System for library content creation
    3.
    发明授权
    System for library content creation 有权
    图书馆内容创作系统

    公开(公告)号:US08584084B2

    公开(公告)日:2013-11-12

    申请号:US12269828

    申请日:2008-11-12

    IPC分类号: G06F9/44

    摘要: A method for generating a library of materials that can be applied to geometry in a graphics scene when performing rendering operations. The method includes generating a class file that includes material parameters representing rendering characteristics of a material class and generating a library root file that includes a reference to the class file. The method further includes generating a rendering implementation file for translating values of the material parameters into a format recognized by a particular rendering engine and generating a user interface file that includes at least one user interface configured to allow a user to modify the values of the material parameters. The method also includes linking the class file to the library root file, and linking the rendering implementation file and the user interface file to the class file. Advantageously, the library can be organized and updated more effectively when compared to prior art techniques.

    摘要翻译: 一种用于在执行渲染操作时生成可应用于图形场景中的几何的材料库的方法。 该方法包括生成类文件,该类文件包括表示材料类的渲染特性的材料参数,并生成包括对该类文件的引用的库根文件。 该方法还包括生成渲染实现文件,用于将材料参数的值转换为由特定渲染引擎识别的格式,并生成包括至少一个用户界面的用户界面文件,该用户界面文件被配置为允许用户修改材料的值 参数。 该方法还包括将类文件链接到库根文件,并将呈现实现文件和用户界面文件链接到类文件。 有利地,当与现有技术相比时,可以更有效地组织和更新库。

    3D scene orientation indicator system with scene orientation change capability
    4.
    发明授权
    3D scene orientation indicator system with scene orientation change capability 有权
    具有场景方向变化能力的3D场景定向指示系统

    公开(公告)号:US08132123B2

    公开(公告)日:2012-03-06

    申请号:US12805970

    申请日:2010-08-26

    IPC分类号: G06F3/048 G06F3/00

    CPC分类号: G06F3/04815

    摘要: The present invention is a system that provides an orientation indicator graphical user interface element in a display view of a three-dimensional scene. The orientation indicator can be used to automatically change a view of the scene to a predetermined viewpoint. The indicator includes view direction indicating controls that when activated cause the view of the scene to change to a view direction indicated by the control. The direction can be indicated by a shape of the control, such as by a cone with a point pointing in the direction of the view, or by the location of the control, such as being located on a marked scene axis of the indicator. The view of the scene is also automatically adjusted at the view position to center an object of interest in the scene and zoomed in/out to fit the object to the display view. The indicator is part of the three-dimensional scene and moves with the scene as the scene is manipulated by a user, such as in tumbling the scene. The indicator is held at a fixed position and size in the display view, such as in a corner of the display view, by moving the indicator about within the scene and changing the size of the indicator.

    摘要翻译: 本发明是在三维场景的显示视图中提供定向指示器图形用户界面元素的系统。 方向指示器可以用于将场景的视图自动地改变到预定的视点。 指示器包括视图方向指示控制,当被激活时,场景的视图改变为由控件指示的视图方向。 方向可以由控制的形状指示,例如通过具有指向视图的方向的点的锥体,或者通过控制的位置,诸如位于指示器的标记的场景轴上。 场景的视图也在视图位置自动调整,使感兴趣的对象居中放置在场景中并放大/缩小以使对象适合显示视图。 该指示器是三维场景的一部分,并且随着场景被用户操纵(例如翻滚场景)而与场景一起移动。 指示器通过在场景内移动指示器并改变指示器的尺寸,将其保持在显示视图中的固定位置和尺寸,例如显示视图的拐角处。

    Predictive material editor
    5.
    发明授权
    Predictive material editor 有权
    预测材料编辑器

    公开(公告)号:US08667404B2

    公开(公告)日:2014-03-04

    申请号:US12187332

    申请日:2008-08-06

    IPC分类号: G06F3/00 G06F9/44

    CPC分类号: G06F3/04842 G06F9/451

    摘要: A method for generating a user interface within a graphics application for a set of materials, such that each material includes a material definition and is capable of being applied to a geometry in a graphics scene when performing a rendering operation. A GUI generation engine obtains configuration information associated with an environment for a computer system and determines that a first set of materials is associated with the configuration information. The GUI generation selects the first set of materials to be displayed in a graphical user interface, and the graphical user interface is displaying to an end-user. Advantageously, embodiments of the invention provide for a technique for exposing only those materials, user interface objects, editable material parameters, user interface elements, vocabulary, rendering engines, and/or rendering engine implementations that are relevant to the user of a particular rendering application.

