AUTOMATIC CORRECTION OF TRAJECTORY DATA
    1.
    发明申请
    AUTOMATIC CORRECTION OF TRAJECTORY DATA 有权
    TRAJECTORY数据的自动校正

    公开(公告)号:US20130325328A1

    公开(公告)日:2013-12-05

    申请号:US13965150

    申请日:2013-08-12

    Applicant: GOOGLE INC.

    CPC classification number: G01C21/32

    Abstract: Initial trajectory data that provides an initial description of an approximate trajectory of a device during a time period, and correction data that indicates a location of the device outside the approximate trajectory of the device within the time period, are received. A modified trajectory data that provides a modified description of a corrected trajectory of the device is generated. In particular, terms to express (i) location constraints that limit deformation of the approximate trajectory of the device and (ii) a modification constraint that limits departure of the corrected trajectory of the device from the location indicated by the correction data are generated, and the initial description of the approximate trajectory of the device is modified using the generated terms.

    Abstract translation: 初始轨迹数据,其提供在一段时间段期间设备的近似轨迹的初始描述,以及在该时间段内指示设备的大致轨迹外的设备的位置的校正数据。 生成修改后的轨迹数据,该轨迹数据提供对该装置的校正轨迹的修改的描述。 特别地,表达(i)限制装置的近似轨迹的变形的位置限制的术语和(ii)限制装置的校正轨迹从由校正数据指示的位置的偏离的修改约束,并且 使用生成的术语修改设备的近似轨迹的初始描述。

    Automatic method for photo texturing geolocated 3D models from geolocated imagery
    2.
    发明授权
    Automatic method for photo texturing geolocated 3D models from geolocated imagery 有权
    用于从地理定位图像对地理位置的3D模型进行照片纹理的自动方法

    公开(公告)号:US09542770B1

    公开(公告)日:2017-01-10

    申请号:US14803239

    申请日:2015-07-20

    Applicant: Google Inc.

    Inventor: Scott Lininger

    Abstract: A method and system for applying photo texture to geolocated 3D models operates within a 3D modeling system. The modeling system includes a modeling application operating on a workstation and a database of geotagged imagery. A 3D model created or edited within the 3D modeling system is geolocated such that every point in the 3D modeling space corresponds to a real world location. For a selected surface, the method and system search the database of imagery to identify in the database one or more images depicting the selected surface of the 3D model. The method and system identify the boundaries of the selected surface within the image by transforming two or more sets of coordinates from the 3D modeling space to a coordinate space corresponding to the image. The portion of the image corresponding to the selected surface is copied and mapped to the selected surface of the 3D model.

    Abstract translation: 用于将照片纹理应用于地理定位3D模型的方法和系统在3D建模系统内运行。 建模系统包括在工作站上运行的建模应用程序和地理标记图像的数据库。 在3D建模系统中创建或编辑的3D模型被地理定位,使得3D建模空间中的每个点对应于真实世界的位置。 对于选定的表面,方法和系统搜索图像的数据库以在数据库中标识描绘3D模型的所选表面的一个或多个图像。 该方法和系统通过将两个或更多组坐标从3D建模空间转换到与图像相对应的坐标空间来识别图像内的所选表面的边界。 对应于所选表面的图像的部分被复制并映射到3D模型的所选表面。

    Automatic method for photo texturing geolocated 3D models from geolocated imagery
    3.
    发明授权
    Automatic method for photo texturing geolocated 3D models from geolocated imagery 有权
    用于从地理定位图像对地理位置的3D模型进行照片纹理的自动方法

    公开(公告)号:US09092899B1

    公开(公告)日:2015-07-28

    申请号:US14543415

    申请日:2014-11-17

    Applicant: Google Inc.

    Inventor: Scott Lininger

    Abstract: A method and system for applying photo texture to geolocated 3D models operates within a 3D modeling system. The modeling system includes a modeling application operating on a workstation and a database of geotagged imagery. A 3D model created or edited within the 3D modeling system is geolocated such that every point in the 3D modeling space corresponds to a real world location. For a selected surface, the method and system search the database of imagery to identify in the database one or more images depicting the selected surface of the 3D model. The method and system identify the boundaries of the selected surface within the image by transforming two or more sets of coordinates from the 3D modeling space to a coordinate space corresponding to the image. The portion of the image corresponding to the selected surface is copied and mapped to the selected surface of the 3D model.

