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公开(公告)号:US20050217903A1
公开(公告)日:2005-10-06
申请号:US10816347
申请日:2004-04-01
Applicant: Howard Roberts , George Nagle , Steven Nagle
Inventor: Howard Roberts , George Nagle , Steven Nagle
CPC classification number: G01G23/3728 , A45C15/00 , G01G19/58
Abstract: A luggage device includes: (a) a main housing, the main housing having a top, a bottom, and walls, and having an opening area for insertion of one or more items into the main housing, with closure means; (b) load determination component connected to the main housing at the bottom, having at least one base member with a first position where it is not in contact with and resting on a separate surface under weight of the luggage device, and having a second position where it is in contact with and resting on a separate surface under weight of the luggage device, and is capable of weight determination; (c) load determination display mechanism connected to the load determination component for display of weight determined. In yet other embodiments, the present invention luggage device is arranged so that the handle rather than the bottom is utilized to function as part of the weighing capability.
Abstract translation: 行李装置包括:(a)主壳体,主壳体具有顶部,底部和壁部,并且具有用于将一个或多个物品插入主壳体的开口区域,具有封闭装置; (b)负载确定部件,其连接到底部的主壳体,具有至少一个基部构件,其具有第一位置,其不与行李装置的重量接触并搁置在分离的表面上,并且具有第二位置 在行李装置的重量下接触并搁置在单独的表面上,并且能够确定重量; (c)连接到负载确定部件的负载确定显示机构,用于显示确定的重量。 在其他实施例中,本发明的行李装置被布置成使得手柄而不是底部被用作称重能力的一部分。
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公开(公告)号:US20050212208A1
公开(公告)日:2005-09-29
申请号:US10807855
申请日:2004-03-24
Applicant: George Nagle
Inventor: George Nagle
CPC classification number: A63F3/00072 , A63F3/0449 , A63F2003/00201
Abstract: The game includes a playing board having a predetermined continuous path with spaces for movement of pieces therealong in accordance with rules. The playing board includes: (i) marked historical location spaces designating a specified historical location based on a predetermined theme, especially Egyptian pyramids, the spaces identifying its specified historical location by name, pictorial representation or combinations thereof, and having a specified cost to operate value and a landing fee value. (ii) marked action spaces, each designated so as to require a specified action of a player when a piece lands thereon; (iii) marked event spaces, which may initiate a payment or other event of a player when a piece lands thereon. Random movement is established with at least one die, which has six major facets, forming a cube, and eight minor facets. There is a set of operation papers, a set of event cards, a plurality of different icon pieces for use by a plurality of players, and a set of rules.
Abstract translation: 游戏包括具有预定的连续路径的游戏板,其具有用于根据规则移动片段的空间。 游戏板包括:(i)根据预定主题,特别是埃及金字塔指定指定历史位置的标记历史位置空间,以名称,图示表示或其组合标识其指定历史位置的空间,并具有指定的操作成本 价值和着陆费值。 (ii)标记的行动处所,每个指定的地方,以便在一件土地上时要求玩家指定的行动; (iii)标记的事件空间,当一件着陆在其上时,可能会发起玩家的付款或其他事件。 随机移动建立与至少一个模具,其具有六个主要面,形成立方体和八个小面。 有一组操作论文,一组事件卡,多个不同的图标,供多个玩家使用,还有一组规则。
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