    摘要翻译: 一种用于在一组材料的图形应用程序内生成用户界面的方法,使得每个材料包括材料定义并且能够在执行绘制操作时被应用于图形场景中的几何。 GUI生成引擎获得与计算机系统的环境相关联的配置信息,并且确定第一组材料与配置信息相关联。 GUI生成选择要在图形用户界面中显示的第一组材料,并且图形用户界面正在向最终用户显示。 有利地,本发明的实施例提供了仅暴露与特定呈现应用程序的用户相关的那些材料,用户界面对象,可编辑材料参数,用户界面元素,词汇,呈现引擎和/或呈现引擎实现的技术 。

    System and method for painting 3D models with 2D painting tools
    6.
    发明授权
    System and method for painting 3D models with 2D painting tools 有权
    用2D绘画工具绘制3D模型的系统和方法

    公开(公告)号:US08633939B2

    公开(公告)日:2014-01-21

    申请号:US12322780

    申请日:2009-02-05

    申请人: John Schrag

    发明人: John Schrag

    IPC分类号: G09G5/00

    CPC分类号: G06T15/04 G06T19/00

    摘要: An 2D layer containing texture coordinate information is inserted into a layered image snapshot of a 3D scene perspective. The layered image snapshot can be painted using 2D painting techniques and then imported back into the 3D scene by using the texture coordinate information to map modified pixels back into the 3D scene.

    摘要翻译: 将包含纹理坐标信息的2D图层插入到3D场景透视图的分层图像快照中。 可以使用2D绘画技术绘制分层图像快照,然后通过使用纹理坐标信息将修改后的像素映射回3D场景,然后导入3D场景。

    Data-driven interface for managing materials

    公开(公告)号:US08601398B2

    公开(公告)日:2013-12-03

    申请号:US12250458

    申请日:2008-10-13

    IPC分类号: G06F3/048

    CPC分类号: G06F17/3056

    摘要: Embodiments of the invention provide system and methods for organizing, browsing and editing materials stored in a computer system. The system is configured to dynamically create an organizational structure for the materials according to classification groups specified by the creator of each stored material. Additionally, the system is configured to expose certain editable material parameters of a selected material to the end-user and make available specific GUI elements to the end-user so that the end-user can edit the selected material, thereby changing the appearance of the material.

    DATA-DRIVEN INTERFACE FOR MANAGING MATERIALS
    8.
    发明申请
    DATA-DRIVEN INTERFACE FOR MANAGING MATERIALS 有权
    用于管理材料的数据驱动接口

    公开(公告)号:US20100095247A1

    公开(公告)日:2010-04-15

    申请号:US12250458

    申请日:2008-10-13

    IPC分类号: G06F17/30 G06F3/048

    CPC分类号: G06F17/3056

    摘要: Embodiments of the invention provide system and methods for organizing, browsing and editing materials stored in a computer system. The system is configured to dynamically create an organizational structure for the materials according to classification groups specified by the creator of each stored material. Additionally, the system is configured to expose certain editable material parameters of a selected material to the end-user and make available specific GUI elements to the end-user so that the end-user can edit the selected material, thereby changing the appearance of the material.