    Abstract translation: 用于将照片纹理应用于地理定位3D模型的方法和系统在3D建模系统内运行。 建模系统包括在工作站上运行的建模应用程序和地理标记图像的数据库。 在3D建模系统中创建或编辑的3D模型被地理定位,使得3D建模空间中的每个点对应于真实世界的位置。 对于选定的表面,方法和系统搜索图像的数据库以在数据库中标识描绘3D模型的所选表面的一个或多个图像。 该方法和系统通过将两个或更多组坐标从3D建模空间转换到与图像相对应的坐标空间来识别图像内的所选表面的边界。 对应于所选表面的图像的部分被复制并映射到3D模型的所选表面。

    Automatic correction of trajectory data
    4.
    发明授权
    Automatic correction of trajectory data 有权
    自动校正轨迹数据

    公开(公告)号:US08831877B2

    公开(公告)日:2014-09-09

    申请号:US13965150

    申请日:2013-08-12

    Applicant: Google Inc.

    CPC classification number: G01C21/32

    Abstract: Initial trajectory data that provides an initial description of an approximate trajectory of a device during a time period, and correction data that indicates a location of the device outside the approximate trajectory of the device within the time period, are received. A modified trajectory data that provides a modified description of a corrected trajectory of the device is generated. In particular, terms to express (i) location constraints that limit deformation of the approximate trajectory of the device and (ii) a modification constraint that limits departure of the corrected trajectory of the device from the location indicated by the correction data are generated, and the initial description of the approximate trajectory of the device is modified using the generated terms.

    Abstract translation: 初始轨迹数据,其提供在一段时间段期间设备的近似轨迹的初始描述,以及在该时间段内指示设备的大致轨迹外的设备的位置的校正数据。 生成修改后的轨迹数据,该轨迹数据提供对该装置的校正轨迹的修改的描述。 特别地,表达(i)限制装置的近似轨迹的变形的位置限制的术语和(ii)限制装置的校正轨迹从由校正数据指示的位置的偏离的修改约束,并且 使用生成的术语修改设备的近似轨迹的初始描述。

    Method for Improving Speed and Visual Fidelity of Multi-Pose 3D Renderings
    5.
    发明申请
    Method for Improving Speed and Visual Fidelity of Multi-Pose 3D Renderings 审中-公开
    提高多姿态3D渲染速度和视觉保真度的方法

    公开(公告)号:US20150015581A1

    公开(公告)日:2015-01-15

    申请号:US14375799

    申请日:2013-01-30

    Applicant: Google Inc.

    Inventor: Scott Lininger

    Abstract: A method and system provides increased visual fidelity in a multi-pose three-dimensional rendering of an object by overlaying edge lines. A server sends a multiplicity of two-dimensional renderings of the object to a client device over a network. Each of the 2D renderings depicts the object in a different pose. As the 2D renderings are displayed sequentially, the object appears to move, for example, by pivoting on an axis. The server also sends a multiplicity of overlay renderings to the client device. Each of the overlay renderings corresponds to a respective one of the 2D renderings and depicts edge lines that would appear on the 2D rendering. The edge lines are rendered on a transparent background such that, when a user interface combines one of the 2D renderings with the corresponding overlay rendering, the edge lines are highlighted on the 2D rendering and provide additional visual cues to the viewer.

    Abstract translation: 一种方法和系统通过覆盖边缘线来在对象的多姿态三维渲染中提供增强的视觉保真度。 服务器通过网络向客户端设备发送对象的多个二维渲染。 每个2D渲染都以不同的姿态描绘对象。 当2D渲染依次显示时,例如通过在轴上旋转,物体看起来移动。 服务器还向客户端设备发送多个覆盖效果图。 覆盖效果图中的每一个对应于2D渲染中的相应一个,并且描绘出现在2D渲染上的边缘线。 边缘线在透明背景上呈现,使得当用户界面将2D渲染中的一个与相应的重叠渲染相结合时,边缘线在2D渲染上突出显示,并向观看者提供额外的视觉提示。

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