Feed and email content
    3.
    发明申请
    Feed and email content 有权
    饲料和电子邮件内容

    公开(公告)号:US20070016609A1

    公开(公告)日:2007-01-18

    申请号:US11179149

    申请日:2005-07-12

    IPC分类号: G06F7/00

    CPC分类号: G06F17/30705

    摘要: System(s) and/or method(s) (“tools”) are described that present content in a user interface tailored to trait(s) of the content. The tools can analyze content to determine its traits, classify the content based on its traits, and present the content in a user interface tailored to the classification. The tools can also organize content items into groups based on a common trait and enable a user to select content items through their group. Responsive to the user's selection of a group, the tools can present content, render enclosures, and alter traits of the content items in the group.

    摘要翻译: 描述了系统和/或方法(“工具”),其在根据内容的特征定制的用户界面中呈现内容。 这些工具可以分析内容以确定其特征,基于其特征对内容进行分类,并将内容呈现在针对分类的用户界面中。 这些工具还可以根据共同特征将内容项组织成组,并使用户能够通过其组选择内容项。 响应于用户对组的选择,该工具可以呈现组内的内容,渲染外壳和改变内容项的特征。

    Managing multiple GPU-based rendering contexts
    4.
    发明授权
    Managing multiple GPU-based rendering contexts 有权
    管理多个基于GPU的渲染上下文

    公开(公告)号:US08884974B2

    公开(公告)日:2014-11-11

    申请号:US13209305

    申请日:2011-08-12

    IPC分类号: G06T1/00 G09G5/00

    CPC分类号: G06T1/00 G06T1/20

    摘要: Content is rendered for display using a plurality of rendering contexts. Rendering is performed, at least in part, using a graphics processing unit (GPU). The plurality of rendering contexts can comprise a lower priority rendering context and a higher priority rendering context. One or more components can be associated with each of the lower priority rendering context and the higher priority rendering context. Different restrictions can be imposed on each rendering context. Restrictions can include a restriction on block size, prioritization of requests for each context, and a restriction on the number of requests in a GPU queue at a time.

    摘要翻译: 使用多个呈现上下文呈现内容进行显示。 至少部分地使用图形处理单元(GPU)执行渲染。 多个渲染上下文可以包括较低优先级的渲染上下文和较高优先级的渲染上下文。 一个或多个组件可以与较低优先级渲染上下文和较高优先级渲染上下文中的每一个相关联。 可以对每个渲染上下文施加不同的限制。 限制可以包括对块大小的限制,对每个上下文的请求的优先级,以及每次GPU队列中的请求数量的限制。

    MANAGING MULTIPLE GPU-BASED RENDERING CONTEXTS
    5.
    发明申请
    MANAGING MULTIPLE GPU-BASED RENDERING CONTEXTS 有权
    管理多个基于GPU的渲染特征

    公开(公告)号:US20130038614A1

    公开(公告)日:2013-02-14

    申请号:US13209305

    申请日:2011-08-12

    IPC分类号: G06T1/00

    CPC分类号: G06T1/00 G06T1/20

    摘要: Content is rendered for display using a plurality of rendering contexts. Rendering is performed, at least in part, using a graphics processing unit (GPU). The plurality of rendering contexts can comprise a lower priority rendering context and a higher priority rendering context. One or more components can be associated with each of the lower priority rendering context and the higher priority rendering context. Different restrictions can be imposed on each rendering context. Restrictions can include a restriction on block size, prioritization of requests for each context, and a restriction on the number of requests in a GPU queue at a time.

    摘要翻译: 使用多个呈现上下文呈现内容进行显示。 至少部分地使用图形处理单元(GPU)执行渲染。 多个渲染上下文可以包括较低优先级的渲染上下文和较高优先级的渲染上下文。 一个或多个组件可以与较低优先级渲染上下文和较高优先级渲染上下文中的每一个相关联。 可以对每个渲染上下文施加不同的限制。 限制可以包括对块大小的限制,对每个上下文的请求的优先级,以及每次GPU队列中的请求数量的限制。