    摘要翻译: 本发明的实施例提供了用于组织,浏览和编辑存储在计算机系统中的材料的系统和方法。 该系统被配置为根据由每个存储的材料的创建者指定的分类组动态地创建材料的组织结构。 此外,该系统被配置为向最终用户公开所选材料的某些可编辑材料参数,并向最终用户提供特定的GUI元素,使得最终用户可以编辑所选择的材料,从而改变 材料。

    3D scene orientation indicator system with scene orientation change capability
    9.
    发明申请
    3D scene orientation indicator system with scene orientation change capability 有权
    具有场景方向变化能力的3D场景定向指示系统

    公开(公告)号:US20050028111A1

    公开(公告)日:2005-02-03

    申请号:US10627974

    申请日:2003-07-28

    IPC分类号: G06F3/048 G09G5/00

    CPC分类号: G06F3/04815

    摘要: The present invention is a system that provides an orientation indicator graphical user interface element in a display view of a three-dimensional scene. The orientation indicator can be used to automatically change a view of the scene to a predetermined viewpoint. The indicator includes view direction indicating controls that when activated cause the view of the scene to change to a view direction indicated by the control. The direction can be indicated by a shape of the control, such as by a cone with a point pointing in the direction of the view, or by the location of the control, such as being located on a marked scene axis of the indicator. The view of the scene is also automatically adjusted at the view position to center an object of interest in the scene and zoomed in/out to fit the object to the display view. The indicator is part of the three-dimensional scene and moves with the scene as the scene is manipulated by a user, such as in tumbling the scene. The indicator is held at a fixed position and size in the display view, such as in a corner of the display view, by moving the indicator about within the scene and changing the size of the indicator.

    摘要翻译: 本发明是在三维场景的显示视图中提供定向指示器图形用户界面元素的系统。 方向指示器可以用于将场景的视图自动地改变到预定的视点。 指示器包括视图方向指示控制,当被激活时,场景的视图改变为由控件指示的视图方向。 方向可以由控制的形状指示,例如通过具有指向视图的方向的点的锥体,或者通过控制的位置,诸如位于指示器的标记的场景轴上。 场景的视图也在视图位置自动调整,使感兴趣的对象居中放置在场景中并放大/缩小以使对象适合显示视图。 该指示器是三维场景的一部分,并且随着场景被用户操纵(例如翻滚场景)而与场景一起移动。 指示器通过在场景内移动指示器并改变指示器的尺寸,将其保持在显示视图中的固定位置和尺寸,例如显示视图的拐角处。

    3D scene orientation indicator system with scene orientation change capability
    10.
    发明申请
    3D scene orientation indicator system with scene orientation change capability 有权
    具有场景方向变化能力的3D场景定向指示系统

    公开(公告)号:US20110066963A1

    公开(公告)日:2011-03-17

    申请号:US12805970

    申请日:2010-08-26

    IPC分类号: G06F3/048

    CPC分类号: G06F3/04815

    摘要: The present invention is a system that provides an orientation indicator graphical user interface element in a display view of a three-dimensional scene. The orientation indicator can be used to automatically change a view of the scene to a predetermined viewpoint. The indicator includes view direction indicating controls that when activated cause the view of the scene to change to a view direction indicated by the control. The direction can be indicated by a shape of the control, such as by a cone with a point pointing in the direction of the view, or by the location of the control, such as being located on a marked scene axis of the indicator. The view of the scene is also automatically adjusted at the view position to center an object of interest in the scene and zoomed in/out to fit the object to the display view. The indicator is part of the three-dimensional scene and moves with the scene as the scene is manipulated by a user, such as in tumbling the scene. The indicator is held at a fixed position and size in the display view, such as in a corner of the display view, by moving the indicator about within the scene and changing the size of the indicator.

    摘要翻译: 本发明是在三维场景的显示视图中提供定向指示器图形用户界面元素的系统。 方向指示器可以用于将场景的视图自动地改变到预定的视点。 指示器包括视图方向指示控制,当被激活时,场景的视图改变为由控件指示的视图方向。 方向可以由控制的形状指示,例如通过具有指向视图的方向的点的锥体,或者通过控制的位置,诸如位于指示器的标记的场景轴上。 场景的视图也在视图位置自动调整,使感兴趣的对象居中放置在场景中并放大/缩小以使对象适合显示视图。 该指示器是三维场景的一部分,并且随着场景被用户操纵(例如翻滚场景)而与场景一起移动。 指示器通过在场景内移动指示器并改变指示器的尺寸,将其保持在显示视图中的固定位置和尺寸,例如显示视图的拐角处。