Gaming network environment providing a cashless gaming service
    1.
    发明申请
    Gaming network environment providing a cashless gaming service 审中-公开
    游戏网络环境提供无现金游戏服务

    公开(公告)号:US20070173322A1

    公开(公告)日:2007-07-26

    申请号:US10562411

    申请日:2004-06-23

    IPC分类号: A63F9/24

    摘要: A gaming network including gaming machines and gaming services further includes a cashless gaming service that provides systems and methods for funds transfer in and out of a users account between clients in the gaming network. The gaming services framework comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture that includes gaming machines and servers. The systems and methods provide a service-oriented framework for gaming and property management based upon internetworking technology and web services concepts.

    摘要翻译: 包括游戏机和游戏服务的游戏网络还包括无现金游戏服务,其提供用于在游戏网络中的客户端之间的用户帐户内进出资金的系统和方法。 游戏服务框架包括一组服务,协议,XML模式和用于在包括游戏机和服务器的分布式,基于网络的架构中提供游戏系统功能的方法。 系统和方法基于互联技术和网络服务概念为游戏和物业管理提供面向服务的框架。

    PROXIMITY BASED GAME CUSTOMIZATION
    2.
    发明申请
    PROXIMITY BASED GAME CUSTOMIZATION 有权
    基于近似游戏定制

    公开(公告)号:US20060148560A1

    公开(公告)日:2006-07-06

    申请号:US11275295

    申请日:2005-12-22

    IPC分类号: A63F13/00

    摘要: Potential player proximity to a gaming machine is sensed, and used to customize the gaming machine. The potential player position may be sensed in different manners including via an ID card carried by the potential player with triangulation sensors, a cell phone, or via biometrics. The identity of the player is also associated with the ID card, and is used to access a database containing information about the potential player or type of player. Based on that stored information, the proximate gaming machine may be customized with a game or various attract modes that are more likely to attract the potential player. In further embodiments, information known to be desired by the potential player, such as sporting results may also be displayed to attract the potential player. In still further embodiments, various profiling techniques may be utilized to identify desired customizations of proximately located gaming machines.

    摘要翻译: 感觉到潜在玩家接近游戏机,并用于定制游戏机。 可以以不同的方式感测潜在的玩家位置,包括经由潜在玩家携带的身份证,其具有三角测量传感器,蜂窝电话或经由生物特征。 玩家的身份也与身份证相关联,用于访问包含潜在玩家或玩家类型的信息的数据库。 基于所存储的信息,可以使用游戏或者更有可能吸引潜在玩家的各种吸引模式来定制邻近的游戏机。 在另外的实施例中,还可以显示潜在玩家所期望的诸如运动结果的信息以吸引潜在玩家。 在另外的实施例中,可以使用各种轮廓技术来识别近位定位的游戏机的期望的定制。