

    摘要: A modified gaming machine includes a plurality of gaming machine peripheral devices for use in implementing one or more games to a player, and a master gaming controller configured to implement primary gaming machine functionality, including generating and transmitting information to the plurality of gaming machine peripherals. The modified gaming machine further comprises a secondary controller interposed between one or more of the plurality of gaming machine peripheral devices and the master gaming controller, whereby the secondary controller may forward information generated by the master gaming controller to the gaming machine peripheral devices and transmit secondary information to the peripheral devices.

    摘要翻译: 经修改的游戏机包括用于向玩家实施一个或多个游戏的多个游戏机外围设备,以及被配置为实现初级游戏机功能的主游戏控制器,包括生成并向多个游戏机外围设备发送信息。 经修改的游戏机还包括插入在多个游戏机外围设备中的一个或多个外围设备和主游戏控制器之间的次级控制器,由此辅助控制器可以将由主游戏控制器生成的信息转发到游戏机外围设备并传送次级 信息到外围设备。

    MULTI-PURPOSE CASINO CHIPS
    10.
    发明申请
    MULTI-PURPOSE CASINO CHIPS 审中-公开
    多用途CASINO CHIPS

    公开(公告)号:US20060258442A1

    公开(公告)日:2006-11-16

    申请号:US11382867

    申请日:2006-05-11

    申请人: Chad Ryan

    发明人: Chad Ryan

    IPC分类号: A63F9/24

    摘要: This application describes, among other things, a plurality of casino games located in a gaming establishment wherein at least some of the games include a reader component that detects a RFID tag in proximity to the reader component and produces detection information indicative at least in part of the detection of a particular one of a RFID tag carried by an individual in the gaming establishment. An information system includes software operable on the system to record information concerning the movement and activities of an individual in a gaming establishment as determined from reading individual RFID tags by the reader components. According to an alternate embodiment, games include RFID tags that can be detected by other games using the RF reader component. Accordingly, the information system can determine the location and movement of an individual through a gaming establishment, as well as determine which games are in proximity to each other where such games are outfitted with a RFID tag. In another embodiment, a plurality of betting articles with RFID tags take the form of chips used to place bets at a table game such as a poker or blackjack table, or at a gaming machine such as a video poker game or slot machine, wherein RFID reading devices read identification tags associated with the articles and the chips can be used in either type game.

    摘要翻译: 该应用程序尤其描述了位于游戏机构中的多个赌场游戏,其中至少一些游戏包括检测RFID读取器组件附近的RFID标签的读取器组件,并产生至少部分指示 检测由游戏机构中的个人携带的RFID标签中的特定一个。 信息系统包括在系统上可操作的软件,用于记录关于游戏机构中的个人的移动和活动的信息,这些信息是由阅读器组件读取各个RFID标签所确定的。 根据替代实施例,游戏包括可以使用RF读取器组件的其他游戏可以检测的RFID标签。 因此,信息系统可以通过游戏机构确定个人的位置和移动,以及确定哪些游戏彼此靠近,其中这些游戏配备有RFID标签。 在另一个实施例中,具有RFID标签的多个投注物品采取用于在诸如扑克或二十一点桌子的桌面游戏或者诸如视频扑克游戏或老虎机的游戏机上投注的筹码的形式,其中RFID 读取设备读取与物品相关联的识别标签和芯片可以用于任一种类型的游戏中。