SPATIAL AUDIO SIGNAL MANIPULATION
    1.
    发明公开

    公开(公告)号:US20240305945A1

    公开(公告)日:2024-09-12

    申请号:US18607347

    申请日:2024-03-15

    IPC分类号: H04S7/00 H04R5/02 H04S3/00

    摘要: Described herein is a method (30) of rendering an audio signal (17) for playback in an audio environment (27) defined by a target loudspeaker system (23), the audio signal (17) including audio data relating to an audio object and associated position data indicative of an object position. Method (30) includes the initial step (31) of receiving the audio signal (17). At step (32) loudspeaker layout data for the target loudspeaker system (23) is received. At step (33) control data is received that is indicative of a position modification to be applied to the audio object in the audio environment (27). At step (38) in response to the position data, loudspeaker layout data and control data, rendering modification data is generated. Finally, at step (39) the audio signal (17) is rendered with the rendering modification data to output the audio signal (17) with the audio object at a modified object position that is between loudspeakers within the audio environment (27).

    SPATIAL AUDIO SIGNAL MANIPULATION

    公开(公告)号:US20220272479A1

    公开(公告)日:2022-08-25

    申请号:US17694506

    申请日:2022-03-14

    IPC分类号: H04S7/00 H04R5/02 H04S3/00

    摘要: Described herein is a method (30) of rendering an audio signal (17) for playback in an audio environment (27) defined by a target loudspeaker system (23), the audio signal (17) including audio data relating to an audio object and associated position data indicative of an object position. Method (30) includes the initial step (31) of receiving the audio signal (17). At step (32) loudspeaker layout data for the target loudspeaker system (23) is received. At step (33) control data is received that is indicative of a position modification to be applied to the audio object in the audio environment (27). At step (38) in response to the position data, loudspeaker layout data and control data, rendering modification data is generated. Finally, at step (39) the audio signal (17) is rendered with the rendering modification data to output the audio signal (17) with the audio object at a modified object position that is between loudspeakers within the audio environment (27).

    SPATIAL AUDIO SIGNAL MANIPULATION

    公开(公告)号:US20210014628A1

    公开(公告)日:2021-01-14

    申请号:US16938561

    申请日:2020-07-24

    IPC分类号: H04S7/00 H04R5/02 H04S3/00

    摘要: Described herein is a method (30) of rendering an audio signal (17) for playback in an audio environment (27) defined by a target loudspeaker system (23), the audio signal (17) including audio data relating to an audio object and associated position data indicative of an object position. Method (30) includes the initial step (31) of receiving the audio signal (17). At step (32) loudspeaker layout data for the target loudspeaker system (23) is received. At step (33) control data is received that is indicative of a position modification to be applied to the audio object in the audio environment (27). At step (38) in response to the position data, loudspeaker layout data and control data, rendering modification data is generated. Finally, at step (39) the audio signal (17) is rendered with the rendering modification data to output the audio signal (17) with the audio object at a modified object position that is between loudspeakers within the audio environment (27).

    SPATIAL AUDIO SIGNAL MANIPULATION
    4.
    发明申请

    公开(公告)号:US20190230461A1

    公开(公告)日:2019-07-25

    申请号:US16374520

    申请日:2019-04-03

    IPC分类号: H04S7/00 H04S3/00 H04R5/02

    摘要: Described herein is a method (30) of rendering an audio signal (17) for playback in an audio environment (27) defined by a target loudspeaker system (23), the audio signal (17) including audio data relating to an audio object and associated position data indicative of an object position. Method (30) includes the initial step (31) of receiving the audio signal (17). At step (32) loudspeaker layout data for the target loudspeaker system (23) is received. At step (33) control data is received that is indicative of a position modification to be applied to the audio object in the audio environment (27). At step (38) in response to the position data, loudspeaker layout data and control data, rendering modification data is generated. Finally, at step (39) the audio signal (17) is rendered with the rendering modification data to output the audio signal (17) with the audio object at a modified object position that is between loudspeakers within the audio environment (27).

    Binaural Dialogue Enhancement
    5.
    发明申请

    公开(公告)号:US20220060838A1

    公开(公告)日:2022-02-24

    申请号:US17465733

    申请日:2021-09-02

    摘要: Methods for dialogue enhancing audio content, comprising providing a first audio signal presentation of the audio components, providing a second audio signal presentation, receiving a set of dialogue estimation parameters configured to enable estimation of dialogue components from the first audio signal presentation, applying said set of dialogue estimation parameters to said first audio signal presentation, to form a dialogue presentation of the dialogue components; and combining the dialogue presentation with said second audio signal presentation to form a dialogue enhanced audio signal presentation for reproduction on the second audio reproduction system, wherein at least one of said first and second audio signal presentation is a binaural audio signal presentation.

    Binaural Dialogue Enhancement
    6.
    发明申请

    公开(公告)号:US20190356997A1

    公开(公告)日:2019-11-21

    申请号:US16532143

    申请日:2019-08-05

    摘要: Methods for dialogue enhancing audio content, comprising providing a first audio signal presentation of the audio components, providing a second audio signal presentation, receiving a set of dialogue estimation parameters configured to enable estimation of dialogue components from the first audio signal presentation, applying said set of dialogue estimation parameters to said first audio signal presentation, to form a dialogue presentation of the dialogue components; and combining the dialogue presentation with said second audio signal presentation to form a dialogue enhanced audio signal presentation for reproduction on the second audio reproduction system, wherein at least one of said first and second audio signal presentation is a binaural audio signal presentation.

    SPATIAL ERROR METRICS OF AUDIO CONTENT
    9.
    发明申请
    SPATIAL ERROR METRICS OF AUDIO CONTENT 审中-公开
    音频内容的空间误差度量

    公开(公告)号:US20160337776A1

    公开(公告)日:2016-11-17

    申请号:US15110371

    申请日:2015-01-05

    IPC分类号: H04S7/00 H04R29/00

    摘要: Audio objects that are present in input audio content in one or more frames are determined. Output clusters that are present in output audio content in the one or more frames are also determined. Here, the audio objects in the input audio content are converted to the output clusters in the output audio content. One or more spatial error metrics are computed based at least in part on positional metadata of the audio objects and positional metadata of the output clusters.

    摘要翻译: 确定存在于一个或多个帧中的输入音频内容中的音频对象。 还确定存在于一个或多个帧中的输出音频内容中的输出簇。 这里,输入音频内容中的音频对象被转换为输出音频内容中的输出群集。 至少部分地基于音频对象的位置元数据和输出簇的位置元数据来计算一个或多个空间误差度量。