REDUCED SYSTEM LATENCY FOR DOMINANT SPEAKER
    3.
    发明申请
    REDUCED SYSTEM LATENCY FOR DOMINANT SPEAKER 有权
    减少扬声器的系统延迟

    公开(公告)号:US20150172202A1

    公开(公告)日:2015-06-18

    申请号:US14406800

    申请日:2013-06-20

    CPC classification number: H04L47/6275 H04L65/403 H04L65/80 H04N7/15

    Abstract: Digital media communication systems and methods are disclosed in which a set of end points and/or clients are in communication with a set of servers. The system is capable of determining which end point is a dominant user and/or speaker. When the system determines that an end point is dominant, then the digital data that emanates from dominant end point is preferred. Such preferred digital data may be forwarded asynchronously and possible ahead of digital data from other, non-dominant end points. Synchronous and/or substantially contemporaneous digital data from other end points may be mixed that such that, when rendered, gives substantially the same effect real life superposition of signals. The system may also toggle on or off between states of asynchronous forward and synchronous-only modes.

    Abstract translation: 公开了数字媒体通信系统和方法,其中一组端点和/或客户端与一组服务器通信。 该系统能够确定哪个终点是主要用户和/或扬声器。 当系统确定端点是主导时,则优先从主导端点发出的数字数据。 这种优选的数字数据可以在来自其他非主要端点的数字数据之前被异步地转发和可能地转发。 可以混合来自其他端点的同步和/或基本上同时代的数字数据,使得当被渲染时,给出基本相同的效果信号的真实生活叠加。 系统还可以在异步正向和仅同步模式的状态之间切换或关闭。

    Method and apparatus for voice communication based on voice activity detection
    4.
    发明授权
    Method and apparatus for voice communication based on voice activity detection 有权
    基于语音活动检测的语音通信方法和装置

    公开(公告)号:US09571425B2

    公开(公告)日:2017-02-14

    申请号:US14384327

    申请日:2013-03-21

    CPC classification number: H04L49/90 G10L19/167 G10L25/78 H04L65/1066 H04M3/569

    Abstract: Voice communication method and apparatus and method and apparatus for operating jitter buffer are described. Audio blocks are acquired in sequence. Each of the audio blocks includes one or more audio frames. Voice activity detection is performed on the audio blocks. In response to deciding voice onset for a present one of the audio blocks, a subsequence of the sequence of the acquired audio blocks is retrieved. The subsequence precedes the present audio block immediately. The subsequence has a predetermined length and non-voice is decided for each audio block in the subsequence. The present audio block and the audio blocks in the subsequence are transmitted to a receiving party. The audio blocks in the subsequence are identified as reprocessed audio blocks. In response to deciding non-voice for the present audio block, the present audio block is cached.

    Abstract translation: 描述了用于操作抖动缓冲器的语音通信方法和装置及方法和装置。 按顺序获取音频块。 每个音频块包括一个或多个音频帧。 对音频块执行语音活动检测。 响应于为音频块中的当前音频块确定语音开始,检索获取的音频块的序列的子序列。 该子序列立即在当前音频块之前。 子序列具有预定长度,并且在子序列中为每个音频块确定非声音。 当前音频块和子序列中的音频块被发送到接收方。 子序列中的音频块被识别为再处理的音频块。 响应于为当前音频块确定非语音,缓存当前音频块。

    Reduced system latency for dominant speaker
    5.
    发明授权
    Reduced system latency for dominant speaker 有权
    降低主导扬声器的系统延迟

    公开(公告)号:US09426087B2

    公开(公告)日:2016-08-23

    申请号:US14406800

    申请日:2013-06-20

    CPC classification number: H04L47/6275 H04L65/403 H04L65/80 H04N7/15

    Abstract: Digital media communication systems and methods are disclosed in which a set of end points and/or clients are in communication with a set of servers. The system is capable of determining which end point is a dominant user and/or speaker. When the system determines that an end point is dominant, then the digital data that emanates from dominant end point is preferred. Such preferred digital data may be forwarded asynchronously and possible ahead of digital data from other, non-dominant end points. Synchronous and/or substantially contemporaneous digital data from other end points may be mixed that such that, when rendered, gives substantially the same effect real life superposition of signals. The system may also toggle on or off between states of asynchronous forward and synchronous-only modes.

    Abstract translation: 公开了数字媒体通信系统和方法,其中一组端点和/或客户端与一组服务器通信。 该系统能够确定哪个终点是主要用户和/或扬声器。 当系统确定端点是主导时,则优先从主导端点发出的数字数据。 这种优选的数字数据可以在来自其他非主要端点的数字数据之前被异步地转发和可能地转发。 可以混合来自其他端点的同步和/或基本上同时代的数字数据,使得当被渲染时,给出基本上相同的效果的信号的真实生活叠加。 系统还可以在异步正向和仅同步模式的状态之间切换或关闭。

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